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Home » Stars! 2.6/7 » The Academy » Cheats you like to play?
icon4.gif  Re: Cheats you like to play? Wed, 06 November 2002 12:41 Go to previous messageGo to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

I generally think all the ones you listed except chaff and (to some degree) splitting fleets to complicate interception should not be used.

I think chaff is a valid application of resources to negate the mastery of missiles in the late game. Iron limitations work to some degree - but generally the largest missile token will always win otherwise. And said token is invulnerable. Taking out such a massive token is easier using chaff - but will still be expensive in terms of resources and minerals. (Thousands of chaff add up in cost - and can only be used once.) I just see this as a valid battle tactic - whether it is taking unfair advantage of how the battle engine targets ships is still being debated obviously.

Most of the rest of the list you made are essentially (IMO) abusing the game's storage limitations (battle board overload), or an outright bug (north/south minefield movement). As such, they should not be exploited - and in the former case one should perhaps be happy the game doesn't outright eliminate the extra tokens (try going over the 32k ships of a single type in a fleet limit some time - you lose *all* of the ships of that type.)

The other "gray" tactic for me is splitting fleets in order to avoid interception. Basically, the interception algorithm the engine uses is fairly simple - and not that good (or at least flexible enough to deal with clever players.) Thus, an attacking fleet can, via various maneuvers, essentially avoid interception short of a target planet. Deadly for AR, or for trying to defend a location *away* from that location. However, IMO, a retreating fleet can/should have the option to "scatter" in order to have more units survive. Plus, if you ban this tactic - how do you *prove* it has been abused without a painstaking check of player turns by a third party. Probably deadly to keeping a game flowing nicely.

- Kurt





Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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