Re: End game ships |
Sat, 03 May 2003 16:23 |
|
Sotek | | Chief Warrant Officer 2 | Messages: 167
Registered: November 2002 | |
|
I'm in a game where I effectively am restrictionless on my ships, actually.
Turns out I'm using ships that are a mix of torps and missiles to comprise about 80% of my combat arm.
The other 20% are pretty standard Nub beamers; being too missile-heavy would allow for a few ugly potential counterdesigns, and the beamers can ensure chaff will die. (Also, they can sweep for my mainfleet.)
And of course, I have chaff, because you *always* need chaff once the heavy missiles are out there.
Report message to a moderator
|
|
|