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Re: Growth/production boost Sat, 21 March 2020 02:06 Go to previous messageGo to previous message
Braindead is currently offline Braindead

 
Officer Cadet 2nd Year

Messages: 238
Registered: April 2005
Location: Ohio
magic9mushroom wrote on Fri, 20 March 2020 20:46
I spotted an anomaly in the IS freighter growth.

Normally, freighter growth rounds down. However, if the amount of colonists generated is below 1 kT, it will round up. So a fleet containing only 1 kT of colonists will grow another 1 kT of colonists per turn i.e. 100% growth rate! Shocked

The expense of deliberately building ships to exploit this is prohibitive, not to mention that the fleet limit provides a hard cap on how much pop you can pull out of thin air this way. But, well... here's yet another case where IS's micro ceiling is way off in outer space.

This has nothing to do with IS. What you see is a lucky turn gen. Your colonists grow at their appropriate growth rate, which is a fraction of 1 colonist. So if your freighter growth is 10%, once every 10 turns (statistically) you'll get 1 colonist. Same thing happens on a planet and it doesn't have to be an IS planet.

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