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RWIAB Remarks Fri, 08 August 2003 09:17 Go to next message
mazda is currently offline mazda

 
Lieutenant

Messages: 655
Registered: April 2003
Location: Reading, UK
Thought I'd start this as a separate thread for the players to comment on anything about the game.

I felt no need to attack early as I had a totally complimentary hab range with one of my neighbours.
I think that other players (but with certainly 1 noteworthy exception) also had this "comfort" factor.

My first suggestion to encourage fighting would to make everybody have the same mid point in 1 (or possibly more) hab band.
Players can have different widths, or even 100% wide or immune.

I know it is only a small effect and it doesn't guarantee that people have to fight for planets, but it must increase the odds that they do.

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Re: RWIAB Remarks Sat, 09 August 2003 02:15 Go to previous messageGo to next message
Hetzer

 
Chief Warrant Officer 1
Titans of Steel mentor

RIP Hetzer, Nov. 28, 2006

Messages: 139
Registered: November 2002
Location: Hollywood

I was quite happy with how things were going until I discovered that the hab scheme that I took to stay out of peoples way (well, as much as a 1/4 one immune can do that) duplicated the #1 players hab scheme. (looks ruefully at smoking hole in foot)




If you can't trust me, who can't you trust?

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Re: RWIAB Remarks Sat, 16 August 2003 10:27 Go to previous messageGo to next message
mazda is currently offline mazda

 
Lieutenant

Messages: 655
Registered: April 2003
Location: Reading, UK
Bye everyone and good luck.
Speak to most of you next weekend.

M

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Re: RWIAB Remarks Sun, 24 August 2003 23:02 Go to previous message
BackBlast is currently offline BackBlast

 
Officer Cadet 1st Year
Duel club Champion 2004
Duel Club Champion 2006

Messages: 215
Registered: February 2003
Location: A Rock
mazda wrote on Fri, 08 August 2003 09:17

Thought I'd start this as a separate thread for the players to comment on anything about the game.

I felt no need to attack early as I had a totally complimentary hab range with one of my neighbours.
I think that other players (but with certainly 1 noteworthy exception) also had this "comfort" factor.

My first suggestion to encourage fighting would to make everybody have the same mid point in 1 (or possibly more) hab band.
Players can have different widths, or even 100% wide or immune.

I know it is only a small effect and it doesn't guarantee that people have to fight for planets, but it must increase the odds that they do.


War is a state of mind, not a condition of the game. Some settings are more encouraging of war, but 'max points' is not exactly one of them. I did my best to be very war hawk like. I think I did pretty good without causing issues on all my fronts.

Good game to all, and to all good luck Wink

Cancer

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