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Battle Plan Question Wed, 30 April 2008 16:10 Go to next message
Braindead is currently offline Braindead

 
Officer Cadet 2nd Year

Messages: 238
Registered: April 2005
Location: Ohio
I have a fleet of BB's with the following plan:
Primary Target: Armed Ships
Secondary Target: Any
Tactic: Minimize damage to self
Attack Who: Neutrals & Enemies

This fleet refuses to attack starbases or unarmed ships. It will attack and kill any armed ships and then sit and do nothing for the rest of the battle. Anyone knows why?

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Re: Battle Plan Question Wed, 30 April 2008 17:14 Go to previous messageGo to next message
joseph is currently offline joseph

 
Lt. Junior Grade

Messages: 440
Registered: May 2003
Location: Bristol
Its the "min damage to self" - not closing on the starbase will cause less damage to your ships (i am assuming the starbase has weapons with at least equal range to your battleships) than attacking it will.

There is a worse version of this where your ships move into range of the starbase because they assume (rightly) it is equipped with range 5 weapons, but a starbase has range +1 so they are in range.
Your ships merrily sit there soaking up damage but their stupid computers tell them not to go any closer as they will be attacked.

Min Damage is a bad order for attacking (unless you have another load of ships with different orders).



Joseph
"Can burn the land and boil the sea. You cant take the Stars from me"

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Re: Battle Plan Question Wed, 30 April 2008 17:44 Go to previous messageGo to next message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
I found a comprehensive purport of battle plan tactics here

http://wiki.gible.net/index.php?title=Guts_of_the_Battle_Eng ine

cheers



By the time you realize how steep the curve is, you will be using five types of calculus to get to the market. You will then need three different calculators to perform what you once considered basic arithmetic.

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Re: Battle Plan Question Wed, 30 April 2008 17:51 Go to previous messageGo to next message
Braindead is currently offline Braindead

 
Officer Cadet 2nd Year

Messages: 238
Registered: April 2005
Location: Ohio
joseph wrote on Wed, 30 April 2008 14:14

Its the "min damage to self" - not closing on the starbase will cause less damage to your ships (i am assuming the starbase has weapons with at least equal range to your battleships) than attacking it will.

There is a worse version of this where your ships move into range of the starbase because they assume (rightly) it is equipped with range 5 weapons, but a starbase has range +1 so they are in range.
Your ships merrily sit there soaking up damage but their stupid computers tell them not to go any closer as they will be attacked.

Min Damage is a bad order for attacking (unless you have another load of ships with different orders).

This doesn't explain the unarmed ships. The fleet acts like it's primary target is armed ships and secondary target is none.

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Re: Battle Plan Question Wed, 30 April 2008 18:18 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Braindead wrote on Wed, 30 April 2008 23:51

This doesn't explain the unarmed ships. The fleet acts like it's primary target is armed ships and secondary target is none.

Are the unarmed ships behind the SB? That would prevent your fleet from going after the ship. Joseph is right regarding the minimize damage behaviour. Fleets with those orders sometimes sit still or move back and forth while an SB shoots them to pieces.
I know for sure fleets with the orders you mentioned kill unarmed ships. Ran a quick test to confirm and the test fleet engaged and killed a freighter, no enemy SB present.

mch

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Re: Battle Plan Question Wed, 30 April 2008 18:26 Go to previous message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
The Armed ships stay the primary target. The movement AI determines the possibility of a secondary target and you are telling it to move away if it could take damage.


By the time you realize how steep the curve is, you will be using five types of calculus to get to the market. You will then need three different calculators to perform what you once considered basic arithmetic.

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