What is the point of the anti-matter torpedoe? |
Sun, 04 March 2007 12:24 |
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Question | | Petty Officer 3rd Class | Messages: 48
Registered: February 2007 | |
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It takes an obscence amount of resources to build, has an insane tech requirement of bio 21, and only has a power of 60...even if you are "lucky" and get it really early on in a MT trade, by the time you can build the thing you can build far better torps and missles.
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Re: What is the point of the anti-matter torpedoe? |
Sun, 04 March 2007 16:13 |
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Total Terraforming races benifit more than others from the anti matter torp. TT races wil have researched the bio. In the late game, the anti matter torp is the best chaff shredder since it does so from distance, has high accuracy and has low iron cost. I would build cheap destroyers using it as my main chaff shredder.
Do not underestimate the value of a destroyer with missiles and computers. They are very cheap to build, gateable and in numbers can easily take on fully armed starbases with chaff support and can easily kill battleships in mid game.
Ptolemy
[Updated on: Sun, 04 March 2007 16:14]
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Re: What is the point of the anti-matter torpedoe? |
Sun, 04 March 2007 21:11 |
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LEit | | Lt. Commander | Messages: 879
Registered: April 2003 Location: CT | |
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For pure chaff shredding, I'd stick them on a nubian (you should have nubians by the time you have bio 21 for the AMT). And probably 1 stack shields (probably not CPS, top shields cost a fair amount), add a stack of BCs (not nexi, again top computers are fairly expensive) if you want them to keep being useful in the battle after the chaff is gone.
On a DD you have 1 computer for 3 torps, on a nubian, that one computer will help maybe 30 torps.
However, the DD is going to be more flexible, and cheaper, therefore expendable.
- LEitReport message to a moderator
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