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Re: IT alliance benefits Sun, 17 July 2005 16:16 Go to previous messageGo to previous message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
Registered: June 2005
What you are saying makes sense, however, does IT have any PRT-defined weaknesses? There aren't really any I can think of. It seems to me that how well an IT and another race would ally would be determined by what the other race can bring to the alliance. We can look at what the other races could give ITs:

HE: not sure - low-growth HEs tend to have more minerals, and some MM-based ships might be useful.
SS: overcloakers, stolen minerals, more tech, RB and Chameleon scanners
WM: a stronger fleet with BCs and DNs instead of CCs and BBs
IS: tacheon detectors, speed traps
CA: (almost) free terraforming
PP: supplement offensives with packets, scanning for ITs who take NAS which are common
SD: exploding mines which harm enemies but not the IT who doesn't need to travel through them + speed traps and heavies which could come in handy.
IT: easier alliance co-operation and co-ordination
AR: mineral fountain
JOAT: scanning for NAS ITs

Am I missing some things? Am I still looking at it wrong? These are not meant to be sarcastic - please correct me.

Anyways, I look at the above list and think that "mineral fountain" is one of the more valuable things on the list.

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