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loaded freighter battle board movement Tue, 17 February 2009 09:03 Go to next message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

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Registered: February 2003
Location: Finger Lakes NY, USA

Does a loaded freighter move slower on the battle board? (I think so..)

Will overloading the movement factor help?

i.e. if the movement of the ship is 2.5, can I put an extra OT on it so that it will move faster on the battle board when loaded? (I know the movement cannot get faster than 2.5..)

Raindancer

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Re: loaded freighter battle board movement Tue, 17 February 2009 09:46 Go to previous messageGo to next message
Bystander is currently offline Bystander

 
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Yes, with the right technology, you can get a fully loaded galleon to move at 2.5 speed in battle.

A note on a related matter: using the "Dump Cargo" checkbox in battle orders does NOT lighten the weight of your ships during battle. What it does do is place 100% of your dumped minerals on a planet being orbited (or in a salvage packet if in space). This happens regardless of whether your dumping ships survive the battle or not.

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Re: loaded freighter battle board movement Tue, 17 February 2009 10:32 Go to previous messageGo to next message
Raindancer is currently offline Raindancer

 
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Actually I was thinking of a Nubian with lots of multi cargo pods, some fuel, some OTs (trying to determine how many, 2 gives a 2.5 movement in the ship designer).

Raindancer

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Re: loaded freighter battle board movement Tue, 17 February 2009 12:22 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
Hi!
Bystander wrote on Tue, 17 February 2009 15:46

using the "Dump Cargo" checkbox in battle orders does NOT lighten the weight of your ships during battle.

I'm affraid here you're mistaken. Checking that box does exactly that: freighters drop minerals before battle happens, so they can retreat full speed. But they don't dump pop.

Quote:

Actually I was thinking of a Nubian with lots of multi cargo pods, some fuel, some OTs (trying to determine how many, 2 gives a 2.5 movement in the ship designer).

Randancer, the StarsCalc (get it here: http://starsautohost.org/kn2050.htm) is your friend. Smile

BR, Iztok

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Re: loaded freighter battle board movement Tue, 17 February 2009 16:57 Go to previous messageGo to next message
Bystander is currently offline Bystander

 
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Are you certain about that? Razz

Just ran a test. Heavily shielded privateer with 3/4 move empty. Loaded with 250kT of Germ. Default battle orders has dump cargo. Met up with wussy enemy Stalwart Defender. Battleboard shows 1/2 movement for privateer. Privateer disengages after 14 rounds, not 10.

After battle, 250kT of germanium is available in space.

Now maybe the "order of events" says this should work differently, but that is how it works for me now. And I am up-to-date on patches and version.

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Re: loaded freighter battle board movement Tue, 17 February 2009 19:28 Go to previous messageGo to next message
Eagle of Fire

 
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Excuse my limited understanding of the order of events in case this make no sense... But to have the speed bonus, I am guessing that you need to execute a waypoint 0 order. Waypoint 0 orders happen before moving, which happen before combat, and after combat you have waypoint 1 orders.

Now, with this in mind, if you want to move a freighter and dump the cargo afterward to get the speed bonus then it would never work because the only waypoint order you can use after moving is the waypoint 1 orders. And they happen after combat take place.

If you were to dump the cargo on waypoint 0 then move, then you should get the bonus. But your cargo will be quite far from where you started. Razz



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Re: loaded freighter battle board movement Tue, 17 February 2009 19:46 Go to previous messageGo to next message
gible

 
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Eagle of Fire wrote on Wed, 18 February 2009 13:28

Excuse my limited understanding of the order of events in case this make no sense... But to have the speed bonus, I am guessing that you need to execute a waypoint 0 order. Waypoint 0 orders happen before moving, which happen before combat, and after combat you have waypoint 1 orders.

Now, with this in mind, if you want to move a freighter and dump the cargo afterward to get the speed bonus then it would never work because the only waypoint order you can use after moving is the waypoint 1 orders. And they happen after combat take place.

If you were to dump the cargo on waypoint 0 then move, then you should get the bonus. But your cargo will be quite far from where you started. Razz

"Dump Cargo" is a battle order option, and is unrelated(or at least in addition to) both waypoint orders

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Re: loaded freighter battle board movement Wed, 18 February 2009 02:21 Go to previous messageGo to next message
iztok is currently offline iztok

 
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Hi!
Bystander wrote on Tue, 17 February 2009 22:57

Just ran a test.

Me too, and got unexpected results. As first I checked the usual source RGCS, but came empty. All talks were about amount of salvage, nothing distinctive about combat speed change. So I devised a test by myself, testing just that:

AD-8 driven LFs vs. one DD with one colloidal.
1st test - default battle order: empty LFs had battle speed 1.25, fuly loaded LF 0.5.
2nd test - default battle order + dump cargo checked: empty LFs had battle speed 1.25, fuly loaded and now empty LF had speed 1.0.

Another test with Galeons speed 2.5. The default-battle-order empty Galeons had battle speed 2.5, fuly loaded 1.5, and dump-cargo one 2.25.

Seems we both have been wrong. Dump cargo empties the freighter, but decreases max battle speed by 0.25. Corollary: no loaded freighter with dump cargo order can retreat in the 3rd round.

Funny, I had in memory my battle speed 2.5 loaded LFs had retreated in the 3rd round. Eh Confused

BR, Iztok


[Updated on: Wed, 18 February 2009 02:33]

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Re: loaded freighter battle board movement Wed, 18 February 2009 05:52 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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Quote:

Newsgroups: rec.games.computer.stars
From: James@....co.uk (James Ballantyne)
Date: Oct 28 1998, 3:00 am
Subject: Cargo Dumping and Salvage

Prompted by a post I have just read, I've done some simple testing on the Cargo Dumping during battle.

If the Dump Cargo box is ticked in the battle plan, then at the start of combat, the cargo ship will dump all it's cargo. Thus the lighter ship will then revert back to it's unladen battle speed.

In practice, the ship went back to it's unladen combat speed less a 1/4. I found this odd, but thought that there must be a penalty for taking the time to dump the cargo in battle.
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Re: loaded freighter battle board movement Wed, 18 February 2009 12:43 Go to previous message
Bystander is currently offline Bystander

 
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Your memories (and mine of other games) are correct. Some Large Freighters and Galleons CAN escape in minimum time when starting with full loads of minerals and using the dump cargo option.

Here are two designs that show battle speed of 2 1/2 on the board and under these conditions retreat mid-way through the third round (before 3rd round firing - the max any ship can retreat).

Galleon with AD-8 engines and 8 ManJets
Large Freighter with Interspace-10 engines and 2 Overthrusters

Perhaps these ships have a battlespeed of 2.75 with full cargo, technically pay the penalty, but get knocked down to max capped speed anyways.

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