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Re: End game ships Sat, 03 May 2003 16:23 Go to previous message
Sotek is currently offline Sotek

 
Chief Warrant Officer 2

Messages: 167
Registered: November 2002
I'm in a game where I effectively am restrictionless on my ships, actually.

Turns out I'm using ships that are a mix of torps and missiles to comprise about 80% of my combat arm.
The other 20% are pretty standard Nub beamers; being too missile-heavy would allow for a few ugly potential counterdesigns, and the beamers can ensure chaff will die. (Also, they can sweep for my mainfleet.)

And of course, I have chaff, because you *always* need chaff once the heavy missiles are out there.

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