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Re: Master Trader- game proposal Sat, 16 April 2011 16:17 Go to previous messageGo to next message
XyliGUN is currently offline XyliGUN

 
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Stars! V.I.P


Messages: 325
Registered: July 2004
Location: Russia, St.Petersburg

BlueTurbit wrote

Amazing! With your help there is no need to gen 100 turns to get all the tech. ALL the tech. From MT and other.

I was also proposing to create a coverage for each of the Master Trader planets in form of 10000 armageddoned nubs, but BlueTurbit refused, explainig that this will scare everybody who will visit Traders worlds... Laughing



"Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something."
Robert A. Heinlein, Time Enough For Love

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Re: Master Trader- game proposal Sat, 16 April 2011 17:46 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
XyliGUN wrote on Sat, 16 April 2011 22:12

game engine will depromote them back after next gen and only those are real HW will keep their HW mark.

Fascinating. It must mean there's some other place where a whitelist of HWs is kept. Deal

Quote:

I can create a fleet right in 2400, which will contain all required ships with these items, the same way as if they were transferred.

That should be enough, at least for scenario purposes. Cool

Quote:

these structures are useless without encryption knowledge.

Unless you mean that the encription scheme is too deeply entwined with the structures themselves, these should actually be very useful to craft all kinds of algorithms to be run against a common library (or DLL, or web service, or whatever) that would be the gate to the files themselves. Even just to know what is possible and what is not. Work at computer

In other words: do we need to know the encryption to be able to locate the HW whitelist? Could we research bug-stomping or cheat-curbing methods without needing to worry about the encryption details? Can we know what's really there and brainstorm our ideas without breaking the safety veil? Pirate

Please tell me the answer is yes.



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Master Trader- game proposal Sat, 16 April 2011 22:06 Go to previous messageGo to next message
BlueTurbit

 
Lt. Commander

RIP
BlueTurbit died Oct. 20, 2011

Messages: 835
Registered: October 2002
Location: Heart of Texas
Only trouble with the Master Trader game is...
after having been up for a week, it has zero interest.
Oh well. I thought it was a novelty idea for a game. But you never know.



BlueTurbit Country/Rock

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Re: Master Trader- game proposal Sat, 16 April 2011 23:04 Go to previous messageGo to next message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

Well with you as host, I know you are going to keep the trade offers fair.. but it's a bit scary, knowing that the races and gameplay aren't the only factors to keep in mind.

It will require a lot of rethinking every few turns.

Not sure if I have the time for that type of game involvement right now Sad ... but it's something I would definitely join in a few months time.

Nmid.


[Updated on: Sat, 16 April 2011 23:06]




I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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Re: Master Trader- game proposal Sat, 16 April 2011 23:58 Go to previous messageGo to next message
BlueTurbit

 
Lt. Commander

RIP
BlueTurbit died Oct. 20, 2011

Messages: 835
Registered: October 2002
Location: Heart of Texas
XyliGUN wrote on Sat, 16 April 2011 15:17


I was also proposing to create a coverage for each of the Master Trader planets in form of 10000 armageddoned nubs, but BlueTurbit refused, explainig that this will scare everybody who will visit Traders worlds... Laughing

Not so much that they would be scared of the Master Trader, but that they would be scared of you. Laughing



BlueTurbit Country/Rock

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Re: Master Trader- game proposal Sun, 17 April 2011 05:51 Go to previous messageGo to next message
Centaurian is currently offline Centaurian

 
Petty Officer 3rd Class

Messages: 41
Registered: November 2010
BlueTurbit wrote on Sat, 16 April 2011 22:06

Only trouble with the Master Trader game is...
after having been up for a week, it has zero interest.
Oh well. I thought it was a novelty idea for a game. But you never know.


I've looked a few times.

But its been hard to get a handle on race design when what you could be selling may or may not have a large impact on the game.

Centaurian.

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Re: Master Trader- game proposal Sun, 17 April 2011 07:01 Go to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
BlueTurbit wrote on Sun, 17 April 2011 04:06

after having been up for a week, it has zero interest.

Perhaps if you simplified it a bit? Rolling Eyes



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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