Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » New Game Announcements » New Game: Transformers (More Than Meets the Eye)
New Game: Transformers (More Than Meets the Eye) Tue, 30 March 2004 14:09 Go to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

Transformers - More Than Meets the Eye (TRANS)

The Federation has collapsed after a severe economic depression and mutually destructive trade war.
Some citizens blamed the giant robots battling across the planets recklessly destroying cities and
using weaponry capable of snuffing out suns. The motives for this destruction remain unknown and
nebulous to the masses. The results were obvious as the stars retreated out of reach of the
remaining spots of civilization.

Rising from the ashes of the recent Dark Age are the former provincial capital planets. Their
new leaders, forged in a time when leadership and the ability to command without question are
considered key for establishing a new beginning, a vibrant... Empire.

And, along with renewed access to the paths of space, ancient archives have revealed the code keys
for activating a moth-balled treasure trove. Federation Survey Service Transformers. One of the
greatest tools the Federation ever developed, a terrifying weapon as well.

And there is the lingering doubt. Are you the only one who controls these wonders?

=========

Special Rules:

1] The following ship hulls are off limits. Battleship, Dreadnought, Nubian, B-52.

2] No components greater than Tech Level 20 can be used on a ship or station. Two exceptions:
Upsilon Torpedo, and UD13 mass driver.

3] Each race will receive 5 Transformer ships.
(These will be Ultra-Miner hulls with 12 orbital adjustor modules on them.)
Essentially a limited ability to mass terraform.
Players will also have a limited say in the equipping of these ships; i.e. what component can be
placed in the forward armor/scanner/elec/mech slot of the ship. Any legal non-PRT specific
component can be specified - only limitation is that scanner is limited to a DNA Scanner.
Special option: A Transformer can be equipped with 8 OA + 4 mining bots rather than 12 OA if a
player wishes.


==========

JRC3/JRC4 on Autohost (after setup)

Non-competitive host

Standard cheat disclaimer. Chaff allowed, split fleet is allowed as long as it does not result
in battleboard overload (which *is* considered a cheat). All other cheats/abuses are not
allowed. See the Stars! FAQ (http://www.starsfaq.com) for a sample list, or check the AH forum.
Cheats not listed are still not allowed; ask the host if you are unsure about a tactic.

Intermediate skill level players preferred.
Host reserves the right to ask a player to supply a referral or other proof of skill level or
identity. (I have been burned a few times via hotmail or yahoo addresses - thus I am a bit
skittish.)

Generation Schedule: 5 turns a week Tue-Sat 3AM GMT (M-F 10PM US EST) for the first 50 turns.
Then 3 turns a week (MWF), subject to change during the game by player vote. This is a "loose"
schedule, the turn will generate once all players have submitted turns.

# of players: up to 10. Plus 1 host run race, depending on the number of players.

The host run race is to be set to 'friend' by all players. They will occupy their home world and have some scouts lurking here and there.

Galaxy:
Medium
Normal density,
Distant starting positions,
ACC BBS start,
Random events off,
Public scores *off*

=====

Un-passworded race files to following address:
7qsj92k02@sneakemail.com

Please include:
1. Racefile
2. Password to be assigned to the race
3. Mailing address to be used; if not the address that the message came from
4. Your experience level
5. Your Autohost Forum nickname (optional)

I will acknowledge receipt of races. IF you have problems with the email address bouncing then drop me a Personal Message here.

Please include your password with the file. I will set up the game, and change your password
as indicated. Race files I cannot open without a password will not be accepted.

I will contact players about getting this additional information:
1. Indications on how you'd like me to run your race for the first few turns. If no indication
is given, then I'll set the queue to factories then con research to con 3, prop 2, etc.

2. Transformer design. What component to put in the nose slot, and whether or not the
"mining" option Transformer is desired. I will allow a player to have multiple types, they
will just use up more slots. [Reservation: As long as the host race has enough slots for
building all the types...]

3. If by unanimous consent all players wish the game to be used for establishing "ranking" per
the recently discussed system (see the Autohost Forum) I will register the game as a ranking
game. IF the game is to be a ranking game I will ask more questions to ascertain the skill
level of the players.

Getting the Transformers produced and distributed will take the first few turns and will take
place outside of Autohost. The players will start with the 2402 turn (thus the request for
details on how you want initial queues and scouting.)

If interested, send a race file in. I will not reserve slots in a game based upon a message
indicating interest.

Victory Condition:
Solo win only, by unanimous vote. Victor may thank allies if they want to.
Alliances, tech trading, etc. allowed, but only *one* race will be declared the winner.

==========

A few race design pointers to keep in mind:
a. RS LRT will probably be useful.
b. ISB LRT might be good (medium beamers < 200kt and can be built by a space dock).
c. NRSE LRT not recommended given expense of engines relative to smaller hulls.
d. Rules affect PRT advantages a great deal.
e. CON tech probably NOT cheap. Not much past Con13 that a race might need.
f. Don't forget you are going to have OA capability equivalent to your current terraforming.

- Kurt

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon10.gif
Previous Topic: New Game - Void War
Next Topic: New game - The Core
Goto Forum:
  


Current Time: Thu May 16 14:00:12 EDT 2024