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Re: CA monster Wed, 03 September 2003 17:45 Go to previous messageGo to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

freakyboy wrote on Sun, 31 August 2003 11:27

I'm not here to tell you how to make one - everyone should know. I'm not even going to bring some new light on the subject, because I think CA monsters have been done to death.

I'm just wondering what everyone's best resource count by 2450 is using a CA with accel BBS turned on.

Max mins on = 72k
Max mins off = 62k

What's everyone elses best?

If there's anything truely outstanding (like enough to impress Barry Kearns) then I'd be interested in race design, but for the time being just resource count cheers. Anyone with above 75k man mins on or 70k max mins off then please post your race.


ACC BBS and Max Min on in all cases (testbeds)

83K (HG race)
Green-Thumb2
CA
IFE, NRSE, OBRM, NAS
0.33/2.96 -116/116 20/75
1in4 18% 1/1000
12/8/16 Y 10/3/15
Weapons cheap; rest expensive. @3 checked

=====

34K (-f race)
Luddites2
CA
IFE, ISB, NRSE, OBRM
0.62/2.96 Immune 44/84
1in5 19% 1/1000
5/25/5 N 10/4/12
Weapons cheap, Bio expensive, rest normal

=====

204K (broken race)
Testbed Terrors
CA
IFE, TT, NRSE, OBRM, NAS
0.53/1.40 -72/48 31/65
1in24 20% 1/900
15/8/12 N 8/3/12
Bio cheap, rest expensive

Last scored that in a galaxy that was *not* pre-scanned. And all of these designs are a couple of years old as well. [I need to update my spreadsheet of race designs. Razz ]

- Kurt

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