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Re: Scanner range in the client |
Sat, 31 July 2010 02:57 |
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My tests appear to say it is a scale issue, at my default zoom of 125% (for the default one player game) which gives the 75px diameter for the 30ly scanner - my maths says this is correct too.
At 100% zoom the diameter is 60px.
The middle click zoom at both levels has the distance match the scanner radius.
30ly is the scanner range = radius not diameter.
[Updated on: Sat, 31 July 2010 03:04] Report message to a moderator
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Re: Scanner range in the client |
Sat, 31 July 2010 10:02 |
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sirgwain | | Senior Chief Petty Officer | Messages: 86
Registered: March 2004 Location: Tucson | |
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It must have been my scale originally. I just retested and the JoaT penetrating scanner was 60 pixels in diameter. I've updated my scanners to use the range as the radius instead of the diameter. Thanks!
-Craig
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