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Re: IT alliance benefits Tue, 19 July 2005 13:22 Go to previous messageGo to previous message
velvetthroat57 is currently offline velvetthroat57

 
Master Chief Petty Officer

Messages: 111
Registered: June 2005
Micha wrote on Tue, 19 July 2005 03:42

Besides you'll never try to kill a planet with a packet when the massdriver is still up.


I do. When alliances break down and you want to clean out intersettled space in a hurry, it is sometimes necessary to fling bigger packets and annihilate some worlds that way while ships deal with others.

Quote:

...he needs even more since they decay more.


Unless I am seriously misremembering, max decay rate is the same. You fling at +3 warp and experience the same decay rate as any non-PP race would. Since IT can gate minerals to the front lines for assault, packets are a real threat.

CAL

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