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Re: Minesweeping by chaff - QUESTION Sat, 24 May 2003 19:23 Go to previous messageGo to next message
BlueTurbit

 
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BlueTurbit died Oct. 20, 2011

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Micha wrote on Sat, 24 May 2003 16:56

Crash sweeping is not the same as the normal sweeping that beams do, the crash and decrease of the minefield happens before the beam sweeping, but mabye still after detonation ...
Anyone testing that right now? Wink

That seems to be the key: crash vs normal sweeping.
Fleets move and hit (crash) minefields before SD fields detonate. SD fields detonate after movement but before minesweeping. In the problem stated by Robert he wondered why his SD fields still exploded after he swept them with 300 chaff.
In order for the field to explode and cause damage it had to still exist, so it wasn't completely swept (crashed) during the movement phase. Even though later in review it was all gone and caused the question "How did it explode then?".
If he did move only 40 ly, in test, he would not have hit all the mines with collision method of chaff. And as you was said the beam sweeping occurs after the SD detonation. Therefore he was still able to explode the field and cause damage to all ships within the field.
In a test, if he would move at high warp 10, and instead of to the planet, go the extra distance past the planet with split chaff for a total of 64 ly rather than 40 ly, the field would be gone by collision method and it could not be detonated afterward.
This might be the case that happened, as in a test moving 40 ly with 300 chaff at warp 10 to the planet still allows exploding minefield afterward. So the chaff did not explode enough mines to kill the entire field. But moving at warp 10 for a total of 64 ly destroys all of the mines and no explosion is available with no field left. About 200 or so chaff will be left unharmed in this case where 300 were used. And all of the ships at the planet are undamaged by mine explosion that did not occur, including any extra chaff merged with the main fleet.



BlueTurbit Country/Rock

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Re: Minesweeping by chaff - QUESTION Mon, 26 May 2003 02:32 Go to previous messageGo to next message
iztok is currently offline iztok

 
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BlueTurbit wrote on Sat, 24 May 2003 13:10


Now what would happen if the minelayer race sets you to friend?

Every ship will pass and the main fleet will end in orbit of a planet. And the next question is: what will happen, if a SD detonates his still existing minefield around the same planet? Shocked


[Updated on: Mon, 26 May 2003 10:15] by Moderator


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Re: Minesweeping by chaff Mon, 26 May 2003 07:40 Go to previous messageGo to next message
freakyboy is currently offline freakyboy

 
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Question:

Crash minesweeping... Has anyone thought of using nubians that are 98% cloaked laden with super latanium?

They'd be able to take MASSIVE beatings from minefields and with the cloaking they'd be able to pick and choose what to hit and when.
Could even chuck on a big mutha or 3?

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Re: Minesweeping by chaff - QUESTION Mon, 26 May 2003 08:34 Go to previous messageGo to next message
Robert is currently offline Robert

 
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thanks all for that many answers...

i have been thinking about that stuff for quite a while, and thought i had found a new brilliant trick:

setting your enemy to friends when you think he is going to attack and crash-sweeping. so he would not be able to crash sweep and end up in a detonating fiels, losing all his chaff,
below b-52 bombers and small ships... facing your (also damaged) fleet and new build chaff, which makes quite a difference...

a wise man now told me that crashsweeping works if the attacker sets the defender to "enemy", regardless of the defender setting the attacker to "friend".

(hey joe!)
Cool

i did not yet test that, as in my testbeds it worked, but the attacker had the other one always set to "neutral" and ended up unable to sweep...

anyway... all my tests have shown that there is no way to chaff
sweep a minefield an avoid detonation in the center the same turn. so an attacker must "beam sweep" the minefield the turn before he attacks... at least thats what i am believing right now...

when i got more time i need to do some more tests to be really sure...

robert



2b v !2b -> ?

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Re: Minesweeping by chaff Mon, 26 May 2003 11:09 Go to previous messageGo to next message
Micha

 

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freakyboy wrote on Mon, 26 May 2003 13:40

Question:

Crash minesweeping... Has anyone thought of using nubians that are 98% cloaked laden with super latanium?

They'd be able to take MASSIVE beatings from minefields and with the cloaking they'd be able to pick and choose what to hit and when.
Could even chuck on a big mutha or 3?


Way to expensive, there are better and cheaper ship designs to send into minefields at full speed to try to reduce it by sweeping (not the crashing itself).

Regards,
mch

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Re: Minesweeping by chaff Mon, 26 May 2003 13:03 Go to previous messageGo to next message
zoid is currently offline zoid

 
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Micha wrote on Mon, 26 May 2003 08:09

freakyboy wrote on Mon, 26 May 2003 13:40

Question:

Crash minesweeping... Has anyone thought of using nubians that are 98% cloaked laden with super latanium?

They'd be able to take MASSIVE beatings from minefields and with the cloaking they'd be able to pick and choose what to hit and when.
Could even chuck on a big mutha or 3?


Way to expensive, there are better and cheaper ship designs to send into minefields at full speed to try to reduce it by sweeping (not the crashing itself).

Regards,
mch

Yeah, those Superlataniums are hideously expensive, as are the all the cloaks. Still, it might be a workable idea since you might never lose the thing. It's not like an expensive throwaway, seeing it's 98% cloaked - Unless there's an IS in the game.



I'M NOT AN EXPERT AND I'M OFTEN PROVEN WRONG. TAKE THAT INTO CONSIDERATION WHEN YOU READ MY POSTS.
Math? Confused Ummm, sure! Nod I do FREESTYLE math.

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Re: Minesweeping by chaff Mon, 26 May 2003 13:47 Go to previous messageGo to next message
The Taubat is currently offline The Taubat

 
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hmmmmmm, intresting idea, make sure you dont take RS if you want to do that.


Royal Sha'a'kar of the Taubat people

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Re: Minesweeping by chaff Mon, 26 May 2003 14:29 Go to previous messageGo to next message
yucaf is currently offline yucaf

 
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If you can afford an extra turn or two, you don't have to crash-sweep by sending all your chaff to the planet you plan to attack. You can sent it to a point 1 l.y. apart. That way, if you can sweep (not set to friend), you will. If not, your chaff will end up really close to the field center and will sweep with their tiny laser but huge numbers. Then you can set your army to get to the place really fast since there is virtually no field (I think if you are sweeping at 1 l.y. from the center, the entire field is destroyed, even the central point).

Your lasers will sweep if your enemy is set to neutral or enemy, whatever he sets you (even Friend). If he sets you to friend, you'll go through the field whatever you set him.

Of course this won't work with SD detonating minefield.

With SD, I would recommend to send the chaff all the way through the minefield so that if it does not crash its exit point is OUT of the field, on the other side. If set to friend, they will all survive and won't be destroyed by the detonating field. All defender ships will take a hit... At this little game, the SD can't afford to take too many of his own hits... It's all tactics and trying to anticipate what your enemy will try.

My my 2 cents

YucaF

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Re: Minesweeping by chaff - QUESTION Mon, 26 May 2003 18:10 Go to previous messageGo to next message
BlueTurbit

 
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iztok wrote on Mon, 26 May 2003 01:32

BlueTurbit wrote on Sat, 24 May 2003 13:10


Now what would happen if the minelayer race sets you to friend?

Every ship will pass and the main fleet will end in orbit of a planet. And the next question is: what will happen, if a SD detonates his still existing minefield around the same planet? Shocked

Bada Boom! Lots of pretty red lines appear on some of the ships in the fleet composition window. Very Happy
Someone once said the golden rule for dealing with SD was simple to follow: "Never make an SD your enemy, and never make an SD your friend" Very Happy



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Re: Minesweeping by chaff Tue, 27 May 2003 02:15 Go to previous messageGo to next message
Micha

 

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yucaf wrote on Mon, 26 May 2003 20:29

(I think if you are sweeping at 1 l.y. from the center, the entire field is destroyed, even the central point).

You are right, when you sweep to 1ly from the centre of a minefield the field is gone.
Quote:

Your lasers will sweep if your enemy is set to neutral or enemy, whatever he sets you (even Friend).

Also depends on your battle orders! Wink When he is set to neutral and your battle plan is to attack only enemies you won't sweep his fields ...

Regards,
mch

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Re: Minesweeping by chaff Thu, 29 May 2003 21:10 Go to previous messageGo to next message
Hatterson is currently offline Hatterson

 
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Micha wrote on Tue, 27 May 2003 02:15

Also depends on your battle orders! Wink When he is set to neutral and your battle plan is to attack only enemies you won't sweep his fields ...


Great, another thing I can mess up. Just when I think that I will be able to handle the chaff sweeping tactic I have to pay attention to the battle orders. Oh well, maybe after yet even more practice I will succeed (I hope anyway).



"Don't be so humble - you are not that great. " - Golda Meir (1898-1978) to a visiting diplomat

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Re: Minesweeping by chaff Fri, 30 May 2003 03:16 Go to previous messageGo to next message
Micha

 

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Hatterson wrote on Fri, 30 May 2003 03:10

Micha wrote on Tue, 27 May 2003 02:15

Also depends on your battle orders! Wink When he is set to neutral and your battle plan is to attack only enemies you won't sweep his fields ...


Great, another thing I can mess up. Just when I think that I will be able to handle the chaff sweeping tactic I have to pay attention to the battle orders. Oh well, maybe after yet even more practice I will succeed (I hope anyway).


Chaff sweep does not depend on battle orders, I was referring to normal sweeping,

regards,
mch

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Re: Minesweeping by chaff Fri, 30 May 2003 07:44 Go to previous messageGo to next message
Hatterson is currently offline Hatterson

 
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Micha wrote on Fri, 30 May 2003 03:16

Chaff sweep does not depend on battle orders, I was referring to normal sweeping,


I was referring to the combined tactic that was discussed earlier.

yucaf wrote on Mon, 26 May 2003 14:29

If you can afford an extra turn or two, you don't have to crash-sweep by sending all your chaff to the planet you plan to attack. You can sent it to a point 1 l.y. apart. That way, if you can sweep (not set to friend), you will. If not, your chaff will end up really close to the field center and will sweep with their tiny laser but huge numbers. Then you can set your army to get to the place really fast since there is virtually no field (I think if you are sweeping at 1 l.y. from the center, the entire field is destroyed, even the central point).



"Don't be so humble - you are not that great. " - Golda Meir (1898-1978) to a visiting diplomat

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Re: Minesweeping by chaff Fri, 30 May 2003 20:28 Go to previous messageGo to next message
djhakase is currently offline djhakase

 
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Micha wrote on Tue, 27 May 2003 02:15

yucaf wrote on Mon, 26 May 2003 20:29

(I think if you are sweeping at 1 l.y. from the center, the entire field is destroyed, even the central point).

You are right, when you sweep to 1ly from the centre of a minefield the field is gone.


Actually this is provably false. Right now in Zared 2 a certain race has a MML 1ly from a planet (to be precise, 1.41ly), and I've built an orbital fort with some sweeping.

The funny thing is, the minefield is still there - with 1ly of radius and 1 mine! I think what usually happens is that when you sweep to within 1ly, the decay gets rid of the last few. Of the aforementioned field, the decay is 10.

Here's a picture I took:

http://www.users.bigpond.net.au/djhakase/1ly-minefield.gif

Alex.

(addendum: just wanted to point out, the game is ongoing so that's why all the identifiable info is blacked out)


[Updated on: Fri, 30 May 2003 20:30]




they made me do it

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Re: Minesweeping by chaff Fri, 30 May 2003 22:26 Go to previous messageGo to next message
LEit is currently offline LEit

 
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djhakase wrote on Fri, 30 May 2003 20:28

Actually this is provably false. Right now in Zared 2 a certain race has a MML 1ly from a planet (to be precise, 1.41ly), and I've built an orbital fort with some sweeping.



1.41 ly does not equal 1.00 ly
If you go to exactly 1 ly away, there will be NO mine field. I've done this many times in games.



- LEit

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Re: Minesweeping by chaff Fri, 30 May 2003 22:34 Go to previous messageGo to next message
djhakase is currently offline djhakase

 
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Hmm. Interesting. Thanks for the clarification!


they made me do it

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Re: Minesweeping by chaff Tue, 04 December 2007 22:01 Go to previous messageGo to next message
knightpraetor is currently offline knightpraetor

 
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Sorry n00b question..i'm confused and didn't see the data in stars help file...so to crash minesweep you just build a bunch of chaff and then send them into a minefield? i don't understand what he means when he says going past the planet will sweep more than others..but i'm guessing that's by increasing the % of ships that crashed and swept? does each chaff sweeper have to have its own fleet?

and how much damage is done to the field per ship.

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Re: Minesweeping by chaff Tue, 04 December 2007 22:27 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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You send them in individual fleets.

The further they go through the minefield, the more likely they are to actually hit it, not just fly through it.

The speed for the test to hit the minefield is based on the distance you try to travel - i.e. if you set warp 9, but set a waypoint that is only 15ly away, the test will be done as if you were travelling warp 4.

So, to use the least chaff possible, you want to send your chaff to a point that is at least 65 (to ensure warp 9) or 82 (to ensure warp 10) away from where the chaff is now. You should go directly towards, and *past*, the centre of the minefield, so that even when the minefield shrinks, you get the best chance you can to strike it.

Example: minefield of 16ly radius. Lets assume we are going to travel at least 65lt, so the calculations will be at warp 9. So the chance of hitting a mine is 1.5% per ly travelled. So going to the centre has a chance of ~21.5% of hitting the field. If we tried to go to the far side of the minefield, we'd go through 16ly on the way in, and 16ly more on the way out... Chance of hitting the field now is now ~38.3%.

I don't have the formula handy for calculating the amount of damage done to a field each time it gets hit.

Don't forget that after a field is hit, it shrinks, so the next chaff is going to have a smaller chance of hitting it Smile

Also don't forget ships move in fleet number order, so make sure your attack fleet has a higher fleet number than all the chaff that are clearing the way.

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Re: Minesweeping by chaff Wed, 05 December 2007 01:02 Go to previous messageGo to next message
knightpraetor is currently offline knightpraetor

 
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ok so basically i just sorta have to guess how many ships to use as chaff sweepers...and as for fleet #..do i just keep merging/splitting randomly to get it to have the right numbers?

oh and one other random question...completely unrelated to SD..my friend wanted to know if cruisers are always better to upgrade to once you hit that era or if miniaturization makes destroyers better for a while..also he was curious whether cruisers or rogues are a better warship for cost

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Re: Minesweeping by chaff Wed, 05 December 2007 04:10 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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You can calculate roughly how many chaff you'll need. I don't have a formula / algorithmn for this, but no doubt someone does

Split off the number off chaff you want to use. Now split all on that fleet. Now go to the attack fleet, split it all into a new fleet. The fleet will have a higher number than all the chaff, as the lowest available fleet number is always chosen - and the chaff just filled all the lower ones.

Cruisers are not always better, but they often are. It depends what you are facing. For example, if your opponent is using only beams, then frigates are usually best (if you have RS). Cruisers are very nice in the jihad era, because stacks of cruisers can survive salvos of jihads from orbitals without taking casualties, unlike DDs or FFs.

Cruisers are generally better than rogues, but in some situations rogues can be better.... You should read and post in the SS subforum if you want more info on that.

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Re: Minesweeping by chaff Wed, 05 December 2007 04:43 Go to previous messageGo to next message
iztok is currently offline iztok

 
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knightpraetor wrote on Wed, 05 December 2007 04:01

how much damage is done to the field per ship.

number of		mines 
mines		destroyed
------------------------------
>5000		1%
1000-5000		50
200-1000		5%
<200		10 

BR, Iztok

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Re: Minesweeping by chaff Wed, 05 December 2007 07:41 Go to previous messageGo to next message
Micha

 

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You might like this:

http://starsautohost.org/files/ChaffMine.zip

Calculates how many chaff you need,

mch

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Re: Minesweeping by chaff Wed, 05 December 2007 10:47 Go to previous messageGo to next message
velvetthroat57 is currently offline velvetthroat57

 
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knightpraetor wrote on Wed, 05 December 2007 01:02

and as for fleet #..do i just keep merging/splitting randomly to get it to have the right numbers?


Generally what happens is that your armada has a large amount of chaff with the fleet. If you decide you need 200 chaff to sweep, you split off 201 chaff from the armada and do a 'split all' command. Then you select the chaff with the highest fleet ID and merge the armada into it retaining that ID. All the other chaff will move first.

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Re: Minesweeping by chaff Thu, 06 December 2007 00:03 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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Micha wrote on Wed, 05 December 2007 23:41

You might like this:

http://starsautohost.org/files/ChaffMine.zip

Calculates how many chaff you need,


I sure do... Been keeping my eye out for that tool for quite a long time. How reliable is it though, as in, is it proposing the number of chaff needed to succeed half the time, 90% of the time, more?

Presumably it assumes stuff like overshooting to go out the far side of the field?

I found a bug... It increases it's estimate of the chaff needed when using CE even if you are sweeping at warp 6 or less (which would be insane, I know Razz )

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Re: Minesweeping by chaff Thu, 06 December 2007 15:32 Go to previous messageGo to previous message
Micha

 

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Dogthinkers wrote on Thu, 06 December 2007 06:03

Micha wrote on Wed, 05 December 2007 23:41

You might like this:

http://starsautohost.org/files/ChaffMine.zip

Calculates how many chaff you need,


I sure do... Been keeping my eye out for that tool for quite a long time. How reliable is it though, as in, is it proposing the number of chaff needed to succeed half the time, 90% of the time, more?

Presumably it assumes stuff like overshooting to go out the far side of the field?

I found a bug... It increases it's estimate of the chaff needed when using CE even if you are sweeping at warp 6 or less (which would be insane, I know Razz )

As far as I remember it never gave me a wrong answer ... of course I always add a bit more chaff. Wink

mch

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