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Home » Stars! 2.6/7 » The Academy » Mine Damage Dodge - bug or feature? (split from: Late game minesweeper)
Re: Late game minesweeper Wed, 06 May 2009 22:40 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
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vonKreedon wrote on Wed, 06 May 2009 09:24

I'm going to argue that this is not a cheat, but rather a tactic that exploits game mechanics, like multi-packeting or multi-player bombing or chaff or merge on overgating or chaff sweeping.


Correct, and as such it is up to the host to define if it is legal in the game, and you as the player to decide if you want to play by those rules. I, for example, would ban it for sure. IMO, it is not on the same level as the other features you list.

Multi-packeting is hardly destabilizing or very powerful if you are careful, except perhaps in certain situations. Multi-player bombing is rarely ever used, except in team games (or at least not in my games). Collision sweeping is limited quite severely via cost and # of fleets used.

OTOH, this feature has a drastic impact on an SD's advantages in particular, and I will be adding it to my "banned" list. Wink

my2cents
-Matt




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Re: Late game minesweeper Wed, 06 May 2009 23:09 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
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Bystander wrote on Wed, 06 May 2009 21:30


When we talk about chaff sweeping, it like saying: "O.K. Kirk, Picardi, Janeway, Archer and 98% of you other captains, climb into these kamikaze rust buckets and race full speed into the nearest mine! We've crunched the numbers with our utilities and micro-managed all the fleet numbers so the big ships can go in unscathed!" Laughing


Yea, but if you are gonna nit pick on that level, then you need to address this never ending supply of Torps and Missiles, with no cost to replenish them. Laughing I seem to recall that many of the startrek episodes had ammunition limitations as a theme.
Quote:


Maybe I should just consider the chaff as automated drones.


And not free, either...

Further, chaff sweeping "expense" is fair, IMHO, as its "cost" is inversely proportional to the size of the empire. Meaning, if you are a small empire in medium universe (or any universe), the cost is less trivial, but you *can* do it easily as you have less fleets. When the cost is trivial in a huge packed or as a large dominate player, it is nearly impossible because of fleet limits. Hence, my view is to not ban it.

Quote:


And some other people have complained that minefields in general make the game too slow and defensive. So maybe chaff sweeping is equivalent to the "en passant" rule added to chess after hundreds of years to loosen up the game.



Well, this is just nonsense. At best, minefields give you 2 extra years attack prep. Normally it is just a year. However, I have been known to just divvy up a fleet into SB killers, and send enough so that the odds are very good 1 gets through.

A SD *might* be able to delay the attack longer if the other player has never dealt with someone skilled at laying minefields, and has not prepared properly. However, that does not mean it can't be done.

-Matt




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Re: Late game minesweeper Thu, 07 May 2009 02:29 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
GJScarritt wrote on Wed, 06 May 2009 22:07

I always thought overlapping fields increased the chances of hitting a mine.

Only if those MFs are of a different type, e.g. overlapping normal and heavy MFs. Here a ship would be checked twice for a mine hit.

BR, Iztok


[Updated on: Thu, 07 May 2009 02:31]

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Re: Late game minesweeper Thu, 07 May 2009 09:14 Go to previous messageGo to next message
scottrick49 is currently offline scottrick49

 
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Bystander wrote on Wed, 06 May 2009 22:30

When we talk about chaff sweeping, it like saying: "O.K. Kirk, Picardi, Janeway, Archer and 98% of you other captains


Please, never ever put Janeway in the same group as Kirk and Picard again.



scottrick

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Re: Late game minesweeper Thu, 07 May 2009 10:09 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
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You put PEOPLE in your starships!?! What kind of barbarian are you? All of my starships are robotic, receiving orders via Dirac transmission from Fleet Control. I mean really, do you think that my ships would do some of the stupid things that fleets do in combat if they were crewed by actual people? No, the only time my ships have people on them is in the cargo holds. Twisted Evil

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Re: Late game minesweeper Thu, 07 May 2009 11:01 Go to previous messageGo to next message
Micha

 

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vonKreedon wrote on Thu, 07 May 2009 16:09

You put PEOPLE in your starships!?! What kind of barbarian are you? All of my starships are robotic, receiving orders via Dirac transmission from Fleet Control. I mean really, do you think that my ships would do some of the stupid things that fleets do in combat if they were crewed by actual people? No, the only time my ships have people on them is in the cargo holds. Twisted Evil


Here we go again.
Wink
Time to split up the thread!

mch


[Updated on: Thu, 07 May 2009 11:01]

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Re: Late game minesweeper Thu, 07 May 2009 11:30 Go to previous messageGo to next message
Alter Ego

 
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Jeez...

This guy is incredible. He not only reads all postings on the forum, he seems to remember them all. The link points to a thread from 2005!

No wonder he's so hard to beat.
Shocked

AE



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Re: Late game minesweeper Thu, 07 May 2009 12:51 Go to previous messageGo to next message
Eagle of Fire

 
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... or, he knows how to use the search function.

Laughing



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Re: Late game minesweeper Thu, 07 May 2009 12:53 Go to previous messageGo to next message
Alter Ego

 
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Yes, but to do that, he has to remember reading something similar in the past...

AE



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Re: Late game minesweeper Thu, 07 May 2009 12:54 Go to previous messageGo to next message
Eagle of Fire

 
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Yeah, but then that's not hard to do. I can do the same on Abandonia as long as I've read about the thread in question in the past...


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Re: Late game minesweeper Thu, 07 May 2009 12:56 Go to previous messageGo to next message
Alter Ego

 
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Well, I'm handicapped when it comes to things like that. On a normal day, I have problems remembering my own name.


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Re: Late game minesweeper Thu, 07 May 2009 14:38 Go to previous messageGo to next message
Eagle of Fire

 
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Fancy a duel? Razz


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Re: Late game minesweeper Thu, 07 May 2009 14:44 Go to previous messageGo to next message
Alter Ego

 
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You're hoping I might forget what I was going to do from one turn to the next?
Laughing

I keep written notes!

Anyway: Not at the moment. Maybe in a week or two? Send me a mail or PM then?

Regards,

Alter Ego



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Re: Late game minesweeper Thu, 07 May 2009 16:18 Go to previous messageGo to next message
Eagle of Fire

 
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You can't blame someone for trying. Laughing


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Re: Late game minesweeper Thu, 07 May 2009 17:00 Go to previous messageGo to next message
Micha

 

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Alter Ego wrote on Thu, 07 May 2009 17:30

... he seems to remember them all.

... still I forgot that today (May 7th) my wife and I are together for 15 years ... Shocked Embarassed

Well, in my defense: I remembered the date and knew it was near but didn't realize today *is* May 7th. Smile

mch

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Re: Late game minesweeper Thu, 07 May 2009 17:07 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
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Congratulations Micha on your 15 years of marriage, but really this item belongs in the "You know you have been playing too much Stars! when..." thread Laughing

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Re: Late game minesweeper Thu, 07 May 2009 19:19 Go to previous messageGo to next message
neilhoward

 
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Micha wrote on Thu, 07 May 2009 22:00



cheers



By the time you realize how steep the curve is, you will be using five types of calculus to get to the market. You will then need three different calculators to perform what you once considered basic arithmetic.

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Re: Late game minesweeper Thu, 07 May 2009 20:47 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
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Gefeliciteerd Micha Smile

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Re: Late game minesweeper Fri, 08 May 2009 03:16 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Micha wrote on Thu, 07 May 2009 23:00

... still I forgot that today (May 7th) my wife and I are together for 15 years ... Shocked Embarassed


That's the reason why I LOOOONG ago wrote a simple program that checks a file with all the important data I need to know. It runs at my log-on on EVERY computer I use, and as an every-day scheduled task on two I use the most.

So far I'm covered, but on two occassions I forgot to buy a rose for her for some small anniversary. I have to check how that program can be started and displayed when I start my car. Wink

BR, Iztok

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Re: Late game minesweeper Fri, 08 May 2009 05:43 Go to previous messageGo to next message
Micha

 

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vonKreedon wrote on Thu, 07 May 2009 23:07

Congratulations Micha on your 15 years of marriage, ...

Thanks, but it was not marriage anniversary but when we started "going steady" or how that is called ... Marriage was May 2nd (and a few years later) which I did not forget! Dates are close that's why I knew the "together" date was near.

Quote:

... but really this item belongs in the "You know you have been playing too much Stars! when..." thread Laughing

Laughing You're absolutely right.

mch

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Topic split (Re: Mine Damage Dodge - bug or feature?) Fri, 08 May 2009 11:18 Go to previous messageGo to next message
Micha

 

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Topic split off from: Late game minesweeper

mch,
modaw


[Updated on: Fri, 08 May 2009 11:18]

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Re: Topic split (Re: Mine Damage Dodge - bug or feature?) Fri, 08 May 2009 22:45 Go to previous messageGo to next message
bigcanuknaz is currently offline bigcanuknaz

 
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Micha wrote on Fri, 08 May 2009 11:18

Topic split off from: Late game minesweeper

mch,
modaw
?!?

Only one thread split? I count 4 (at least):

1. minefield damage avoidance: cheat or not
2. level of automation of chaff/ships
3. congrats for Micha's 15 years of bliss (congrats Micha!)
4. how to integrate a daytimer to an auto ignition system...

Wink

naz

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Re: Mine Damage Dodge - bug or feature? (split from: Late game minesweeper) Mon, 25 May 2009 09:51 Go to previous messageGo to next message
Micha

 

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Bug has been added to the list Known Bugs (JRC3) - Player Exploitable Bugs / "Features" .

It's up to the hosts to list it as banned or not.

mch,
modaw

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Re: Mine Damage Dodge - bug or feature? (split from: Late game minesweeper) Mon, 01 June 2009 19:10 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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As often happens, there's an old r.g.c.s thread about the matter. Deal


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Re: Mine Damage Dodge - bug or feature? (split from: Late game minesweeper) Sun, 06 December 2009 15:40 Go to previous messageGo to previous message
bigcanuknaz is currently offline bigcanuknaz

 
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I found a situation where it would be (I think) impossible to tell whether the action was exploiting this feature, or normal tactical play:

In OpenWarX, one of my teammates is a HE, and our team is playing against a SD. I have wanted to (and have seen other similar combinations) to suggest a single "kami" (HE mini colonizer hull with settlers delight engine, nothing else), paired with an early DD. Tactically, the advantage of this pairing is to provide fuel for the DD. As a side effect, if it hits a mine, only the kami is destroyed, and as we all know, kamis cost next to nothing.

So, is this completely forbidden. How about 2 DDs and a kami? How do you draw the line? Just a blanket statement by the host that "Mine Dodge Bug Forbidden" may not sufficiently define what is allowed and what is not allowed.

I would suggest that the Known Bugs list be split into 2 sections. Bugs normally forbidden and Bugs/Features normally allowed. I will follow up with this part of the discussion in the following thread:

http://starsautohost.org/sahforum/index.php?t=msg&th=440 4&start=0&rid=554&S=e80d6deddf9448612d1d7e574df9 7d9a

for this thread, we should discuss:

Can and should the "mine dodge bug" normally be allowed or disallowed?

naz

edit: paragraphing



[Updated on: Sun, 06 December 2009 15:44]

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