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New Game Idea (need feedback) |
Thu, 26 December 2002 13:23 |
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johng316 | | Chief Warrant Officer 3 | Messages: 177
Registered: November 2002 Location: Indiana, USA | |
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Hi all,
I have an odd idea for a game, and I'd like your comments or suggestions.
What makes this game different:
The Host (me) will run a neutral race called "The Mercenaries." All races are required to set the Mercenaries to Friend, and nobody is allowed to attack the Mercenaries unless very specific conditions exist. Even then, you may never attack a Mercenary planet, only Mercenary ships.
The Mercenaries will be an SS race who will establish bases in all quadrants of the galaxy.
Mercenaries may be hired for specific covert missions in exchange for minerals, ships, tech, planets, etc. Specific covert missions could include "interdict shipping between planet A and planet B," "Kill the starbase on Planet C", etc. These missions are 'covert' because the victim will not know who has hired the Mercenaries. This could allow for some interesting back-handed politicking.
"Research trends" reports available for a fee.
Use of stargates available for a toll (fuel for free).
Technology may be periodically offered for sale (5 scrap ships for x).
Mercenary fleets could be hired to augment your attack force.
Mercenary ships might be hired to engage in combat to obtain an enemy design.
Scouting reports could be purchased for a fee (cost would depend on the mission).
Specialty ships could be offered for sale (Robber baron ships would be VERY expensive). The SS PRT should allow for some interesting possibilities.
IT, WM, and CA PRTs would also be interesting to run as Mercenaries, but I think SS presents the most interesting possibility for free traders, information merchants, and treasonous backstabbers.
Universe Size: No larger than Medium. All other parameters are under consideration. I happen to like Slow Tech games, so I'd probably throw in Slow Tech and might even require all races to take Weapons expensive (so weapons tech from the Mercenaries would be valuable). I might also consider banning all organized tech trading to again raise the value of tech from the Mercenaries.
I would appreciate any ideas on what the Mercenaries could sell in addition to what is already presented.
This game is not yet ready to start, but could likely get going soon if there is strong interest.
Regards,
john g
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New Game Idea (need feedback)
By: johng316 on Thu, 26 December 2002 13:23
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Re: New Game Idea (need feedback)
By: jeffimix on Thu, 26 December 2002 13:38
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Re: New Game Idea (need feedback)
By: johng316 on Thu, 26 December 2002 14:09
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Re: New Game Idea (need feedback)
By: jeffimix on Thu, 26 December 2002 19:54
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Re: New Game Idea (need feedback)
By: Apelord on Fri, 27 December 2002 06:33
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Re: New Game Idea (need feedback)
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Re: New Game Idea (need feedback)
By: johng316 on Sun, 29 December 2002 20:07
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Re: New Game Idea (need feedback)
By: jeffimix on Sun, 29 December 2002 22:29
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Re: New Game Idea (need feedback)
By: johng316 on Mon, 30 December 2002 10:25
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Re: New Game Idea (need feedback)
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Re: New Game Idea (need feedback)
By: gible on Mon, 30 December 2002 04:56
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Re: New Game Idea (need feedback)
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Re: New Game Idea (need feedback)
By: jeffimix on Mon, 30 December 2002 14:24
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Re: New Game Idea (need feedback)
By: johng316 on Mon, 30 December 2002 16:52
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Re: New Game Idea (need feedback)
By: jeffimix on Mon, 30 December 2002 17:47
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Re: New Game Idea (need feedback)
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Re: New Game Idea (need feedback)
By: Ron on Mon, 30 December 2002 22:51
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Re: New Game Idea (need feedback)
By: jeffimix on Tue, 31 December 2002 00:28
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Re: New Game Idea (need feedback)
By: johng316 on Tue, 02 December 2008 13:00
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Goto Forum:
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