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Home » Stars! 2.6/7 » The Bar » Settler's Delight - ramscoop or not?
Settler's Delight - ramscoop or not? Wed, 17 February 2010 01:26 Go to next message
Misza is currently offline Misza

 
Petty Officer 2nd Class

Messages: 59
Registered: February 2003
Location: Poland / Wroclaw
So, what's the deal with the Settler's Delight? Is it a ramscoop, "regular" engine (whatever that means) or some completely unique technology?

It kind of behaves like a RS (high free warp) but looks like conventional engines (no scoop, looks more like QJ5).

I don't think there are any in-game hints as to the nature of it (like, NRSE does not take it away), so I'm actually expecting some pseudo-scientific theories. Smile



"Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt."
- Sun Tzu "The Art of War"

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 01:51 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
Hi!
Ever heard of the duck test?

'If it floats and says "quack", it's a duck.'

Let's check the Settlers' Delight:
- it goes for free at more than W-1 and
- "collects" fuel.

I leave conclusion to the audience. Wink

BR, Iztok


[Updated on: Wed, 17 February 2010 01:52]

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 02:59 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
iztok wrote on Wed, 17 February 2010 07:51

Hi!
Ever heard of the duck test?

'If it floats and says "quack", it's a duck.'

Let's check the Settlers' Delight:
- it goes for free at more than W-1 and
- "collects" fuel.



- mine hits?

Edit: well, since the engine on fits on a mini col hull mine hit damage probably doesn't matter Smile but it could have an influence on the mine damage dodge ... ?

mch


[Updated on: Wed, 17 February 2010 05:18]

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 11:40 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Misza wrote on Wed, 17 February 2010 07:26

It kind of behaves like a RS (high free warp) but looks like conventional engines (no scoop, looks more like QJ5).

The completely unique technology of the Settler's Delight is tightly coupled with the mini-colonizer hull, which, on top of providing essential structural support for such a flimsy engine, acts as its "scoop", instead of using a more conventional scoop structure. Cool

The much increased scoop area makes up for the inherent inefficiencies, allowing this inexpensive engine to compete with larger ones, but only when coupled with its target hull. Deal

Alas, only HE races find a use, or indeed dare fly such a composite contraption. Silly hair


[Updated on: Wed, 17 February 2010 11:42]




So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 14:48 Go to previous messageGo to next message
craebild is currently offline craebild

 
Lieutenant

Messages: 568
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Location: Copenhagen, Denmark
m.a@stars wrote on Wed, 17 February 2010 17:40

The much increased scoop area makes up for the inherent inefficiencies, allowing this inexpensive engine to compete with larger ones, but only when coupled with its target hull. Deal

In that case it should take even higher damage than a normal ramscoop, though that makes no difference with the Mini-Colonizer hull, as has already been pointed out.

Does anyone know whether the presence of one ramscoop in the fleet makes the entire fleet take mine damage as for ramscoops, or whether the additional damage from using a ramscoop is calculated per ship ?



Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 14:54 Go to previous messageGo to next message
Misza is currently offline Misza

 
Petty Officer 2nd Class

Messages: 59
Registered: February 2003
Location: Poland / Wroclaw
iztok wrote on Wed, 17 February 2010 07:51


Ever heard of the duck test?

'If it floats and says "quack", it's a duck.'



By my definition of the duck test, it must also look like one. Very Happy
Hence the question.



"Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt."
- Sun Tzu "The Art of War"

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 18:52 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Misza wrote on Wed, 17 February 2010 20:54

iztok wrote on Wed, 17 February 2010 07:51


Ever heard of the duck test?

'If it floats and says "quack", it's a duck.'



By my definition of the duck test, it must also look like one. Very Happy
Hence the question.


I feel a Monty Python reference is in it's right place here!

Laughing Laughing Laughing Along with some mildly excessive smily use and at the start of the scene this one: Wall Bash

ROFLMAO

mch

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Re: Settler's Delight - ramscoop or not? Wed, 17 February 2010 19:46 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

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craebild wrote on Wed, 17 February 2010 20:48

In that case it should take even higher damage than a normal ramscoop

"inefficiencies" mean, among other things, a weaker drag across the entire working surface, so no increased risk on that account. Cheers



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Settler's Delight - ramscoop or not? Mon, 26 April 2010 06:03 Go to previous messageGo to next message
finnw is currently offline finnw

 
Crewman 3rd Class

Messages: 9
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craebild wrote on Wed, 17 February 2010 14:48

Does anyone know whether the presence of one ramscoop in the fleet makes the entire fleet take mine damage as for ramscoops, or whether the additional damage from using a ramscoop is calculated per ship ?


I tested this a couple of years ago. If I remember correctly the results were:

  • Just one ramscoop in the fleet means all the ships in the fleet take damage at the higher rate
  • The Settlers Delight engine does count as a ramscoop
  • The Enigma Pulsar also counts as a ramscoop

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Re: Settler's Delight - ramscoop or not? Mon, 26 April 2010 07:27 Go to previous messageGo to next message
ccmaster is currently offline ccmaster

 
Lt. Commander
Dueling Club Administrator

Messages: 985
Registered: November 2002
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Hi ,

The Settlers Delight don't count as a ramscoop. If it would cout as a ramscoop you would not have it if you check No Ramscoop engines.



ccmaster

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Re: Settler's Delight - ramscoop or not? Mon, 26 April 2010 15:54 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

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ccmaster wrote on Mon, 26 April 2010 04:27

Hi ,

The Settlers Delight don't count as a ramscoop. If it would cout as a ramscoop you would not have it if you check No Ramscoop engines.


Not necessarily true, see the FM.

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Re: Settler's Delight - ramscoop or not? Mon, 26 April 2010 17:07 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
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Location: Dayton, OH
The No Ram Scoop Engines LRT claims by name to not allow ram scoops, but doesn't say that in its description. Instead it says it blocks any engine that travels for free at warp five or greater. But neither one is true, be cause the fuel mizer is a ram scoop and is allowed, and the enigma pulsar travels at warp five for free and is also allowed.

The mechanic limiting engines is based on the position in the engine list; so the settler's delight, fuel mizer and enigma pulsar are all allowed despite the NRSE trait while anything listed after the Trans-Star 10 is disallowed.



One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Settler's Delight - ramscoop or not? Mon, 26 April 2010 18:12 Go to previous messageGo to next message
Misza is currently offline Misza

 
Petty Officer 2nd Class

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Marduk wrote on Mon, 26 April 2010 23:07

Instead it says it blocks any engine that travels for free at warp five or greater. But neither one is true, be cause the fuel mizer is a ram scoop and is allowed, [...]


To be exact, the top free speed of the FM is 4. This explains why NRSE doesn't take it away. Why doesn't it ban the Settler's Delight or the Enigma Pulsar remains a mystery.



"Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt."
- Sun Tzu "The Art of War"

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Re: Settler's Delight - ramscoop or not? Tue, 27 April 2010 05:18 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

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[quote title=Misza wrote on Tue, 27 April 2010 00:12]
Marduk wrote on Mon, 26 April 2010 23:07

To be exact, the top free speed of the FM is 4. This explains why NRSE doesn't take it away. Why doesn't it ban the Settler's Delight or the Enigma Pulsar remains a mystery.

It's because the Settler's Delight is a race-specific item. The HE PRT gives it and no LRT can take it away. Same goes for the race-specific penscans for JoaT, SS and AR when they take NAS. Deal

The Enigma Pulsar is an MT item. MTs follow no LRT rules, same as with the Alien Miner being given to OBRM races. UFO

So, to recap, Does anyone know whether the presence of one Settler's Delight in the fleet makes the entire fleet take mine damage as for ramscoops? Shocked



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Settler's Delight - ramscoop or not? Tue, 27 April 2010 05:21 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

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Marduk wrote on Mon, 26 April 2010 23:07

The No Ram Scoop Engines LRT claims by name to not allow ram scoops, but doesn't say that in its description. Instead it says it blocks any engine that travels for free at warp five or greater. But neither one is true, be cause the fuel mizer is a ram scoop and is allowed

IFE trumps NRSE. Rolling Eyes



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Settler's Delight - ramscoop or not? Tue, 27 April 2010 11:03 Go to previous messageGo to next message
finnw is currently offline finnw

 
Crewman 3rd Class

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Marduk wrote on Mon, 26 April 2010 17:07

... the fuel mizer is a ram scoop and is allowed ...


This is explained in the race wizard:
Quote:

No Ram Scoop Engines:
  • No engines which travel at Warp 5 or greater burning no fuel will be available. However, the Interspace-10 engine will be available. This drive travels at Warp 10 without taking damage.



This would not apply to the Fuel Mizer, because it only travels up to warp 4 for free.

However this does not explain why the Settler's Delight and Enigma Pulsar are allowed.

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Re: Settler's Delight - ramscoop or not? Tue, 27 April 2010 13:51 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
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Location: Dayton, OH
m.a@stars wrote on Tue, 27 April 2010 05:21

Marduk wrote on Mon, 26 April 2010 23:07

The No Ram Scoop Engines LRT claims by name to not allow ram scoops, but doesn't say that in its description. Instead it says it blocks any engine that travels for free at warp five or greater. But neither one is true, be cause the fuel mizer is a ram scoop and is allowed

IFE trumps NRSE. Rolling Eyes

No, NRSE trumps IFE. Otherwise NRSE races would be able to get the galaxy scoop if they took IFE.

finnw wrote on Tue, 27 April 2010 11:03

Marduk wrote on Mon, 26 April 2010 17:07

... the fuel mizer is a ram scoop and is allowed ...


This is explained in the race wizard:
Quote:

No Ram Scoop Engines:
  • No engines which travel at Warp 5 or greater burning no fuel will be available. However, the Interspace-10 engine will be available. This drive travels at Warp 10 without taking damage.



This would not apply to the Fuel Mizer, because it only travels up to warp 4 for free.

However this does not explain why the Settler's Delight and Enigma Pulsar are allowed.



Read again, the title of the LRT is No Ram Scoop Engines. The fuel mizer is a ram scoop and by the title should not be allowed. The description of the LRT, however, says nothing about ram scoop engines. But neither the title nor the description is accurate. Both scoops and engines that travel at warp five or higher without using fuel are allowed.

What NRSE actually does is block the use of engines that come after the Trans-Star 10 in the tech browser, anything with an ID# of eleven or greater. Nothing at all to do with whether an engine is a scoop or not, or how fast it can travel without using fuel.



One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Settler's Delight - ramscoop or not? Tue, 27 April 2010 21:43 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

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Marduk wrote on Tue, 27 April 2010 19:51

No, NRSE trumps IFE. Otherwise NRSE races would be able to get the galaxy scoop if they took IFE.

Ahhh. You're right. I had forgotten the subtlety of "NRSE" applied to Warp5+. Deal

Quote:

What NRSE actually does is block the use of engines that come after the Trans-Star 10 in the tech browser, anything with an ID# of eleven or greater. Nothing at all to do with whether an engine is a scoop or not, or how fast it can travel without using fuel.

Perhaps the LRT should be renamed "No Advanced Engines", but I guess NRSE sounded better at the time. Sherlock



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Settler's Delight - ramscoop or not? Tue, 27 April 2010 22:50 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

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m.a@stars wrote on Tue, 27 April 2010 21:43

Quote:

What NRSE actually does is block the use of engines that come after the Trans-Star 10 in the tech browser, anything with an ID# of eleven or greater. Nothing at all to do with whether an engine is a scoop or not, or how fast it can travel without using fuel.

Perhaps the LRT should be renamed "No Advanced Engines", but I guess NRSE sounded better at the time. Sherlock

From my own game design experience, I would guess that originally it did in fact prohibit ram scoops. Then as the game was updated, things got altered in isolation with little or no thought given to potential consequences to other parts of the game. At least it still gets the point across even if the little details aren't quite right... that's better than plenty of things I've seen in other games.



One out of five dentists recommends occasional random executions to keep the peasants cowed and servile.

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Re: Settler's Delight - ramscoop or not? Wed, 23 June 2010 22:57 Go to previous message
magic9mushroom is currently offline magic9mushroom

 
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The fun bit comes when you play HE with NRSE and use hundreds of minicolonisers to ramscoop for your ships. Razz

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