Minefield overflow |
Sun, 31 July 2022 00:28 |
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ricks03 | | | Messages: 222
Registered: January 2012 Location: NC | |
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I stumbled across two posts discussing the minefield overflow problem.
https://starsautohost.org/sahforum2/index.php?t=msg&goto =5252&rid=1532&srch=minefield+overflow#msg_5252
Quote:I actually did a quick check of minefileds and I found that they seem to overflow and dissapear if their radius get to 1020ly. I could get the field up to 1019ly (1039440 mines, decy rate 519720) but anything over that would simply dissapear
As that seemed like a bug I can detect and warn for, I did some deeper investigation.
I can't get to the precise number, but I can get a LOT closer. If the minefield + minelaying will be somewhere between 2022095 - 2022101 mines (1161 LY) it won't blow. In other words, 2022095 is safe. 2022102 you'll lose the minefield. If there's a power of 2 in there, I just fail to calculate it.
This is a massive single minefield supported by 143+ decked out nubians, with Minelayer 130s (SD Race). I don't see any other reports of it, so I can't see any value in coding up detecting it (yeah, so the value of the other things I've done is also of limited use, but this REALLY is), just documenting it.
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