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No battle? /bug? Tue, 02 March 2010 21:48 Go to next message
slimdrag00n is currently offline slimdrag00n

 
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So two teamates and me are on the same planet. Two enemy BB's are at orbit and even swept mines but there is no battle.

How is it possible there was no battle?




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Re: No battle? /bug? Wed, 03 March 2010 03:24 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
I'd suggest checking battle orders.

BR, Iztok

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Re: No battle? /bug? Wed, 03 March 2010 04:22 Go to previous messageGo to next message
Micha

 

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iztok wrote on Wed, 03 March 2010 09:24

I'd suggest checking battle orders.

Yup. If you have ships there they might have orders to not engage the ship type they have in orbit, or to not attack them at all.
If they have their ships set to attack enemies (sweep your field) but chicken orders (twice "none/disengage") there wouldn't be a battle ... afterall the result would be everybody disengaging with not shots fired at all ...

mch


[Updated on: Wed, 03 March 2010 04:23]

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Re: No battle? /bug? Wed, 03 March 2010 10:08 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Micha wrote on Wed, 03 March 2010 10:22

If you have ships there they might have orders to not engage the ship type they have in orbit, or to not attack them at all.

We didn't have fancy Battle Orders. And there was no battle because what happened was some obscure magicks related to Transferring stuff between Enemies that didn't even have a free slot to take it. Whip

So we seem to have stumbled onto:

WTH a Game Rules violation. Hit over head
WTH an undocumented "feature" where Stars! transforms gifted stuff to force it to match previously gifted stuff. UFO abduction


[Updated on: Wed, 03 March 2010 10:08]




So many Stars, so few Missiles!

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Re: No battle? /bug? Wed, 03 March 2010 19:58 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
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m.a@stars wrote on Wed, 03 March 2010 09:08

Micha wrote on Wed, 03 March 2010 10:22

If you have ships there they might have orders to not engage the ship type they have in orbit, or to not attack them at all.

We didn't have fancy Battle Orders. And there was no battle because what happened was some obscure magicks related to Transferring stuff between Enemies that didn't even have a free slot to take it. Whip



Enemies can't give ships to each other. "Your gift gets snubbed" or something like that... Are you saying that is what happened? That would be a bug.

Can you explain "transforms"? Do you mean just the name of the ship?

-Matt



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Re: No battle? /bug? Wed, 03 March 2010 20:52 Go to previous messageGo to next message
bigcanuknaz is currently offline bigcanuknaz

 
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The game is openwarX

it is a 3 vs 3 vs 3 vs 3 fixed enemy/friend game.

All 3 of our team were present. All of us had at least some armed ships with default battle orders (armed/any/max damage ratio.) There was an armed sb in orbit.

The BBs are from one of the races of our northern enemies. They swept the mines, but did not engage.

How is this possible?

naz

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Re: No battle? /bug? Wed, 03 March 2010 20:58 Go to previous messageGo to next message
bigcanuknaz is currently offline bigcanuknaz

 
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mlaub wrote on Wed, 03 March 2010 19:58



Enemies can't give ships to each other. "Your gift gets snubbed" or something like that... Are you saying



MA means one of the 3 of our northern emenies gifting a ship to one of their teammates. Hard to see how this would alone avoid the battle, because ship transfer happens after battle. Thus MA's hypothesis about taking advantage of some "feature/bug" with full ship slots, and weird things happening.

naz

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Re: No battle? /bug? Wed, 03 March 2010 21:39 Go to previous messageGo to next message
bigcanuknaz is currently offline bigcanuknaz

 
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Hi all:

Looks like we found out what happened.

1. I gifted ships by mistake to my enemy (one below my intended recipient in the list. Takes manual checking, because recipient does not show up in the fleets screen)

2. OOE is a) movevent, b) battle c) gifting d) sweeping.

so we can have no battle, but sweeping can still occur.


We still have yet to determine:

1. I had my enemy set to enemy. He must have had me *not* set to enemy (inadvertently), to be able to receive my gift, or there must be a bug at work.

naz


[Updated on: Wed, 03 March 2010 21:39]

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Re: No battle? /bug? Thu, 04 March 2010 00:59 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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bigcanuknaz wrote on Thu, 04 March 2010 03:39

He must have had me *not* set to enemy (inadvertently), to be able to receive my gift

That's what happened. They had just kept eveyone as Neutral the whole game. That's the Game Rules violation, as Open War X demands that everyone but the Teammates be set to Enemy.



So many Stars, so few Missiles!

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Re: No battle? /bug? Thu, 04 March 2010 01:02 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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bigcanuknaz wrote on Thu, 04 March 2010 02:58

MA means one of the 3 of our northern emenies gifting a ship to one of their teammates.

That's quite likely what allowed the "transform feature" to happen, making us see a design of theirs instead of one of ours, thus creating the initial confusion. More below.



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In space no one can hear you scheme! Deal

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Re: No battle? /bug? Thu, 04 March 2010 01:12 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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mlaub wrote on Thu, 04 March 2010 01:58

Enemies can't give ships to each other. "Your gift gets snubbed" or something like that... Are you saying that is what happened? That would be a bug.

That's actually the Game Rules violation. Our Enemies had forgotten to set us as Enemies, and were thus able to receive our (mistakenly) gifted ships. Rolling Eyes

Quote:

Can you explain "transforms"? Do you mean just the name of the ship?

More than that. Normally, when several races give ships to one, the initial gift sets up the name and the icon, and further gifts get theirs "casted" to the original, as long as the ship design is the same. Deal

But when further gifts have slightly altered designs, something interesting can happen:

Shocked Stars can "transform" the design to make it match that of the original gift. Shields and Engines are "downgraded". Perhaps Armor and Weapons can be, too. So the new gift appears as just another item of the old design. Cool

We're not sure if having full slots is key. Or if it can happen with non-gift designs. Sherlock

But it sure looks like an undocumented "feature" rather than just a convoluted bug. UFO

Comments, testbeds welcome!



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: No battle? /bug? Thu, 04 March 2010 03:31 Go to previous messageGo to next message
Micha

 

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m.a@stars[/email] wrote on Thu, 04 March 2010 07:12]More than that. Normally, when several races give ships to one, the initial gift sets up the name and the icon, and further gifts get theirs "casted" to the original, as long as the ship design is the same. Deal

But when further gifts have slightly altered designs, something interesting can happen:

Shocked Stars can "transform" the design to make it match that of the original gift. Shields and Engines are "downgraded". Perhaps Armor and Weapons can be, too. So the new gift appears as just another item of the old design. Cool


Identical designs (different name, icon) fit indeed in the same slot (though only if *not* transfered in the same turn), true so far. But never in all those years I played Stars! I've seen or heard about a "downgrade" ... you simply get "no capacity to accept the design" message ... testbeds indeed very welcome if so.

Some questions however, looking for a more obvious solution that doesn't require some sort of magical bug. Wink
Does the transferred design still has the same icon? Weight? Do you have a WM on your team that actually saw the design was "transformed"? Why would you assume your enemy doesn't have any free slots? ... ?

mch


[Updated on: Thu, 04 March 2010 03:33]

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Re: No battle? /bug? Thu, 04 March 2010 03:43 Go to previous messageGo to next message
Micha

 

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m.a@stars wrote on Thu, 04 March 2010 06:59

That's the Game Rules violation, as Open War X demands that everyone but the Teammates be set to Enemy.

Blah, big word "violation". Wink Up to the host of course, but this could be just a technicality, you can set someone to enemy and still treat him as a friend.
They can claim you violated the rules by transferring a ship to an enemy! Smile

mch

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Re: No battle? /bug? Thu, 04 March 2010 03:49 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Micha wrote on Thu, 04 March 2010 09:43

this could be just a technicality, you can set someone to enemy and still treat him as a friend.

Indeed. But it was a clear rule from the Game Ad. They just ignored it. Deal

Quote:

They can claim you violated the rules by transferring a ship to an enemy! Smile

They have! Pirate



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: No battle? /bug? Thu, 04 March 2010 03:52 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Micha wrote on Thu, 04 March 2010 09:31

But never in all those years I played Stars! I've seen or heard about a "downgrade" ... you simply get "no capacity to accept the design" message ... testbeds indeed very welcome if so.

Never did I. Confused Still it would be cool. Teleport

Quote:

Does the transferred design still has the same icon? Weight? Do you have a WM on your team that actually saw the design was "transformed"?

No to all. But there might indeed exist a simpler explanation.

Quote:

Why would you assume your enemy doesn't have any free slots? ... ?

Among other things, because they're refusing to give the exact details of what happened. Including that kind of really useful info. Wall Bash



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: No battle? /bug? Thu, 04 March 2010 17:47 Go to previous messageGo to next message
Micha

 

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m.a@stars wrote on Thu, 04 March 2010 09:52


Quote:

Does the transferred design still has the same icon? Weight? Do you have a WM on your team that actually saw the design was "transformed"?

No to all. But there might indeed exist a simpler explanation.

Are you sure? After transfer the icon of the enemy ship is different from the icon of the builder ship? Weight is different as well? (Check, check, double-check! Smile )

mch

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Re: No battle? /bug? Thu, 04 March 2010 18:30 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Micha wrote on Thu, 04 March 2010 23:47

Are you sure? After transfer the icon of the enemy ship is different from the icon of the builder ship? Weight is different as well? (Check, check, double-check! Smile )

As always, knowing what to ask for is the key to getting the right answer. Sherlock

Icon, weight, name and design matched that of an obsolete enemy design. There's another well-known bug that does that, the "new design camouflages under old ID" joker. Shocked

Which is not listed in the "must know" section, by the way.

I've just disabled my h file, and sure enough, the correct weight for the new design appears in my scanners, giving away the bug. Hit Computer

Only this time around it picked two remarkably similar designs for its antics. UFO abduction

It was too good to be true... Confused


[Updated on: Thu, 04 March 2010 18:31]




So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: No battle? /bug? Fri, 05 March 2010 03:14 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
Stars! does some "magic" when transfering ships. AFAIK it just checks for the type and the count of components, and if they match the already existing transferred design, it "decides" it's the same design and adds the newly-transferred ship to it.

Usefull if you want to hide the fact you're giving a help to some other player. Not my discovery though - Ken Mitchell revealed it to me quite some years ago.

BR, Iztok


[Updated on: Fri, 05 March 2010 03:14]

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Re: No battle? /bug? Fri, 05 March 2010 17:59 Go to previous messageGo to next message
bigcanuknaz is currently offline bigcanuknaz

 
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Hmmm....

Is this potential for a cheat then...

You could design the latest and greatest nubian, build 1, and gift it.

then, delete the design, and build the same nubian, but with all outdated components. Much cheaper.

Then build these en-masse, and gift them to the same ally. Would they all morph to the latest and greatest design.

I see this would be a serious cheat, and should be reported and banned.

Also possible is the reverse, which is ok, and more natural. You gift a ship... Then you upgrade and gift some more, and they revert to the old design.

naz

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Re: No battle? /bug? Fri, 05 March 2010 18:36 Go to previous messageGo to next message
Micha

 

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bigcanuknaz wrote on Fri, 05 March 2010 23:59

Hmmm....

Is this potential for a cheat then...


Not a cheat, just misinformation. Smile Paranoia is your friend!

Quote:

You could design the latest and greatest nubian, build 1, and gift it.

then, delete the design, and build the same nubian, but with all outdated components. Much cheaper.

Then build these en-masse, and gift them to the same ally. Would they all morph to the latest and greatest design.


You don't have to gift it. Just build some ships, show the design to the enemy (important step!), scrap all, edit the design and start building the new one, and make sure the enemy never ever sees it again in a battle (even more important!). Smile Of course doesn't work against a WM. Wink (And IIRC it does not always work, had something to do with deleting the design instead of editing, not sure.)

I've seen in actually used in a game. Smile Gating around a massive BB fleet ... BB only had a few components to simulate the weight. Smile

Quote:

I see this would be a serious cheat, and should be reported and banned.


Not a cheat to me, and well if you scrap all ships of one design or they die in battle and you create a new ship in the same slot, would you throw the design into a battle to reveal it to your enemy and show you're not cheating?
Of course if it no longer works after deleting the design you could enforce that. But still not a cheat to me.

Quote:

Also possible is the reverse, which is ok, and more natural. You gift a ship... Then you upgrade and gift some more, and they revert to the old design.


Don't understand that last part. After you upgrade and gift the new one that will take up a new slot for your friend and hence a new unknown design to the enemy until scanned in battle.

mch

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Re: No battle? /bug? Fri, 05 March 2010 18:53 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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bigcanuknaz wrote on Fri, 05 March 2010 23:59

You could design the latest and greatest nubian, build 1, and gift it.

then, delete the design, and build the same nubian, but with all outdated components. Much cheaper.

Then build these en-masse, and gift them to the same ally. Would they all morph to the latest and greatest design.

The "new design gets old ID" bug only affects 3rd party scanners, having them report false information for as long as the new-old design isn't met in battle. Deal

The "transform" capability is so far largely theoretical, and restricted to cases where designs are, in fact, identical or very nearly so. Some specific testbeds will be needed, I guess. Sherlock



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: No battle? /bug? Sat, 06 March 2010 14:39 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
Quote:

Is this potential for a cheat then...

You could design the latest and greatest nubian, build 1, and gift it.

then, delete the design, and build the same nubian, but with all outdated components. Much cheaper.

Sorry for not being clear enough: both designs must have the same number and exact type of components. The differrence can be only in position of them (like original BB could have 4 tech-9 sappers in the "forward" 4-slot, but the "gifted" BB could have tech-9 sappers in both 2-slot "wing" slots) and the used image.

Using tech-21 sappers for "original" design, and tech-9 sappers for secondary gifts would result in two gifted designs. No cheat here. Thumbs Up

BR, Iztok

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Re: No battle? /bug? Sat, 06 March 2010 21:32 Go to previous message
bigcanuknaz is currently offline bigcanuknaz

 
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Ahhh.

I understand now.

I understood positions the same but components different. It is really components the same, but positions different.

that is good. no real possible cheat.

Thanks, iztok.

naz

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