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Initial scout question for default components Wed, 09 February 2011 14:55 Go to next message
nmid

 
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I was just messing around a test bed trying to make an upgraded version of "Determine PRT from scouts", when I noticed something that made me pause.

The DNA scanner requires 3 Prop, Bio6.
CA races starts with Bio6.
If he takes Prop exp AND IFE, he starts of with Prop4 and a FM.

So when I just ran the test bed right now, why didn't the default "Smaugarian Peeping Tom" upgrade to a DNA scanner automatically?
It should have weighed 19kt (FM,pod,DNA) instead of 22kt (FM,pod,Rhino).

Any ideas?

This is going to waste my entire testbed and ruin my excel file, Mad



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Re: Initial scout question for default components Wed, 09 February 2011 17:04 Go to previous messageGo to next message
Anonymous Coward
Just tested that, and noticed the same. Strange Confused2

The only viable explanation I can think of is that the "default" projects only look up the Electronics tech level progression for scanners, and select the one which is at the highest Elect level available. SS, for instance, routinely start with Possum scanners for that very reason, so if you spot any "starting" scout with Possum, dead sure it's SS.

I'd say a minor nuisance anyway. After all, who stops you from redesigning the scout with the DNA scanner?

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Re: Initial scout question for default components Wed, 09 February 2011 22:08 Go to previous messageGo to next message
nmid

 
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loucipher wrote on Wed, 09 February 2011 17:04

Just tested that, and noticed the same. Strange Confused2

The only viable explanation I can think of is that the "default" projects only look up the Electronics tech level progression for scanners, and select the one which is at the highest Elect level available. SS, for instance, routinely start with Possum scanners for that very reason, so if you spot any "starting" scout with Possum, dead sure it's SS.

I'd say a minor nuisance anyway. After all, who stops you from redesigning the scout with the DNA scanner?


That makes a warped sort of sense. Atleast I can make sense of the starting 5 year scouts now.

However if we are discussing it seriously, then the code should use the default scanner as per the best long distance scanner (125LY vs 50LY in this case).
Atleast putting the possum scanner makes sense, even though it's more expensive.


[Updated on: Wed, 09 February 2011 22:11]




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Re: Initial scout question for default components Wed, 09 February 2011 22:14 Go to previous messageGo to next message
Eagle of Fire

 
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Just a long shot here, but I think it is for balance purpose.

Imagine someone who play CA with NAS and who start with electronics 0... You would start up with two ships fitted with 250ly range scanners (125*2=250), which mean that your starting ships would have 5 times the range of your initial planetary scanners.

Since there is not really a reason to use the OA bombs on yourself, you could simply keep the OA ship on your homeworld and send your first scout away and have far greater scanner range than anybody else.

I think that CA is already a strong enough PRT. Wink


[Updated on: Wed, 09 February 2011 22:15]




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Re: Initial scout question for default components Wed, 09 February 2011 22:20 Go to previous messageGo to next message
nmid

 
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Why don't you save me a lot of time and just tell me what race you are, with your two scouts of 19kt and 22kt. Very Happy




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Re: Initial scout question for default components Wed, 09 February 2011 22:35 Go to previous messageGo to next message
Eagle of Fire

 
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And deprive you of the fun of trying to guess the starting race of a moderately advanced player who might or not simply be playing with your mind?

Of course not. Laughing



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Re: Initial scout question for default components Thu, 10 February 2011 10:43 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Eagle of Fire wrote on Thu, 10 February 2011 04:14

Just a long shot here, but I think it is for balance purpose.

Quite likely, I'd say. Deal

Plus, the whole thing is probably coded in a simple way that doesn't allow for fancy items outside the most straightforward path. Sherlock



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Re: Initial scout question for default components Thu, 10 February 2011 10:52 Go to previous messageGo to next message
BlueTurbit

 
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Eagle of Fire wrote on Wed, 09 February 2011 21:14

Imagine someone who play CA with NAS and who start with electronics 0... You would start up with two ships fitted with 250ly range scanners (125*2=250), which mean that your starting ships would have 5 times the range of your initial planetary scanners.


250/100 = 2.5 Rolling Eyes



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Re: Initial scout question for default components Thu, 10 February 2011 11:02 Go to previous messageGo to next message
nmid

 
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He's probably talking about the basic planetary scanners (Viewer 50, Elec0, no NAS) he assumes other HWs have...which is why all his ships move in drunken lines to attract attention.


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Re: Initial scout question for default components Thu, 10 February 2011 12:50 Go to previous messageGo to next message
Eagle of Fire

 
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Quote:

250/100 = 2.5 Rolling Eyes
Quote:

Imagine someone who play CA with NAS and who start with electronics 0...



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Re: Initial scout question for default components Thu, 10 February 2011 13:02 Go to previous messageGo to next message
nmid

 
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Eagle of Fire wrote on Thu, 10 February 2011 12:50

Quote:

250/100 = 2.5 Rolling Eyes
Quote:

Imagine someone who play CA with NAS and who start with electronics 0...


Now I'm confused, Eagle. Are you saying turbit is wrong, by quoting yourself..

Viewer 50 requires :
Elec0 (Elec exp, no start at 3) OR (Elec normal/cheap)
No NAS
This will be normal 50 LY scanning.

CA with NAS and who start with electronics 0
would have Viewer 50, but it would be 100LY because of the 2x range to scanners = 100 LYs.



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Re: Initial scout question for default components Thu, 10 February 2011 18:44 Go to previous messageGo to next message
Eagle of Fire

 
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Both, actually. Laughing

Seems like he was right but he was so talkative that I didn't catch what he was trying to say... I thought he had simply made a calculation error or whatever.

It is still almost 3 times stronger than your starting planetary scanners anyways.



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Re: Initial scout question for default components Thu, 10 February 2011 20:54 Go to previous messageGo to next message
BlueTurbit

 
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Eagle of Fire wrote on Thu, 10 February 2011 17:44


It is still almost 3 times stronger than your starting planetary scanners anyways.


Not mine, I'm playing SS with NAS. 300 ly scanners. And one more electronics and I have 440 ly planet and 320 ly/45 ly pen scout scanners. So take your DNA and shovel it. Razz



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Re: Initial scout question for default components Thu, 10 February 2011 20:57 Go to previous message
Eagle of Fire

 
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Yeah, but SS is one of the most costly race and widely considered as impossible to compete economy wise with the other races.

So that's good balance wise.



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