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Home » Stars! 2.6/7 » New Game Announcements » New Game: No Monsters Allowed
Re: New Game: No Monsters Allowed Sat, 30 March 2013 13:10 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Players interested (PM me; do NOT send races):
Asmodai
brassj
dlrichert
fajac
gjarvie
leknufrag
scottsch (only if game does not start soon)
Skoormit (will host; XAPBob will verify races and submit files to Ron)
Tomasoid

There has been a question about universe gen parameters. I will resolve that question first, then PM the eight players above. If all are still in, I'll then set a due date for races.


[Updated on: Sat, 30 March 2013 13:11]




What we need's a few good taters.

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Re: New Game: No Monsters Allowed Sat, 30 March 2013 13:15 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
dlrichert wrote on Fri, 29 March 2013 15:05
XAPBob wrote on Tue, 19 March 2013 14:43
I'll check files and gen (prefer it if you can produce the top of a .def file for me)


Could you tell all about your plans for the universe gen? Are you looking at player positions to make sure no huge advantage or disadvantage?


I'm guessing you are worried about relative crowding and spacing of the start locations.

I did not have any special gen rules in mind. Do you want to define some reasonable and simple rules that won't be overly difficult for XAPBob to adjudicate?



What we need's a few good taters.

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Re: New Game: No Monsters Allowed Sat, 30 March 2013 16:52 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
skoormit wrote on Sat, 30 March 2013 13:15
dlrichert wrote on Fri, 29 March 2013 15:05
XAPBob wrote on Tue, 19 March 2013 14:43
I'll check files and gen (prefer it if you can produce the top of a .def file for me)


Could you tell all about your plans for the universe gen? Are you looking at player positions to make sure no huge advantage or disadvantage?


I'm guessing you are worried about relative crowding and spacing of the start locations.

I did not have any special gen rules in mind. Do you want to define some reasonable and simple rules that won't be overly difficult for XAPBob to adjudicate?


How about HW mineral concentration of 30 or more? Yes concerned about decent starting position for all players. I don't know of any simple rules. The person doing the gen need to make a judgement call. Look at starting planets and make sure no large gaps or totally boxed in player positions.

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Re: New Game: No Monsters Allowed Sat, 30 March 2013 17:49 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
I'll make the distribution OK.

I'd probably run with the first set of planets where the distribution was OK, unless there is a real desire for either high middle or low hw minerals...

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Re: New Game: No Monsters Allowed Sun, 31 March 2013 10:19 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
XAPBob wrote on Sat, 30 March 2013 16:49
I'll make the distribution OK.

I'd probably run with the first set of planets where the distribution was OK, unless there is a real desire for either high middle or low hw minerals...


That seems the most sensible. If you will make sure the starting locations are reasonably equitable, we'll take whatever the HW minerals happen to be.





What we need's a few good taters.

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Re: New Game: No Monsters Allowed Sun, 31 March 2013 12:37 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
XAPBob wrote on Sat, 30 March 2013 17:49
I'll make the distribution OK.

I'd probably run with the first set of planets where the distribution was OK, unless there is a real desire for either high middle or low hw minerals...


Thanks for the info. Forgot about min HW concentrations Embarassed

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Re: New Game: No Monsters Allowed Sun, 31 March 2013 13:59 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
dlrichert wrote on Sun, 31 March 2013 11:37
XAPBob wrote on Sat, 30 March 2013 17:49
I'll make the distribution OK.

I'd probably run with the first set of planets where the distribution was OK, unless there is a real desire for either high middle or low hw minerals...


Thanks for the info. Forgot about min HW concentrations Embarassed


It slipped my mind, too, believe it or not, probably because in the other game I'm playing (Homeless), we don't start with a HW.



What we need's a few good taters.

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Re: New Game: No Monsters Allowed Sun, 31 March 2013 15:59 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

skoormit wrote on Sun, 31 March 2013 23:29


It slipped my mind, too, believe it or not, probably because in the other game I'm playing (Homeless), we don't start with a HW.


... And I went thought every planet scanned report to figure out which planet had the minimum HW concentrations and identified all 7 of them Razz

Btw, just another small point..all hws have the same mineral concentrations.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: New Game: No Monsters Allowed Mon, 01 April 2013 03:31 Go to previous messageGo to next message
XAPBob is currently offline XAPBob

 
Lt. Commander

Messages: 957
Registered: August 2012
nmid wrote on Sun, 31 March 2013 15:59
skoormit wrote on Sun, 31 March 2013 23:29


It slipped my mind, too, believe it or not, probably because in the other game I'm playing (Homeless), we don't start with a HW.


... And I went thought every planet scanned report to figure out which planet had the minimum HW concentrations and identified all 7 of them Razz

Btw, just another small point..all hws have the same mineral concentrations.

Subject to rw points adjustment...

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Re: New Game: No Monsters Allowed Tue, 02 April 2013 11:49 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Players interested (PM me; do NOT send races):
Asmodai
brassj
dlrichert (confirmed)
fajac (confirmed)
gjarvie
leknufrag (confirmed)
Skoormit (confirmed) (also hosting)
Tomasoid (confirmed)

Alternates / Waiting List / Second Game:
scottsch (only if game does not start soon)

XAPBob will verify races and submit files to Ron.

Still waiting on confirmation from three players. If you did not get a PM from me, let me know.




What we need's a few good taters.

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Re: New Game: No Monsters Allowed Wed, 03 April 2013 09:56 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Players interested (PM me; do NOT send races):

Asmodai
dlrichert (confirmed)
fajac (confirmed)
gjarvie (confirmed)
leknufrag (confirmed)
Skoormit (confirmed) (also hosting)
Tomasoid (confirmed)

Alternates / Waiting List / Second Game:
scottsch (only if game does not start soon)
brassj (interested, but can't play at this time)

XAPBob will verify races and submit files to Ron.

We have six confirmed, still waiting on Asmodai.

I'd really like eight players. If you are out there lurking this thread, come on and play!



What we need's a few good taters.

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icon12.gif  Re: New Game: No Monsters Allowed Wed, 03 April 2013 13:37 Go to previous messageGo to next message
trader is currently offline trader

 
Crewman 1st Class

Messages: 21
Registered: September 2012
Location: Toronto
Sure, I'll throw my hat into the ring. Working on my "gentle lamb" race now Wink

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Re: New Game: No Monsters Allowed Wed, 03 April 2013 14:59 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Players:

Asmodai
dlrichert (confirmed)
fajac (confirmed)
gjarvie (confirmed)
leknufrag (confirmed)
Skoormit (confirmed) (also hosting)
Tomasoid (confirmed)
trader (confirmed)

Alternates / Waiting List / Second Game:

scottsch (only if game does not start soon)
brassj (interested, but can't play at this time)

XAPBob will verify races and submit files to Ron.

We have seven confirmed, still waiting on Asmodai.



What we need's a few good taters.

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Re: New Game: No Monsters Allowed Wed, 03 April 2013 16:35 Go to previous messageGo to next message
Vostromo is currently offline Vostromo

 
Petty Officer 1st Class

Messages: 68
Registered: June 2010
I would be interested if there is a free slot available.

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Re: New Game: No Monsters Allowed Thu, 04 April 2013 18:22 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Players:

Asmodai
dlrichert (confirmed)
fajac (confirmed)
gjarvie (confirmed)
leknufrag (confirmed)
Skoormit (confirmed) (also hosting)
Tomasoid (confirmed)
trader (confirmed)

Alternates / Waiting List / Second Game:

Vostromo (1st alternate)
scottsch (only if game does not start soon)
brassj (interested, but can't play at this time)

XAPBob will verify races and submit files to Ron.

We have seven confirmed, still waiting on Asmodai, and now we have someone else willing to jump in.

Does anyone know Asmodai's email address?




What we need's a few good taters.

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Re: New Game: No Monsters Allowed Thu, 04 April 2013 18:23 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Vostromo wrote on Wed, 03 April 2013 15:35
I would be interested if there is a free slot available.


Excellent. I've listed you as the first alternate. If you don't get in this one, I'll gladly run an advert for a second game and host that one as well.



What we need's a few good taters.

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Re: New Game: No Monsters Allowed Thu, 04 April 2013 20:07 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

skoormit wrote on Fri, 05 April 2013 03:52

Does anyone know Asmodai's email address?


sent as a pm.



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: New Game: No Monsters Allowed Fri, 05 April 2013 07:31 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Interested. Busy in RL - sorry that i did not checked forum.

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Re: New Game: No Monsters Allowed Fri, 05 April 2013 09:34 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
Players:

Asmodai (confirmed)
dlrichert (confirmed)
fajac (confirmed)
gjarvie (confirmed)
leknufrag (confirmed)
Skoormit (confirmed) (also hosting)
Tomasoid (confirmed)
trader (confirmed)

Alternates / Waiting List / Second Game:

Vostromo (1st alternate)
scottsch (only if game does not start soon)
brassj (interested, but can't play at this time)

XAPBob will verify races and submit files to Ron.

We have all eight confirmed, with an additional can-play-now alternate and two more can-play-later enthusiasts. Very Happy

Please finalize your races and submit to XAPBob no later than Saturday April 13th.
Remember to password your race and include your password when you submit to XAPBob.

One final matter: random events Twisted Evil , or no random events Sleeping ? Please register your preference here. Majority will determine the setting. I am abstaining.





What we need's a few good taters.

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Re: New Game: No Monsters Allowed Fri, 05 April 2013 14:39 Go to previous messageGo to next message
leknufrag is currently offline leknufrag

 
Crewman 1st Class

Messages: 22
Registered: December 2005
Location: MN

My vote is FOR random events.

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Re: New Game: No Monsters Allowed Fri, 05 April 2013 16:41 Go to previous messageGo to next message
dlrichert is currently offline dlrichert

 
Chief Warrant Officer 1

Messages: 136
Registered: January 2012
Location: US
Race file sent to XAPBob.

A vote for random events.

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Re: New Game: No Monsters Allowed Fri, 05 April 2013 20:01 Go to previous messageGo to next message
trader is currently offline trader

 
Crewman 1st Class

Messages: 21
Registered: September 2012
Location: Toronto
I vote FOR random events. Let the chips fall where they may!

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Re: New Game: No Monsters Allowed Sat, 06 April 2013 05:37 Go to previous messageGo to next message
gjarvie is currently offline gjarvie

 
Crewman 2nd Class

Messages: 16
Registered: April 2012
I vote for random events on as well.

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Re: New Game: No Monsters Allowed Sat, 06 April 2013 08:21 Go to previous messageGo to next message
skoormit is currently offline skoormit

 
Lieutenant

Messages: 665
Registered: July 2008
Location: Alabama
That is four votes in favor of random events being on. With myself abstaining, four votes carry the day.




What we need's a few good taters.

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Re: New Game: No Monsters Allowed Wed, 10 April 2013 01:50 Go to previous messageGo to previous message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Due to recent Rl issues, i`ll be unable to start new game. Count me out - sorry for inconvenience.

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