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Strategy 2421-2430 Wed, 25 June 2003 17:42 Go to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
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Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Hello everyone;

Enemy mini-bomber ships have been sighted! The first group of them (20 ships) has been spotted near Desolate (will be arriving there next year).

As well, the Da'shain are starting to push through our middle gap. I am sending some fighters and multiple ships of population that way in an attempt to plug the hole a bit better. It would be great if the Soviets could make a couple of fighters at Wavell to assist with plugging this hole.

I now have a gate at True Faith and will be sending off a few new troop ships next year with a destroyer escort to take Dennon (eta three years from now, 1 to build ships, 2 to get there).

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Strategy 2421-2430 Wed, 25 June 2003 18:33 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Use my gate at Wilbury to get reinforcements in faster. Next year I'll have weaps 3 and can build some DD's to help.

If someone could get rid of Aiel fleet 35, with the five DD's, I'd be happy. It's kinda scary to see it right where my colly ship is going. Hopefully they won't see it, I doubt they have above Mole scanners on their forward scouts.


[Updated on: Wed, 25 June 2003 18:40]

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Re: Strategy 2421-2430 Wed, 25 June 2003 18:39 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Protons

You need to build a force of FFs or DDs to defend Mithel as they are sending a force of DDs to knock out your gate there.

Funzel,

We also need to get some defensive ships Buttecup as well. They have transports arriving in 3 turns. If you can switch to ines for 2 turns, then build the best fort you can to maximize damage against his DDs. You should avoid colonizing low vlaue worlds on the border unless you can defend them. They can get free tech from pop drops.

Paladin



"There is no substitute for Integrity"

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Re: Strategy 2421-2430 Wed, 25 June 2003 18:47 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Fuznel: You need to research Con 8/9 asap. This would be a big help. Stop researching Electronics, I'll handle that.

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Re: Strategy 2421-2430 Wed, 25 June 2003 21:45 Go to previous messageGo to next message
djhakase is currently offline djhakase

 
Warrant Officer

Messages: 119
Registered: March 2003
Location: Australia

Paladin -

I will have a gate at Epsilon at 2424. Could you please send a remote terraformer to soften Dimple and Redemption for my colonisation? It has extremely low Rad (3mR and 1mR respectively) but they will still be quite habitable for me.

Alex



they made me do it

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Re: Strategy 2421-2430 Thu, 26 June 2003 00:24 Go to previous messageGo to next message
Ozone is currently offline Ozone

 
Warrant Officer

Messages: 115
Registered: April 2003
Location: Twilight Zone
Now that you guys have some gates up I can help you out with mineral balancing. Just pass me a transport or two and let me know what route you want. I will set the orders for the ship to unload at each stop all you have to do is upload the frieghter with what ever you want moved to the next stop.

Or if anyone just has more minerals than they need I can get them to who ever needs them the most. EDog has a nice stock pile of G on his HW that I noticed Shocked

The Proton Shipping Co.

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Re: Strategy 2421-2430 Thu, 26 June 2003 02:12 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
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Dump a couple hundered kt on Wilbury and Toroid and I'll be bubbling with joy. I'm not in dire need but it would be helpful.

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Re: Strategy 2421-2430 Thu, 26 June 2003 08:39 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Ozone wrote on Thu, 26 June 2003 00:24

Now that you guys have some gates up I can help you out with mineral balancing. Just pass me a transport or two and let me know what route you want. I will set the orders for the ship to unload at each stop all you have to do is upload the frieghter with what ever you want moved to the next stop.

Or if anyone just has more minerals than they need I can get them to who ever needs them the most. EDog has a nice stock pile of G on his HW that I noticed Shocked

The Proton Shipping Co.


To avoid filling up all your design slots with vairous transfer transports, might I suggest we only pass one design to you so they will all occupy one slot. I would suggest a privateer with 3 fuel pods and a fuel mizer since I noticed several of us are using it already.

Aslo, be sure to transfer those w-6 lambs to me at your HW. If you send them to w/l site they will ot transfer until the end of the turn so they will particiapte in the battle and will kill the other wolves.

Thanks
Paladin



"There is no substitute for Integrity"

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Status report 2423 Fri, 27 June 2003 10:39 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Edogs minefield at Hummingbird was extremely effective doing 1750 point of damage and it is still there so I'd like to leave the field detonating for another turn. This will force them to leave since they cannot take another 1750 points of damage without losing most of their ships. I have a superior force of frigates arriving at an adjacent planet (Eramus) this turn so I can regain control of the area. I plan on building smart bombers on turn 2425 and going after his nearby colonies.

I built two OAs last turn and and will transfer them to the Protons this turn. I will build two per turn from now on and transfer them each turn from transport to the north. The team needs to decide where to deploy these OAs. Priority should be given to planets with gates since it will allow us to put them into use faster. I think Blush is a good candidate for one since it is a key planet.

I also built 18 bio-6 lambs and will transfer them to the porotons as well. He can either transport them to somebody that want to scrap them, or send them to the W/L when nothing else is being done with it.

I noticed Funzel has dropped to 5th. We need to find a way to get his race back into the top 4. Joats are usually a good quickstart race.

Paladin




"There is no substitute for Integrity"

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Re: Strategy 2421-2430 Sun, 29 June 2003 09:08 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Ozone,

Your intercepter ships have too much advanced tech to be used in small groups or alone since if they die, the enemy get const-6 or prop 7. Consider using the fuel mizer which is much cheaper and protects our high prop tech. If not, please use the ships in large fleets where you're most likely to win the battle.

Paladin
my 2 cents



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Re: Strategy 2421-2430 Sun, 29 June 2003 17:24 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Ozone,

Send one more set of weapons-6 scrappers to the wolves next turn but only the Soviets are not at level six and they just need one more level. You should build weapons 7 scrappers this turn. Feel free to send the bio-6 scrappers out anytime we run of out technology to scrap.

Paladin


[Updated on: Sun, 29 June 2003 21:13]




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Re: Strategy 2421-2430 Sun, 29 June 2003 17:24 Go to previous messageGo to next message
Ozone is currently offline Ozone

 
Warrant Officer

Messages: 115
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Agree - only built one (and unfortunatly it has been lost now). It was intended to catch an annoying angst scout (but unfortunatly did not work).

Can someone with manuver jets please kill the angst scout at Mitchell.

Thanks,
Ozone

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Re: Strategy 2421-2430 Sun, 29 June 2003 17:31 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
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Damn! Why are the Shadallolves still researching Electronics?
As soon as we are going to miss a turn of weapons scrapping, we need Construction. Con 7 through 9 will be a great help to us all, cruisers (rogues for me) will be a big boost to our offense and large freighters and fuel xports will help with the expansion and pop shuffling.
I am also getting ready to send out Energy afterwards. Paladin, I'm sending you wolves at my w/l site, be sure they have orders to attack Soviets, any/any. Smile


[Updated on: Sun, 29 June 2003 17:40]

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Re: Strategy 2421-2430 Sun, 29 June 2003 22:19 Go to previous messageGo to next message
Ozone is currently offline Ozone

 
Warrant Officer

Messages: 115
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I am lambing the last set of w6 lambs this year. I am building w7 lambs now and will be building w8 lambs the following year.

[Updated on: Sun, 29 June 2003 22:19]

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Re: Strategy 2421-2430 Mon, 30 June 2003 09:00 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
Location: Kentucky

Coyote wrote on Sun, 29 June 2003 17:31

Damn! Why are the Shadallolves still researching Electronics?
As soon as we are going to miss a turn of weapons scrapping, we need Construction. Con 7 through 9 will be a great help to us all, cruisers (rogues for me) will be a big boost to our offense and large freighters and fuel xports will help with the expansion and pop shuffling.
I am also getting ready to send out Energy afterwards. Paladin, I'm sending you wolves at my w/l site, be sure they have orders to attack Soviets, any/any. Smile


Please make sure they are identical to the wolves I have at the protons sites. The OAs are going to use up two slots and I cannot afford using up two wolf slots. I also think if you do ot arm your lambs (i.e. use frigate lambs that can accomodate both a laser and a shield) that you lambs will disengege before a single weapons-6 lamb acting as wolf can kill it.

Paladin



"There is no substitute for Integrity"

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Re: Strategy 2421-2430 Mon, 30 June 2003 09:16 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2003
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Coyote wrote on Sun, 29 June 2003 17:31

Damn! Why are the Shadallolves still researching Electronics?


It's because he was about to miss the turn and I put one together for him very quickly but I didn't think to go in and adjust his research settings. I think you find since he has dropped to 5th place and has GR, he will not get to const-9 for a long long time.

I think this is what we need to do as far as research goes:

Protons need to stay with weapons.

The Riot Grrls need to take over energy after you get us all energy 6 since it is cheap for him.

Funzel should do const for the time being but the Napthas should be able to take over const eventually since it is cheap for him and with all the planets he has, his economy will eventually be very strong.

Soviets will be our primary warship producer. We need cloaked warships right now to send into their AR space. If we force him to protect all his colonies, it will really slow him down. As soon as Funzel have been relieved of research duties, he can also build warships but we cannot rely on him to get us BBs

Paladin


[Updated on: Mon, 30 June 2003 09:17]




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Re: Strategy 2421-2430 Mon, 30 June 2003 09:32 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
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Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Once again I apologize for taking Generalized Research in a team game Rolling Eyes that was rather silly of me. Embarassed

I have switched my research to construction for the up coming year.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Strategy 2421-2430 Mon, 30 June 2003 10:59 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
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FurFuznel wrote on Mon, 30 June 2003 09:32

Once again I apologize for taking Generalized Research in a team game Rolling Eyes that was rather silly of me. Embarassed

I have switched my research to construction for the up coming year.

Shadallark


Please don't take my comments as critical. You said it was a mistake I have have done similar things. I was only trying to make clear why I felt that Napthas were a better choice for long term const reserch.

Paladin



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Re: Strategy 2421-2430 Tue, 01 July 2003 01:21 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
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I apologise as well for being impatient. I wasn't sure if you were seeing the mesages, and got a bit worried. It's all ok now. Smile

I don't know when the Napthtas will be able to research Construction - if they're starting sluggishly they'd best go for energy after level 6. Note that since I'm almost at 6, it would be wasteful to have them research energy *right now*, so I dunno what they should do at the moment. I guess Fuznel can send us Con 7 and then Napthas can send 8-9? I will look at the turns and see how long it would take each of them to get Con 9. After all, Fuznel is researching as if he had Con normal, and is at level 7 already. If all else fails I can jump to con 9 but it'll be painful.

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Re: Strategy 2421-2430 Tue, 01 July 2003 01:49 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
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Messages: 906
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I changed my mind and then changed it back again.

After analysis, it looks like our best bet is to have the Shadallolves send me Con 7 scrappers, 6 or 7 should work, build them and gate them in separate fleets directly to Toroid with scrap orders. They'll take overgating damage but at least 5 should survive the Void. I'll have to withdraw my observers from the w/l sites that year, I should make it up later as the Protons send me weaps scrappers.
From there I'll chase on 9. Though the Shadallolves could get it just as quickly, they don't seem to be ramping too well, and this worries me a bit. Plus, my spying bonus will help me out along the way. I guess the Olves should cut research to 0% after con 7, and concentrate on expansion for now.
Once I get Con 9 I'll see what I can do in Electronics. I really really do want ultra cloaks, surprising the AR homeworld depends on them.Very Happy
If the Andromedans aren't too burdened down from fighting maybe they could go for Con 13?


[Updated on: Tue, 01 July 2003 02:06]

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Re: Strategy 2421-2430 Tue, 01 July 2003 03:17 Go to previous messageGo to next message
Paladin is currently offline Paladin

 
Officer Cadet 3rd Year

Messages: 270
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Coyote wrote on Tue, 01 July 2003 01:49

If the Andromedans aren't too burdened down from fighting maybe they could go for Con 13?


Alot will depend on how well my economy grows. Short term I need to build as many teraformers as I can afford to build and building to fight Atredies. Remember, the Napthas have a new leader (and better, I think) and alot of greens. If we give them extra teraformers they should start to ramp up quicker. Plus they are in the back and have -50% const verses my +75%. I think our team is better off using my research for bio which is -50%.

If I can get to TT +-20%, we all will benefit.

Paladin my 2 cents


[Updated on: Tue, 01 July 2003 03:19]




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Re: Strategy 2421-2430 Wed, 02 July 2003 00:55 Go to previous messageGo to next message
Ozone is currently offline Ozone

 
Warrant Officer

Messages: 115
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A few questions -

Paladin - what do you want me to do with the bio lambs. I can give them back to you at Little bro for you to send to the lamb site or I can lamb them myself during a turn when nothing else is happening but this will mean I don't get any tech from them. Or I could just scrap them myself.

I have 5 old w6 lambs that I am planning to transfer to Shadalark to increase the scout density around McClellan unless there is something else we can do with them.

lambing w7 this turn and w8 next turn. After that there should be about two years open before w10 lambing starts. lets decide what we want to do in those two years.

OAs - I am planning to give the one at epsilon back to you since it is beyond my terra ability to do it any good.

Ozone

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Re: Strategy 2421-2430 Wed, 02 July 2003 13:49 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
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If I am the only one still at weaps 5, don't bother to lamb it just for me. I can research weaps 5 on my own cheaply enough. Smile And then, I can make some yak frigates with wolverine shields, if anyone wants some let me know and i'll queue 'em up.

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Re: Strategy 2421-2430 Wed, 02 July 2003 14:00 Go to previous messageGo to next message
Ozone is currently offline Ozone

 
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Messages: 115
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I will plan on doing 2 years of W8 lambing since it is likely that someone else might also miss along the way. As far as warships - you can send them to the Mitchell / McClellan area there are plenty of bad guys around.

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Re: Strategy 2421-2430 Wed, 02 July 2003 15:10 Go to previous messageGo to previous message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
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There's 5 enemy minigun DD's at Buttercup, I figure 8 or 10 of my frigates should wipe them out nicely. They're too much of a threat to my transports for me to allow them to live.

Edit: nevermind that, the Olves will take good care of them. Smile

I'll still send a force in the area to deal with those freighters. My two old DD's are on the way now and the FF's in a decent fleet should make headway. Once I get decent bombs, things will become fun.


[Updated on: Wed, 02 July 2003 15:17]

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