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Re: Breaking the NAP Wed, 04 July 2012 07:48 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Eagle of Fire wrote on Wed, 04 July 2012 08:26

A dock is not a SB. Unless it been proven before that a dock can act as a SB for tech scraping and that it somehow escaped me

Of course it is, and of course it's been proven, and of course it's not surprising that you are wrong in this. Rolling Eyes



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Breaking the NAP Wed, 04 July 2012 07:53 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
BeeKeeper wrote on Wed, 04 July 2012 08:00

It is not 100% certain but with 7 ships it is very rare for it not too happen.

Odds with 7 scrappers are around 90%. That means about a 1 in 10 chance of NOT getting any tech. I've seen that happen more than once in several games. Hit Computer

I'd say 8 scrappers are the bare mimimum if you want a reasonable guarantee of success. 9 is even better, but even that quantity can fail. For cases where the tech must absolutely be transferred in one turn, better use 10-14 scrappers. Sherlock


[Updated on: Wed, 04 July 2012 07:55]




So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Breaking the NAP Wed, 04 July 2012 07:55 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Asmodai wrote on Wed, 04 July 2012 06:55

I`m newbie and i probbably loose that war

There's lots of threads here at Autohost, and also at the old r.g.c.s Usenet Newsgroup (under all the spam) where rookie players can get tons of good advice on combat basics, counterdesigning, strategy, tactics, econs of war, and most everything. Deal

Novices can also directly ask the veterans for more specific advice and hope for the best. Rolling Eyes


[Updated on: Wed, 04 July 2012 08:07]




So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Breaking the NAP Wed, 04 July 2012 08:29 Go to previous messageGo to next message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:

Chance of receiving tech via scrapping is described on the wiki here .
Hmm, i did everything right, and scrappers were good...13% failure 3 times in a row?
But i scrapped it on Space dock - not on normal starbase. Bug?



[Updated on: Wed, 04 July 2012 08:30]

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Re: Breaking the NAP Wed, 04 July 2012 10:22 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Asmodai wrote on Wed, 04 July 2012 14:29

i did everything right, and scrappers were good... 13% failure 3 times in a row?
But i scrapped it on Space dock - not on normal starbase. Bug?

Nope. Just bad luck. 13% chance of failure is high enough for that and more. Confused



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Breaking the NAP Wed, 04 July 2012 11:16 Go to previous messageGo to next message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
Quote:

Hmm, i did everything right, and scrappers were good...13% failure 3 times in a row?
But i scrapped it on Space dock - not on normal starbase. Bug?

13% is still a possibility. And even though it is unlikely, it could happen 3 times in a row.

First, you need to remember you can't get a tech advance more than once in a year.

Second, Neil state that it works with Docks but I still never read about it. If I were you I'd start up a test game to find out if it work or not. Maybe it is only bad luck on your part. In any case I would test out anything which could potentially be game critical, like this situation for example.

Anyhow, in a recent game I completely forgot to check for things like forts VS SBs and I ended up wasting 3-4 years and many scrappers to a specific fort I forgot to upgrade to SB. And it is an easily forgotten piece of info... So don't blame yourself too much. Razz



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I am on a hot streak... Literally.

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Re: Breaking the NAP Wed, 04 July 2012 14:53 Go to previous messageGo to next message
Combat is currently offline Combat

 
Warrant Officer

Messages: 118
Registered: May 2008
Since you started this thread for the specific reason of slandering my name, yes I do feel inclined to defend myself. Unless of course you did not write this to me?




Hmm, i dont know how to treat this, but i cannot belive you anymore. You wroted, that you abide to the 5 years of NAP after ending, and then you sweeping my mines in my territory(violation of NAP), and attacking my starbase(Bar None) - violation of NAP - just that fact is backstab.



I`ll inform Swordsmen about your backstabb. They should be aware what you are doing with your neighbours.

I also putted this on Autohost board to consideration of "Elder" players - if they agree that this is treachery and backstabbing, i`ll inform them about you so any player in future will be warned, that Wesley Paro(aka Combat) cannot be trusted. You wanted PR and fame, you earn some.



You killed my joy from this game and you added another enemy to your list - in future games if we both meet again, i`ll do anything to show them how you treat your word, and what do you do to win. I doubt that you will be having allies or any willing to NAP with you...





He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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Re: Breaking the NAP Wed, 04 July 2012 15:14 Go to previous messageGo to next message
Combat is currently offline Combat

 
Warrant Officer

Messages: 118
Registered: May 2008
Yes other players do have RL to contend with and I'm sure they have had their frustrations with mistakes in their play because of it I was simply sharing mine. I have been considering finding a replacement for myself but despite this unpleasant aspect of the game I am enjoying myself and despite my earlier bravado I expect the coming fight to be very challenging and the outcome in doubt.

Let me ask you what sense does it make for me to throw away battleships that give you tech gain in battles I know I will lose? If you think I am stupid enough to do that on purpose, well you just can keep thinking that since I have no real need to prove anything to you.



He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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Re: Breaking the NAP Wed, 04 July 2012 15:16 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
When it comes to backstabbing and other diplomatic nastiness, it can be fun to air out the laundry "in character". This way we can be mean to the other race, while still being polite to the other player. Sometimes a backstab can be a gift in-game. If the *victim* can put the right spin on the situation they can rally other races to their cause. Players have used this in the past to get the perpetrates allies to turn on them.

[Updated on: Wed, 04 July 2012 15:16]

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Re: Breaking the NAP Wed, 04 July 2012 15:31 Go to previous messageGo to next message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
Eagle of Fire wrote on Wed, 04 July 2012 17:16

First, you need to remember you can't get a tech advance more than once in a year.


Just to avoid misunderstandings for new players and for the sake of completeness:

Eagle of Fire refers to tech gains from other players by whatever method (scrapping, battle, invasion). No more than 1 tech level can be gained this way per year/turn. There is a specific probability of gaining tech, how to calculate it can be read here:
* Stars! Advanced and Technical FAQ: Guts of Tech Trading.
If there are several events in which you could gain tech, they are worked down following the Order of Events.

Additionally you can gain tech levels via your own research without a limit.

Tech levels gained from the Mystery Trader are as well not counted against the 1-tech-limit.

So altogether it is very much possible to gain quite a lot of tech levels within one year/turn.

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Re: Breaking the NAP Mon, 09 July 2012 03:40 Go to previous message
Asmodai is currently offline Asmodai

 
Officer Cadet 1st Year

Messages: 214
Registered: February 2012
Quote:
Since you started this thread for the specific reason of slandering my name, yes I do feel inclined to defend myself. Unless of course you did not write this to me?
I didnt intended to slander you - slander is FALSE accusation - so it not apply to this situation. Read my email carefully -

Quotying myself:
Quote:
i`ll inform them about you so any player in future will be warned
Clear intention of warning others, not spreading falsehoods. And i thought, that in this community some pillory for backstabbers exists - in many online games such ingame behaviour are pillored or punished. If not here - good for you.

Quote:
If you think I am stupid enough to do that on purpose, well you just can keep thinking that since I have no real need to prove anything to you.
I never doubt in your skills as player - earned in game position is something that demands respect. Animosity is not lack of respect.

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