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Home » Stars! 2.6/7 » The Bar » NG Idea - "All Things Being Equal"
icon3.gif  NG Idea - "All Things Being Equal" Fri, 30 April 2004 12:01 Go to previous message
Crusader is currently offline Crusader

 
Officer Cadet 2nd Year

Messages: 233
Registered: January 2003
Location: Dixie Land
Greetings and felicitations to all.

Being one who is an incurable "ponderer", I was pondering just the other day about how to help promote this wonderful game to our beginners, and figured that me hosting a beginners game would be a useful start. Spoke to another Stars! fanatic and two and came up with the following idea. Idea So, take a gander and ponder the possibilities. Let me know what you think. Let us network and dialogue to our little hearts' content. Rolling Eyes I do go on, don't I?

The premise behind the title, "All Things Being Equal" is that race design is limited by leftover points depending on PRT chosen so that "econ" advantaged races are penalized more than the others in an attempt to balance the PRTs in Stars! This idea is first credited to Orca and Omnivore, back at least a couple of years back, when they were testing the idea using Blitz games (so they could get their testing done quicker).

I've always been intrigued by the idea. Perhaps some of you are also.

It looks like this:
AR 50
SS/PP 100
WM/HE 125
SD 137
IT/IS 150
JOAT 175
CA 200

Of course, only the first 50 points are applied to whatever you happen to choose for your race, so a lot of points are "wasted" in that sense.

The only other modification is if you are playing in a "tiny" universe, where WM is set to having 150 points leftover instead of 125 to help balance their early weapons tech advantage.

I would also set this game up to be a "Ranked" game. I would be a non-playing host, so I would be inspecting all race files for compliance before the game starts. I would require passwords for all race files. Players who change their race files without telling me the new password would be "banned" from the game. Mad

Now, the rest of the game settings are up for discussion. Well, up to a point. I'm thinking of setting the game up along these general guidelines:

Universe Size: Medium
Density: To be determined, possibly by # of players
Starting Distance: Farther
NO Beginner Maximum Minerals
NO Slower Tech Advances
YES Accelerated BBS Play
NO No Random Events
NO Computer Players Form Alliances (Won't be none)
NO Public Player Scores
?? Galaxy Clumping

Victory conditions at this point in time are in my mind set to a "Consensus Win", or "Last-Man Standing", whichever comes first. This is negotiable with player demand.

Well, actually just about everything about the game settings are negotiable at this point, which is why I'm in this post instead of the other forum. I ain't ready to go there yet. I would like to see the interest level in this game before we start advertising it and taking on players.

Also, I would be available to ask questions concerning race design before the game begins. This could become a "mentored" game if I have enough mentors to volunteer, although this is not a game with the mentors actually playing. I thought I would leave the fun and time-consuming parts to the beginners. Smile


So, let the questions and respones begin! I will be posting polls as needed as we go along. I'm hoping for a little help from Staz, too. Right, Staz? Deal

Your Friendly, Neighborhood Stars! Crusader Angel

P.S. - My thanks to Orca and Staz for allowing this game to actually get to this point. Not Worthy
...




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