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Re: Growth/production boost Wed, 03 December 2003 18:11 Go to previous messageGo to previous message
joseph is currently offline joseph

 
Lt. Junior Grade

Messages: 440
Registered: May 2003
Location: Bristol
Quote:

I'm confused. How can you load people onto a freighter that is already overflowing?


The idea is (I think) that you are trying to keep at a set level on your planet ie 33% because you have built that many mines/factories.
You can load more pop than you think you can - because the overflow will replace the men you took from the ground before calculation of production (think of workers beaming down to work at 9.05am but using the extra hour in bed to Embarassed produce babys).
This would work best at levels where pop growth on ground was same with or with out the Loaded pop.

Example (all figures are rough)
50% hold (20%gr)
5000pop produce 500pop growth
Easy Math freigher (Holds 1000tons) is already in orbit and by chance has 900tons loaded.
You have 500 factories(F) and 500 mines(M) (10 per 100pop on each).
So if you loaded 100 tons to make it full then you would only be able to work 490F & 490M.
However - the 100 pop overflow will land before production calculations so you work the full 500 of each.
Also your pop growth will be 500tons because pop growth at 49% and 50% are roughly equal. (does pop overflow come before pop growth on planets? I dont know - will have to look at turn of events list. If it does then you could hold your planets at 30ish% and still get maximal 33% level growth).

Leit - this is a wonderful idea, I have to use it - however it wont help my tendency to only play IS.



Joseph
"Can burn the land and boil the sea. You cant take the Stars from me"

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