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Home » Stars! 2.6/7 » The Academy » AR viral bombing in combination with regular bombs (topic split)
Re: AR viral bombing in combination with regular bombs Tue, 23 January 2007 08:19 Go to previous messageGo to next message
mazda is currently offline mazda

 
Lieutenant

Messages: 655
Registered: April 2003
Location: Reading, UK
That's probably because these tests are rather contrived.
In the general case for bombing the percent damage will be larger than the min kills damage and the percent damage will be used, meaning that the viral bombing has no effect.

The cases where this will not apply are where the minimum kill is large - due to lots of AR colony ships - or the population is small - so the kill percentage is lower than the minimum kill.


[Updated on: Tue, 23 January 2007 08:23]

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Re: AR viral bombing in combination with regular bombs Tue, 23 January 2007 10:12 Go to previous messageGo to next message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

iztok wrote on Fri, 19 January 2007 10:53

On both comp's I opened BattleSim, loaded AR race #1, produced 10 minbombers with HaB, 240 colonizers and 10 FFs, mergerd ships and attacked a neighbour, that had 100 neutron defenses. In all cases where my bombers were in orbit, they destroyed 11700 pop. If there were only colonizers, they killed 10000 pop. With bombers and colonizers there were 11700 killed.


240*2000=480000 min kills...but only 10000. I assume this is because of the defenses.

Q:Are the minimum kills of regular bombs affected by defences too?

The assumption is yes...


[Updated on: Tue, 23 January 2007 10:13]

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Re: AR viral bombing in combination with regular bombs Tue, 23 January 2007 12:20 Go to previous messageGo to next message
Bystander is currently offline Bystander

 
Chief Warrant Officer 1
Duel club Champion 2007
Duel Club Champion 2007

Helped track down one or more Stars bugs

Messages: 141
Registered: June 2003
Location: Tampa, Florida, USA

Yes, defenses stopped all but 5 viral bombs (240 * .021 = 5.04) which did their full damage for 10,000.

According to the tech browser description of normal bombs - "if a planet has no defenses, this bomb is guaranteed to kill x colonists", so I assume the min kill does not come into play at all in a situation where any defenses still exist.

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Re: AR viral bombing in combination with regular bombs Tue, 23 January 2007 17:49 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
Commander

Messages: 1316
Registered: August 2003
Location: Hiding from Meklar
The explanation that the OCM viral bombs are just normal bombs with 0% kills and 2000 minimum kills, and are then summed with all other normal bombs seems a very plausible and elegant answer to this. After all, why would they put in special code for OCM bombing when code is already in place for such minimum kills bombing... Well one reason why not is now made obvious - crazy people like me rush in with 80+ colonisers *and* a bunch of bombers then get confused Smile

Interesting aside from this also in the way regular bombs work... Imagine a situation where you have a fleet that contained both LFB and Cherries... Potentially the LFB could end up dealing less than 300 kills, because the high % kills of the cherries could raise the total % kills enough that the summed % beats the summed minimum kill count. Quite novel. I'd always assumed the kills were worked out per bomb, but it seems they are summed for convenience, even across multiple sizes of bomb. This leads to some peculiar and implausible results, the most extreme case of which is seen with the OCM.

Fun! Smile But annoying Smile


[Updated on: Tue, 23 January 2007 17:58]

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Re: AR viral bombing in combination with regular bombs Wed, 24 January 2007 00:27 Go to previous message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

...and then I find that all the answers were there all along
http://wiki.gible.net/index.php?title=Guts_of_bombing
including OCMs and all the formulas for how bombs combine and damage is calculated

...from 1998 Laughing

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