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Home » Stars! 2.6/7 » New Game Announcements » Partners Back in Time
Partners Back in Time Tue, 20 May 2003 16:50 Go to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
In the later years there was Partners in Time now we take you back to the start of it all with
Partners Back in Time


This stunning prequel to the Partners in Time game has some of the features of the original game but many improvements.

Come ones, come twos and join the latest partners game.

Here is the game outline:

As the host will be playing in this game, once you have your partner, it is required that you exchange your upload passwords and race file passwords.

Any players that miss three or more consecutive turns without giving the host warning will be set to inactive. After six consecutive misses the game will be put on hold to determine if a replacement player is required.

Chaff is allowed, as is the split fleet dodge. All other cheats are banned.

There will be public player scores after 100 years (this time I promise that the player scores will not be public before that time Wink ).

The game will be using Stars! 2.6j/2.7j unless "everyone" responding indicates they want to use VML.

Universe size: 4-10 players medium, 12-16 player large
Density: Normal
Player Positions: Distant
Checked Items: Accelerated BBS Play (only)
In game winning conditions will be set in the game so that a winner is guaranteed to be announced at 100 years so that we can have public player scores.

The actual winning partnership will be decided on by a vote (can be called at anytime) of the remaining partnerships or by owning 75% of all the planets.

IMPORTANT NOTES:

Players can create their race files with their partner once they are paired up. Once people have expressed an interest in playing a neutral third party will randomly pair players up, at which time they can create their race files together and submit them to me.

Players are limited in the number of races that can be set to neutral or friendly according to the following rules. Years 2400-2430 up to one half of the total number of players playing can be set to friendly (including your partner) and all others can be set to neutral if so desired. From 2431-2460 only one race that is not your partner can be set to friendly and one half of the total number of players in the game need to be set to enemy. From 2461 to the bitter end the only race that can be set to anything other than enemy is your partner.

If you have any questions about this game or would like to join up drop a line here, send me a private message, or send me an e-mail at tjl128@mail-nospam-.usask.ca (removing -nospam- of course).

FurFuznel



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Tue, 20 May 2003 21:11 Go to previous messageGo to next message
zoid is currently offline zoid

 
Ensign

Messages: 348
Registered: December 2002
Location: Murray, KY - USA
I'd like to play.


I'M NOT AN EXPERT AND I'M OFTEN PROVEN WRONG. TAKE THAT INTO CONSIDERATION WHEN YOU READ MY POSTS.
Math? Confused Ummm, sure! Nod I do FREESTYLE math.

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Re: Partners Back in Time Tue, 20 May 2003 22:22 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
We have been granted a slot on AutoHost! Therefore, I would like to start the game as soon as possible. Therefore, let me know as soon as possible that you are interested in playing. There are already three players interested (including myself).

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Tue, 20 May 2003 23:11 Go to previous messageGo to next message
The Taubat is currently offline The Taubat

 
Officer Cadet 3rd Year

Messages: 263
Registered: December 2002
dude, this isnt much of a team game so, SIGN ME UP Very Happy one thing though, if enough people want to play a VML version, I would be willing to host it.


Royal Sha'a'kar of the Taubat people

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Re: Partners Back in Time Tue, 20 May 2003 23:42 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
The Taubat wrote on Tue, 20 May 2003 23:11

dude, this isnt much of a team game so, SIGN ME UP Very Happy ...


Mighty big talk from someone who still needs to provide his turn files for the two duels he is involved in! Cheers

That brings us up to four committed players!

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 00:07 Go to previous messageGo to next message
Star Daze is currently offline Star Daze

 
Senior Chief Petty Officer

Messages: 86
Registered: November 2002
Location: Seattle, WA or thereabout...
Sign me up. Maybe I'll get paired up with Zoid and we can be "amiable friends" this time. Wink
-Star Daze

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Re: Partners Back in Time Wed, 21 May 2003 01:20 Go to previous messageGo to next message
okram is currently offline okram

 
Petty Officer 3rd Class

Messages: 44
Registered: February 2003
Location: Arizona

Sign me up! I may have a partner out there who might join me... if not than I will be readily happy to accept another person as my ally.


When all hell brakes loose, don't forget your gun.

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Re: Partners Back in Time Wed, 21 May 2003 03:23 Go to previous messageGo to next message
Wayne is currently offline Wayne

 
Chief Petty Officer

Messages: 74
Registered: November 2002
Location: New Zealand
I'm interested.
Hope the email gets to you as I have a few problems with the blue on black.


[Updated on: Wed, 21 May 2003 03:29]




Wayne

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Re: Partners Back in Time Wed, 21 May 2003 04:22 Go to previous messageGo to next message
Abaddon is currently offline Abaddon

 
Crewman 1st Class

Messages: 25
Registered: May 2003
Location: London, England
Sign me up fella, do I need to bring a partner or will I be provided with one?

Oh, and with autohost do I email you my passworded race file or load it on autohost?
(Never played on autohost before....)



-------------------------------------------------
Revelation 9
verse 10: They had tails and stings like scorpions, and in their tails they had power to torment people for five months. 11 They had as king over them the angel of the Abyss, whose name in Hebrew is Abaddon, and in Greek, Apollyon

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Re: Partners Back in Time Wed, 21 May 2003 08:27 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Abaddon wrote on Wed, 21 May 2003 04:22

Sign me up fella, do I need to bring a partner or will I be provided with one?


Partners will be randomly chosen by a neutral third party who will e-mail each of you to let you know who you are partnered with.

Quote:

Oh, and with autohost do I email you my passworded race file or load it on autohost?
(Never played on autohost before....)

Once you know who your partner is you can discuss you race designs and then send your password protected race files to me. I then generate the game and send it all to Ron to be put onto the autohost pages. When that happens you will receive an e-mail telling you where to go to find the game page where you can download and upload your game files.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 11:33 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
We have seven players who have indicated interest in playing in the game. As I want to get the game started soon and we already have a spot reserved on AutoHost I am only going to accept three more players bringing the total to ten and keeping the universe size at medium.

If you would like to get involved with this game you had better hurry as the partners are going to be chosen on Friday May 23, 2003 so that players can have the weekend and part of next week to create their race files and submit them to me. It is my intent to have the game submitted to Ron for AutoHost setup by no later than Friday May 30, 2003 (earlier if possible).

Shadallark

{edit}
P.S. Here are the players who have said they are interested:
Zoid
The Taubat
Stardaze
Shadallark
okram
Wayne
Abaddon


[Updated on: Wed, 21 May 2003 11:35]




Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 12:10 Go to previous messageGo to next message
the noble atreides is currently offline the noble atreides

 
Crewman 1st Class

Messages: 34
Registered: April 2003
Location: Bristol
I'll play but i'm not very experienced at mutliplayer games.


The Noble Atreides has spoken

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Re: Partners Back in Time Wed, 21 May 2003 12:30 Go to previous messageGo to next message
The Taubat is currently offline The Taubat

 
Officer Cadet 3rd Year

Messages: 263
Registered: December 2002
dont worry about it, ::whispers:: neither am I Wink


Royal Sha'a'kar of the Taubat people

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Re: Partners Back in Time Wed, 21 May 2003 12:58 Go to previous messageGo to next message
maciek is currently offline maciek

 
Civilian

Messages: 3
Registered: May 2003
Location: Poland
I'd like to play , but i never played on net before and i don't know yet how to do this Confused

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Re: Partners Back in Time Wed, 21 May 2003 13:30 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
maciek wrote on Wed, 21 May 2003 12:58

I'd like to play , but i never played on net before and i don't know yet how to do this Confused


No problems with lack of experience. The AutoHost system is quite easy to use. For example take a look at:
http://library.southern.edu/stars/games/ctf.htm

This is a game that is just starting that I am playing in. My race the Shadallolves is seventh in the list of races down the left hand side.

  • Once the game was generated I received an e-mail letting me know the location of the game page (shown above) and my upload password.
  • I then followed the link to the page and near the top of the page clicked on Universe definition file.xy which then prompted me to save the games .xy file. I saved this into a new directory that I created for this game.
  • Then I scrolled down the list of races until I found my race, the Shadallolves (seventh race).
  • I clicked on ctf.m7 on the right hand side across from my race name. This file, (my turn file) I also saved into the game directory I had created.
  • At this point I opened stars and loaded up the ctf.m7 file, played my turn, and using "Save and Submit" saved my game.
  • Returning to the game page shown above, I clicked on Upload Turn.
  • On the page that comes up I clicked on Browse... and located and selected the ctf.x7 file that was created in my game directory when I did my "Save and Submit".
  • Finally I entered my upload password that I had been given in the password box, and clicked on Submit your .x file.
  • That is it, nice and easy. Then after a few minutes I return to the game page to ensure that the date and time on the far right of my races row indicates that the file was uploaded recently.


Hopefully I have not made this too confusing. There are always people who are willing to help out, and you will have a partner who can help you with most things.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 13:42 Go to previous messageGo to next message
maciek is currently offline maciek

 
Civilian

Messages: 3
Registered: May 2003
Location: Poland
Ok , i understand this .
Now i know how to play when game is started .
But i still do not know how to start playing in game
How to make race , recive password etc.
Can i play in your game ?

p.s. Thanks for beeing nic to noob Smile
But i'm only a noob on net . I played stars before Smile

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Re: Partners Back in Time Wed, 21 May 2003 13:56 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
maciek wrote on Wed, 21 May 2003 13:42

Ok , i understand this .
Now i know how to play when game is started .


Phew, I was not too confusing in my instructions then. Yey

Quote:

But i still do not know how to start playing in game
How to make race , recive password etc.

Okay, well there are many, many great resources on creating a race. Personally I read through the Stars! Strategy Guide available at Stars! Waypoint Zero:
http://www.crisium.com/stars/strategy.htm
You will also be creating your race with your partner to attempt to take advantage of each other's race characteristics. Therefore, your partner will be able to assist you quite a bit. As I do not know if you have ever created a race file before, I will leave it at telling you about the strategy guide, that once you have Stars! open you can click on file and then Custom Race Wizard to start designing a race (using the help in the wizard is often helpful), and then let your partner help you if you need more than that. You will receive your upload password once the game is generated and posted to the AutoHost site. I will make sure that you know when that happens.

Quote:

Can i play in your game ?

Sure thing, I have you on my list now.

Quote:

p.s. Thanks for beeing nic to noob Smile
But i'm only a noob on net . I played stars before Smile

No problem, I was a noob to AutoHost style of game play not too long ago myself.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 14:02 Go to previous messageGo to next message
maciek is currently offline maciek

 
Civilian

Messages: 3
Registered: May 2003
Location: Poland
Sure i know how to create race Razz
I have created planty of them Very Happy

How will i know when game will be generated ?
I can put here my e-mali addres or icq number ...

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Re: Partners Back in Time Wed, 21 May 2003 14:18 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Easiest if you send me your e-mail address at:
tjl128@-nospam-mail.usask.ca (remove the -nospam- before sending).

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 15:27 Go to previous messageGo to next message
feanor is currently offline feanor

 
Civilian

Messages: 1
Registered: May 2003
Location: Scotland
I'd like to take part.

Stephen Evil or Very Mad

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Re: Partners Back in Time Wed, 21 May 2003 15:47 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Okay! That gives us the ten players that are required for the game to take place. I will now provide everyone's names to a neutral third party who will divide everyone up into pairs and get in touch with each of you to let you know who your partners are.

Once you know who your partner is go ahead and create your race files and submit them to me at tjl128@-nospam-mail.usask.ca (removing the -nospam-). Once I have all the race files I will generate the game and submit it to the AutoHost. I will let you know when that happens.

Some general tips about playing a partners game based on what I learned from Partners in Time:

1. Make sure that you know your partners race file password!

2. It is good to know your partners upload password but not as critical as their race file password as the host can change the upload password but not the race file password.

3. Periodically send your .hst file to your partner for storage. That way if your computer blows up and you can no longer play, your replacement player will not be starting over with zero information about the universe around them.

4. Feel free to role play if you want (there is a discussion about this in the bar I think) as it can add a certain flair to the game.

Please let me know if you have not heard who your partner is by Friday morning or if you have any other questions or concerns about this game.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Wed, 21 May 2003 17:05 Go to previous messageGo to next message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Feanor, I require your e-mail address so that you can be sent the name of your partner.

From what I have been told the third party that I was getting to split the teams up into pairs has already done so and should be sending out e-mails to everyone to let them know who they are partnered with. If you do not receive an e-mail by Friday please let me know and I will tell the third party to send it to you again.

On a different note, I would like to send everyone's e-mail addresses out to all the people playing in the game. If you would prefer that I not do that please let me know (here, by pm, or by e-mail). Once I have feanor's e-mail address I will send out the e-mail list to everyone.

Once you know who your partner is please go ahead and create your races, password them, tell your partner your race password, and send me the race files. As soon as I have everyone's race files I will generate the game and send it off to Ron. Hopefully we can get the game started before the end of next week.

Thank you everyone for your interest in playing in this game.

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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Re: Partners Back in Time Thu, 22 May 2003 01:25 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
Location: Germany

Would join if it is still posible , could also make a stand alone party ....


ccmaster

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Re: Partners Back in Time Thu, 22 May 2003 05:43 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
FurFuznel wrote on Wed, 21 May 2003 21:47


3. Periodically send your .hst file to your partner for storage. That way if your computer blows up and you can no longer play, your replacement player will not be starting over with zero information about the universe around them.


For the possible newbies (or Zoid Grin ) that are looking for their .hst file: you don't have one. FurFuznel meant the .h file, that's the history file that holds all data of planets you have scouted and ship/starbase designs you have seen ...

Regards,
mch


[Updated on: Thu, 22 May 2003 05:44]

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Re: Partners Back in Time Thu, 22 May 2003 08:56 Go to previous messageGo to previous message
FurFuznel is currently offline FurFuznel

 
Lt. Junior Grade
Stars! Nova developer
Stars! Nova developer

Messages: 437
Registered: November 2002
Location: New Brunswick, Canada
Micha wrote on Thu, 22 May 2003 05:43

For the possible newbies (or Zoid Grin ) that are looking for their .hst file: you don't have one. FurFuznel meant the .h file, that's the history file that holds all data of planets you have scouted and ship/starbase designs you have seen ...


Embarassed Right! Only I have a .hst file when the game is generated as that is the Hosting file. Thank you for pointing that out! Rolling Eyes

Shadallark



Shadallark <==> FurFuznel
Mental anguish is for those who choose to think - FurFuznel
running Mac OS X 10.6.7

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