Home » Stars! 2.6/7 » The Bar » Anti-cheating tools
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Re: Anti-cheating tools |
Thu, 03 March 2011 21:04 |
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Eagle of Fire | | Lt. Commander | Messages: 809
Registered: December 2008 Location: GMT -5 | |
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Quote: | It's time we abandon "security by obscurity" and opt for real security.
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You don't seem to get it... If this tool get widely available then it will be great. But if the info on how to get the info from the files get widely available, then it will turn everything into chaos outside of AH.
The advantage of AH is that it can be automated... But in a duel, even if the host (who should be playing anyways) clean the file he send to his opponent... He can still pretend to do it on his side but use a tool to get the infos he needs.
There is no better security than by obscurity in this case. If a tool to find those info get common knowledge then no games outside of AH will be safe from cheating and there will be no way to give the benefit of the doubt because certainty will be gone by proxy.
[Updated on: Thu, 03 March 2011 21:05]
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Re: Anti-cheating tools |
Thu, 03 March 2011 22:50 |
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Eagle of Fire | | Lt. Commander | Messages: 809
Registered: December 2008 Location: GMT -5 | |
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Things work on honor now.
If everybody knows how to cheat the code, things won't run on honor anymore. People will simply expect that it will be done.
At least that's what I'm going to assume. Because assuming that humans would not be true to their true nature is simply foolish.
[Updated on: Thu, 03 March 2011 22:51]
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Re: Anti-cheating tools |
Fri, 04 March 2011 02:43 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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Eagle of Fire wrote on Fri, 04 March 2011 14:50 | Things work on honor now.
If everybody knows how to cheat the code, things won't run on honor anymore. People will simply expect that it will be done.
At least that's what I'm going to assume. Because assuming that humans would not be true to their true nature is simply foolish.
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You don't get it.
There are already well-known means available to cheat as seriously, and it doesn't universally happen.
So, the assumption that all possible cheating will happen is clearly flawed.
[Updated on: Fri, 04 March 2011 02:44] Report message to a moderator
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Re: Anti-cheating tools |
Sat, 05 March 2011 04:07 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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XyliGUN wrote on Fri, 04 March 2011 23:32 | Btw, I forget to ask, whether you think cleaner and/or verifier itself should be pubilically available?
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Yes, absolutely.
Eagle of Fire wrote on Sat, 05 March 2011 16:20 |
Quote: | We now have a better option, one that can potentially crush every cheat
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The thread started made a point to say that it was impossible to actually prevent all kind of cheating. All what this does is to clean the turn file in the very unlikely case that someone with enough programming knowledge will bother go check there for hidden information...
Look, if we could simply rewrite the code itself so it doesn't do that anymore and force everybody to use the new version because it is less prone to cheats, fine. But to create utilities after utilities hoping everybody will use it? That's wishful thinking. There is another world outside of AH, which everybody here seem to forget too easily.
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I... don't see your point.
Of what are you afeard, good sir?
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Re: Anti-cheating tools |
Sat, 05 March 2011 07:50 |
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So when is it going to be released?
I know my minefields.. but I'm a chaff sweeper.
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Re: Anti-cheating tools |
Sat, 05 March 2011 08:19 |
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XyliGUN wrote on Sat, 05 March 2011 18:31 |
nmid | So when is it going to be released?
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Cleaner is completed and already shipped to Ron with all details on what does it zeroed, but I'm not sure whether he going to ever deploy it on SAH, so may be Ron can comment on this.
As of verifier - it's not ready yet. There is nothing impossible, but there are about 20 actions (with different subactions), which needs to be verified and it will take some time to make verifier ready enough. So, sorry, but don't expect a quick results here.
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Actually the only thing I'm waiting with bated breath, is that xylimerger.exe
The other tools are great for security and anti-cheating etc, but for practical application, I want that merger !
Nmid.
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Re: Anti-cheating tools |
Sat, 05 March 2011 21:58 |
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Eagle of Fire wrote on Sun, 06 March 2011 08:21 | What exactly are you talking about then?
What I am talking about is either or not it is a good idea to release knowledge of how to get that information from the turn files. A question which has been directly raised in this thread.
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So let me get this straight...
You are ok with the tools being released, but not how to get the information?
You are saying which of the following two options?
1> Do not release the tools AND the information
or
2> Release the tools, but do not give exact details of the information coders can get, if they use their minds, once the tools have been released.
From what I understand from a non-coding layman point of view is that any normal coder, once they get their hands on the tool(s), will be able to understand how to get 'extra' information from the turn files (thanks to the code being decrypted).
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Re: Anti-cheating tools |
Sun, 06 March 2011 00:16 |
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Ron | | Commander Forum Administrator Stars! AutoHost Administrator | Messages: 1231
Registered: October 2002 Location: Collegedale, TN | |
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XyliGUN wrote on Sat, 05 March 2011 08:01 |
nmid | So when is it going to be released?
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Cleaner is completed and already shipped to Ron with all details on what does it zeroed, but I'm not sure whether he going to ever deploy it on SAH, so may be Ron can comment on this.
As of verifier - it's not ready yet. There is nothing impossible, but there are about 20 actions (with different subactions), which needs to be verified and it will take some time to make verifier ready enough. So, sorry, but don't expect a quick results here.
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XyliGUN has sent me an email detailing what cleaner does and I'm surprised by the amount of stuff stored in the .m files that is not shown to the user. I'm also confused as to why Stars! would put that info in there anyway.
I'm working with XyliGUN and do intend to use the cleaner utility on games on Stars! AutoHost. At the moment, I think I'll make it an option for the game host to decide for his/her game's files to be cleaned or not. Or do you think it should be mandatory for all games?
Personally, I wish that we knew the exact format of all the Stars! files. As for them being encrypted, I wish the game host could decide if they wanted them to be encrypted or not.
If a third-party host created the game based on a .def file, and the actual game host didn't have access to the .hst or player's .m / .x files, and if the game's .m files were run through Cleaner before players downloaded them,then it seems to me that that would be the best way to ensure that cheating would be as minimized as possible. The Verifier util would, I hope, just about stop cheating cold.
I understand completely that some players don't like Stars! AutoHost and prefer to run their own games outside of SAH. I don't like the idea that utilities of this sort, if only deployed on SAH would force players to use SAH, perhaps against their will. Everyone should have a choice, and I would not like to take away someone's choice.
If these tools and/or their source code was released to the public, then only on a setup like SAH could players rest assured that cheating was not possible, or at least as minimized as we can make it. It all comes down to trust. Even now, without these tools out in public, players in non-SAH hosted games have to trust their game hosts, especially if the game host is playing in the game.
It sure seems like a fine line to me. But since some have figured out Stars! file encryption, I guess these type of utilities should be released to the world (after Verifier is working)and let players and hosts decide where they want to have their games hosted.
Ron Miller
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Re: Anti-cheating tools |
Sun, 06 March 2011 00:50 |
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Ron wrote on Sun, 06 March 2011 18:16 | I understand completely that some players don't like Stars! AutoHost and prefer to run their own games outside of SAH. I don't like the idea that utilities of this sort, if only deployed on SAH would force players to use SAH, perhaps against their will. Everyone should have a choice, and I would not like to take away someone's choice.
If these tools and/or their source code was released to the public, then only on a setup like SAH could players rest assured that cheating was not possible, or at least as minimized as we can make it. It all comes down to trust. Even now, without these tools out in public, players in non-SAH hosted games have to trust their game hosts, especially if the game host is playing in the game.
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This is exactly why I requested a wrapper - then non-AH games could have the same security without the hassles of a third(fourth?)-party host.
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Re: Anti-cheating tools |
Sun, 06 March 2011 05:13 |
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m.a@stars | | Commander | Messages: 2765
Registered: October 2004 Location: Third star to the left | |
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XyliGUN wrote on Sat, 05 March 2011 14:01 | As of verifier - it's not ready yet. There is nothing impossible, but there are about 20 actions (with different subactions), which needs to be verified and it will take some time to make verifier ready enough. So, sorry, but don't expect a quick results here.
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If you need help with that, of any kind, I'll be glad to lend what experience I have in building/debugging similar tools.
From PaulCr's attempts, I gather most of these actions aren't that hard to detect.
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