|Re: Skipping turns
||Mon, 15 December 2003 07:46 |
Registered: November 2002
Location: Benque Viejo del Carmen, ...
|HiltonL wrote on Mon, 15 December 2003 06:37|
Is there a standard for setting a player inactive if they miss "x" number of turns, or is that up to the discretion of a host on a case-by-case basis? I'm just curious because I've never played an autohost game before so I don't know what to expect.
(I'm not talking about setting them inactive permanently, just setting it so if everyone else is turned in it doesn't wait for them).
I usually, as a host, allow up to five missed moves before setting a player inactive, at that time they stay inactive... you may note I personally am inactive (although I haven't missed a move) However, I am aware of extenuating circumstances, and am willing to listen to reason
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