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initiative Wed, 22 April 2009 18:34 Go to next message
slimdrag00n is currently offline slimdrag00n

 
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I looked in the stars official strategy guide and i couldnt find the answer i was looking for.
If your ship has lower initiative but more powerful and your foe's ship has everything the same except for one weapon and has higher initiative and slightly weaker does the slightly weaker ship win usually because it fires first?
What i dont understand though is will ALL the weapons on the higher initiative ship fire first? or with both ships fire going by each slot of weapons initiative? which in reality makes sense because some weapons take longer than others to shoot.
EDIT: also just to make sure. If both ships are the same in initiative is it completely random or does the ship who moves in range always fire first?


[Updated on: Wed, 22 April 2009 18:37]




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Re: initiative Wed, 22 April 2009 18:55 Go to previous messageGo to next message
PaulCr

 
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Each ship has a base initiative which is added to each weapon it has to give a total initiative for each weapons, if the ship has different weapons then they have different initiatives.

For eample, assume you had a cruiser(init 5) with sappers (Init 14) and collies (init 5) against a battleship(init 10) with collies, the cruisers sappers would have init 19 and the collies 10, the BBs collies would have init 15. The weapons will fire in order of there total init so the sappers will fire first, then the BB collies and the the CC collies if any survive.

When weapons have the same init then the order they shoot is random but it keeps the same order then throughout the battle, ie the order doesn't change between rounds once it has been decided which personally I think is very unfair, the choice of who fires first on identical ships is independent of the choice of who moves first.

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Re: initiative Wed, 22 April 2009 19:12 Go to previous messageGo to next message
slimdrag00n is currently offline slimdrag00n

 
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The way it was explained to me before the ship with the highest initiative will fire all of its weapons first.. That didnt seem right. So it does go by weapons in each slot. thanks for clearing my doubts away.



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Re: initiative Wed, 22 April 2009 19:23 Go to previous messageGo to next message
Eagle of Fire

 
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If a ship with the highest initiative would fire all of his weapons at the same time then there would be no point in having sappers at all unless they are coded to shoot first all the time. Which is not the case.

That is why sappers have incredibly high initiative: they always shoot before other beam weapons. If you ever get into a fight with another player and you both have sappers in your fleets, you will notice that both team sappers will fire before the first damaging beam weapons are fired.



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Re: initiative Sun, 03 May 2009 13:12 Go to previous messageGo to next message
LEit is currently offline LEit

 
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If all weapons on a ship have the same init, there is an order of which slot fires first, I don't know it off the top of my head. Very rarely, it can make a difference in getting whole ship kills as opposed to just damaging the stack.


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Re: initiative Sun, 03 May 2009 20:00 Go to previous message
Eagle of Fire

 
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When ennemy ships have the same initiative, the order in which they will fire will be decided randomly at the beginning of the battle and will stay the same for the whole battle.

In practice, it mean that, given even odds, the victory is completely random in a 50/50 chance. You either win by firing first, or you don't.



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