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Benchmarks for Non ABBS games Sun, 08 January 2012 15:02 Go to next message
Greenstink is currently offline Greenstink

 
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Messages: 76
Registered: January 2011
Anyone have some decent benchmarks for these games resource wise. Tech isnt the best benchmark for the game since its slow tech and BET requirements.


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Re: Benchmarks for Non ABBS games Sun, 08 January 2012 15:25 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

I was thinking of the same thing..

I'll be running some testbeds in the coming 3 days, to check resources at 2420, 2430 and then a 20 year jump to 2450.
Going to check the following race builds

1. -f 19% GR, 1/4 hab
2. normal f race 10/9/12 (1/5 hab?)
3. f race, 2500/colo, 12/8/16, (1/5 hab ??)

Would like to know if anyone else would share their information too Smile.

Regards,
Nmid.


[Updated on: Sun, 08 January 2012 15:26]




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Re: Benchmarks for Non ABBS games Mon, 09 January 2012 09:47 Go to previous messageGo to next message
magic9mushroom is currently offline magic9mushroom

 
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Messages: 1361
Registered: May 2008
nmid wrote on Mon, 09 January 2012 07:25


1. -f 19% GR, 1/4 hab
2. normal f race 10/9/12 (1/5 hab?)
3. f race, 2500/colo, 12/8/16, (1/5 hab ??)

Would like to know if anyone else would share their information too Smile.

Regards,
Nmid.


I'll share.

The settings you put there are not considered normal for HGs or HPs.

If I were to think of a "standard" HG, it would have about 1/1000 11/9/14, and a "standard" HP should have 1/2500 15/7/21.

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Re: Benchmarks for Non ABBS games Wed, 11 January 2012 12:05 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Messages: 2765
Registered: October 2004
Location: Third star to the left
Greenstink wrote on Sun, 08 January 2012 21:02

Anyone have some decent benchmarks for these games resource wise. Tech isnt the best benchmark for the game since its slow tech and BET requirements.

Hmmm, perhaps you should playtest one of your known race designs under the new conditions and compare with what you got under the "classical" conditions.



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Re: Benchmarks for Non ABBS games Wed, 11 January 2012 13:15 Go to previous messageGo to next message
Greenstink is currently offline Greenstink

 
Chief Petty Officer

Messages: 76
Registered: January 2011
Unfortunately i have but this being only my 3rd game i really have found it more frustrating then a standard ABBS game since there isnt much to refure to to see how im doing race design wise. Play testing a 5 race atm though and think i finaly got something playable but if its good is another question entirely.


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Re: Benchmarks for Non ABBS games Wed, 11 January 2012 14:27 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
Hi!

Generaly speaking the non-AccBBS adds some 7 turns to the AccBBS start, but it quite depends on the race. A -f with high growth compounds differently than low-growth HP.

Despite you claim tech isn't the best benchmark, I have to warn you that it is a very important one. Without proper tech you can't expand, can't defend, can't win. You need to design your race to get that tech at the time it will need it.

So if your 20% PGR -f race starts crowding at 2411, you need to get techs for moving pop one turn earlier, or the 20% PGR is wasted, and you better consider less than 20% PGR and put the remaining RW points elsewhere.

The question is what are proper tech. IMX the very early game techs are:
- FM and PVT or MF for moving pop early,
- DD with xLasers and man-jets for intercepting scouts,
- range-100+ scanner to see what's going on around you.

Then all gets just more complicated. What I found working best for me in slow-tech games was a fairly quick race with a good long term capacity and something to trade to other races to keep them happy. YMMW though.

BR, Iztok

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Re: Benchmarks for Non ABBS games Wed, 11 January 2012 15:16 Go to previous message
m.a@stars is currently offline m.a@stars

 
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Messages: 2765
Registered: October 2004
Location: Third star to the left
Greenstink wrote on Wed, 11 January 2012 19:15

Unfortunately i have but this being only my 3rd game i really have found it more frustrating then a standard ABBS game since there isnt much to refure to to see how im doing race design wise. Play testing a 5 race atm though and think i finaly got something playable but if its good is another question entirely.

Playtest more! At least see if you can get consistent results, or better performance with practice. Rolling Eyes

Also, read the Tutorial - How to get over 25k resources by 2450 (BEGINNER) and use that as your benchmark. Pirate



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