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Home » Stars! 2.6/7 » The Academy » Tricks of the Trade (long)  () 1 Vote
Re: Tricks of the Trade (long) Wed, 12 November 2003 11:29 Go to previous messageGo to previous message
Orca

 
Chief Warrant Officer 1

Messages: 148
Registered: June 2003
Location: Orbiting tower at the L5 ...
Robert wrote on Wed, 12 November 2003 03:20

Another Trick:
When chaffsweeping a SD minefield, that is centered at a planet, and you sweep it completely, you will still get damaged by the detonation when being in orbit around the planet. So as SD it can make sense to lay minefields around every planet and detonate them when being attacked.

More SD trick:
Ships will be produced after minefield detonation. So when you are SD and you detonate your own minefield you can be sure the attacker has no chaff, but you got the chaff you built that turn.
SDs can make better use of ISB, cause they will moste likely face less chaff than other PRTs making the ultra more valuable than for other PRTs.

Remember:
1.) Never fight SD
2.) Never ally SD

(stolen from Blue Turbit)


Detonation occurs after movement and mine-hit checking, and as such chaff sweeping works vs detonations - I just verified with a testbed.

Your second trick however, does work (a useful one I've used before...)

1.) You can fight an SD, but you must be willing to put more effort into your turn than he is. All other things being equal you'll need more resources and minerals - and more skirmishers to deal with his skirmishers, interceptors and minelayers. Cloaked minelayers can be quite useful in popping up unexpected minefields - granted they aren't anywhere near as effective against an SD, but they still serve to channel and limit his movements.

2.) An SD can be a great ally longterm. But you do NOT want their minefields in your space if you aren't sure you'll be operating with them for a long long time. Fighting off a backstabbing SD while mired in their minefields is well-nigh impossible if they're competent. At the least you'll lose all of your support ships the year of the back-stab and suffer damage elsewhere...

Basically, it's like fighting a WM in that you'll need more resources, more minerals, or more skill to beat them.



Jesus saves.
Allah forgives.
Cthulhu thinks you'd make a nice sandwich.

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