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Re: Polygon Fri, 11 December 2020 05:01 Go to previous messageGo to next message
magic9mushroom is currently offline magic9mushroom

 
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ccmaster wrote on Fri, 11 December 2020 19:13
1. AR can build an max of 5 colonizer without colonizing module. You mean he can only use it 5 times as using the colonizer module for fuel or transporter should be allowed or ?

I'm not sure about German, but in English Stars! there is no hull called "Colonizer". The 1-mech-slot-only ships are called the "Mini-Colony Ship" and "Colony Ship" (although there is a very obscure reference if you try to put an Orbital Construction Module on something else calling it "the Colonizer hull".

I'd read "colonizer without colonization module" to mean a ship with a "zero of Colonization Module/Orbital Construction Module" slot rather than a Colony Ship with something other than a Colonization Module (to be 100% technical, the latter would forbid AR from colonising anything, as they can only build Orbital Construction Modules).


[Updated on: Fri, 11 December 2020 05:10]

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Re: Polygon Fri, 11 December 2020 05:07 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
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Ludi Magister wrote

At the last count, we had 8 players. I would be willing to go for 9. But that would be the absolute maximum. So, yes, you're in.

Thanks. Also, the original post says 6-12 players. I must've missed something in a later post.

Quote:

No more please. Unless it's another 2 or 3 more. Then we might be able to split the game into 2 games with 5-6 players each.

I promise I won't submit a second race to play.

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Re: Polygon Fri, 11 December 2020 05:25 Go to previous messageGo to next message
Robert is currently offline Robert

 
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[snip]


[Updated on: Fri, 11 December 2020 05:29]




2b v !2b -> ?

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Re: Polygon Fri, 11 December 2020 06:08 Go to previous messageGo to next message
Robert is currently offline Robert

 
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Ludi Magister wrote on Fri, 11 December 2020 10:59
Braindead wrote on Fri, 11 December 2020 04:53
If it's not too late, I'd like to play as well. Just sent my file to Victor.


At the last count, we had 8 players. I would be willing to go for 9. But that would be the absolute maximum. So, yes, you're in.

No more please. Unless it's another 2 or 3 more. Then we might be able to split the game into 2 games with 5-6 players each.



If some of us are willing to play in 2 games, we might keep this game-size at 8 players...
As it is a "silent" game the time needed to play is ok, I would play in 2 games.
I would really like an 8-player-game, not 5 or 6...



2b v !2b -> ?

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Re: Polygon Fri, 11 December 2020 06:09 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
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How much time do we have before the universe is generated? Is there a cutoff date for updating race files?

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Re: Polygon Fri, 11 December 2020 06:13 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
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Robert wrote

I would really like an 8-player-game, not 5 or 6...

More enemies to kill?
Or a smaller chance to start next to ccmaster and face 100+ arm BBs in 2415? Laughing

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Re: Polygon Fri, 11 December 2020 06:56 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
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Hi ,

we also should speak about how we handle it if we have more then 1 SD.


ccmaster



[Updated on: Fri, 11 December 2020 07:57]

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Re: Polygon Fri, 11 December 2020 08:02 Go to previous messageGo to next message
Robert is currently offline Robert

 
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ccmaster wrote on Fri, 11 December 2020 12:56
Hi ,

we also should speak about how we handle it if we have more then 1 SD.


ccmaster



Let the host check the racefiles and talk to the players... if we have 2 games, maybe they can be split up
In other words... lets not delay due to a problem we probably dont have... and if he have it let the host sort it out and convince one of the players to change the PRT.
All SD players should probably work on a second race which is not SD.
And maybe the host decides that there can be only one SD on FCFS basis?

Just an idea


[Updated on: Fri, 11 December 2020 08:51]




2b v !2b -> ?

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Re: Polygon Fri, 11 December 2020 08:57 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
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Hi ,


can we have the *.bmp for generating the universe to us the same for testing ?

I like more the old way with testbed then only moving numbers in excel.


ccmaster

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Re: Polygon Sat, 12 December 2020 16:09 Go to previous messageGo to next message
LittleEddie is currently offline LittleEddie

 
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I read it as

You can build all the colony ships you want without a colonisation module on it.

But you can only build 5 of these ships

Colonize without Colonizer
If you use "Copy Selected Design" on a ship with a colonisation module (e.g. Santa Maria, Pinta, Spore Cloud, or user-created Privateer), then remove the colonisation module and leave the slot that contained it empty, the ship can still colonise planets despite not having a colonisation module.
* and I think this works on any ship with a General Purpose slot.

Anything else would make AR just about unplayable in the first part of the game, but also you should stick a fuel pod on a colony ship if your going to use it for cargo anyway.

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Re: Polygon Sat, 12 December 2020 17:14 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
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Hi,

I don't think AR needs that advantage in this game anyway, as we start only with 25k pop and enemy is far away.

Ccmaster

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Re: Polygon Sat, 12 December 2020 23:44 Go to previous messageGo to next message
vmanuel is currently offline vmanuel

 
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I will do a preliminary check on files received tomorrow after my exam. I will verify that everyone is within the rules, and that PRTs are not insane. We have 9 players. Expect an email from me with a deadline and contact information.

Since the game Once More isn't consuming every second of my spare time anymore, I am free to do both setup and Host the game if that's still needed.

Communication for the game will be at my victorstarshost@gmail.com address.

Ever Onward,

Victor



Editor in Chief of the Kaynan Space News.
All Space, All The Time - Kaynan!
www.myhood.biz

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Re: Polygon Sun, 13 December 2020 03:32 Go to previous messageGo to next message
Ludi Magister is currently offline Ludi Magister

 
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ccmaster wrote on Fri, 11 December 2020 08:57
Hi ,


can we have the *.bmp for generating the universe to us the same for testing ?

I like more the old way with testbed then only moving numbers in excel.


ccmaster



You will find the bitmap I used in the following archive. It also contains the two utilities needed to generate a testbed. Create a universe with your race (Large, Normal, Distant). Use UnivCrt.exe and the bitmap to get it into shape. Then use stretch.exe with the parameters 3 7 to get the correct distances. Then go back to UnivCrt.exe to move your HW to one of the clusters.

https://www.dropbox.com/s/lpsb5rxo2v1w1p9/Dummy.zip?dl=0

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Re: Polygon Sun, 13 December 2020 20:24 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
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Question to the bmp. Don't we have 9 Players now ?

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Re: Polygon Sun, 13 December 2020 23:38 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
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ccmaster wrote on Sun, 13 December 2020 17:24
Question to the bmp. Don't we have 9 Players now ?

I think it was just a sample he used for testing when there were only 8 players.

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Re: Polygon Mon, 14 December 2020 03:44 Go to previous messageGo to next message
Ludi Magister is currently offline Ludi Magister

 
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Yes, that was a sample for 8 players.

We have 9 players now. Two of those would like to play in two games at the same time. If there are any others, please let me know. I'm looking around for someone to host the second game (Victor would be willing to do the setup for both). If I find a host and at least 1 more player turns up, we could go for two games of six players each. What I do not want to do is have one game with 8 players and one with only 4.

Sorry if this is all still a little uncertain. But I do want to accomodate as many players as would like to play.

You can use the sample universe provided for any of these setups, the distances and densities will be very, very similar. The only difference will be the distance to the neighbouring HW-clusters. And (of course) the time before you meet other races in the centre.

If anybody has objections to playing in a game with 6 players instead of 9, please let me know.

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Re: Polygon Mon, 14 December 2020 04:23 Go to previous messageGo to next message
Robert is currently offline Robert

 
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Why don't we just start with 9 players?


2b v !2b -> ?

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Re: Polygon Mon, 14 December 2020 04:58 Go to previous messageGo to next message
Ludi Magister is currently offline Ludi Magister

 
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Will definitely do that if there are no more players by tonight.

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Re: Polygon Mon, 14 December 2020 05:14 Go to previous messageGo to next message
Robert is currently offline Robert

 
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I like that! Did everyone send a racefile? Can't wait...


2b v !2b -> ?

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Re: Polygon Mon, 14 December 2020 10:53 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
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Hi,

Game was setup for up to 12 players, I dont like the idea of sliting down to 2 games of 6.
More players, are more fun.

Ccmaster

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Re: Polygon Mon, 14 December 2020 11:45 Go to previous messageGo to next message
Ludi Magister is currently offline Ludi Magister

 
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OK. Scrap that idea then.

Nine players it is. I'll be in contact with Victor to see if all players have submitted a race. If you haven't, please do so now.

Cheers,

Matt

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icon14.gif  Re: Polygon Mon, 14 December 2020 12:21 Go to previous messageGo to next message
Robert is currently offline Robert

 
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ccmaster wrote on Mon, 14 December 2020 16:53
Hi,

Game was setup for up to 12 players, I dont like the idea of sliting down to 2 games of 6.
More players, are more fun.

Ccmaster


Agreed



2b v !2b -> ?

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Re: Polygon Mon, 14 December 2020 12:36 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
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Ludi Magister wrote on Mon, 14 December 2020 17:45
OK. Scrap that idea then.

Nine players it is. I'll be in contact with Victor to see if all players have submitted a race. If you haven't, please do so now.

Cheers,

Matt


Maybe then fix the Questions before we send in the final races ?

ccmaster

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Re: Polygon Tue, 15 December 2020 04:27 Go to previous messageGo to next message
Ludi Magister is currently offline Ludi Magister

 
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Rule clarifications:

If more than 2 players submit an SD-race, Victor will solve that problem with the players concerned.

Rules about AR colonisers without colonising modules will be clarified by Victor in direct contact with any player who submits an AR-race.

If there are AR races in the game, the following holds: AR-planets may not be attacked with 'kill starbase'-orders. If planets belonging to other races in the vinciníty of an AR-planet are attacked, ships with 'kill starbase'-orders may not target fleets, they have to target the planet.

Please remember that all communications are banned. That includes all ingame messages.

Please do not give your race a name which you always use (ccmaster? No Traders! Very Happy )

Have I forgotten anything?

Matt

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Re: Polygon Tue, 15 December 2020 04:30 Go to previous messageGo to previous message
Ludi Magister is currently offline Ludi Magister

 
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Bitmap for a nine player game coming real soon now!

M

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