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Re: SS ultimate strategy? Tue, 17 October 2006 11:32 Go to previous messageGo to previous message
knightpraetor is currently offline knightpraetor

 
Chief Warrant Officer 1

Messages: 154
Registered: October 2006
i feel like my last post didn't explain enough my feelings about why backstabbing is realistic. First of all, my distaste for backstabbing comes from my current warlords 2 game. Where I will sweeep the board in a very boring fashion becomes my opponent (owen) refuses to break an alliance. If he would just break it he could get the help of the other player [danny](who hates the player [preston] and plans to wipe him out at any cost)....i guess renaming a city danny sucks #### must have antagonized him..or the statement about how the only way he does diplomacy with danny is by shoving his stacks down his throat (bad pun i know))...

anyways, owen has a peace treaty which he refuses to break..else they might be able to beat me...as it is..i will have a boring time of the rest of the game..just a sweep-up operation.

Anyways, that only condones alliance breaking, not backstabbing, but honestly i think backstabbing is far more realistic politically, as long as your opponent isn't going to survive. The problem is that players will use prior knowledge; i on the other hand purposefully limit my options to looking at knowledge from the current game. I enjoy the metagame certainly, but i don't hold grudges. But the thing is..my friends and I are all n00bs, so to us stars is a diplomatic game, not a skill-based expansion game.

in the online community though, players are much more concerned with winning by skill, when they get backstabbed they dont' look at it as a lack of political skill (to anticipate or plan such first), but as just a cheap shot (part of this could be because players who are bad politically sometimes randomly backstab without any reason). the other part could be because diplomacy is not utilized quite as heavily by people who don't interact regularly (unless i'm wrong and you IM each other a lot, though without personality even that wouldn't be as effective)

I guess a second reason the community feels so strongly about it is because in skill based games, due to others grudges, eventually a lot
...



[Updated on: Thu, 02 November 2006 06:09] by Moderator


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