Slow Game Settings |
Fri, 17 January 2003 15:13 |
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Calamere | | Crewman 2nd Class | Messages: 10
Registered: November 2002 Location: Saskatchewan, Canada | |
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I'd really like to play in a slow game that changes all the dynamics of stars. I picture a "star trek"-like universe where you maybe have 3-4 ships in a battle instead of hundreds. A game where you really have to think about whether you're going to build a frieghter or a destroyer because you can't build both. Something that really challenges your ability to strategize and yet still give you a chance to race design.
It needs to have some kind of limitation. Obviously either minerals or resources.
I've seen games that limit the minerals. I think that this would be the best choice.
To start I'd say that races must take BET, LSP and the game set to Slower Tech Advances.
Maybe a game set up where a neutral race delivers a set amount of minerals to every race's HW every turn.
Anyway.... I'm just thorwing this out as an idea. Maybe at some point we could come to terms on "standard" set of "Slow Game" settings. Or a "standard" StarsEd modified EXE for slow games. It'd change the stars! dynamics and play style quite a bit I think.
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