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Hiding production from penn scanners Wed, 04 October 2006 10:53 Go to next message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
If your ship production puts you over the 512 ship limit, produced ships will be merged with existing fleets. Merging ship production with overcloaker can hide your new ship production from penn scanners.

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Re: Hiding production from penn scanners Wed, 04 October 2006 11:40 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

However, you must make sure that you only have an overcloaker at the production planet. If you have minelayers, freighters or other ships in orbit, there is no guarantee that your new production would be merged with the overcloaker - the new production can be merged with any of the fleets in orbit. If this were to be tested, I suspect that the new production would be merged with the fleet in orbit that has the lowest fleet ID.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Hiding production from penn scanners Wed, 04 October 2006 12:02 Go to previous messageGo to next message
vonKreedon is currently offline vonKreedon

 
Lieutenant

Messages: 610
Registered: March 2003
Location: Seattle, WA USA
And this is a risky strategy as any ship production at worlds without a fleet in orbit is simply lost.

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Re: Hiding production from penn scanners Wed, 04 October 2006 13:09 Go to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Ptolemy wrote on Wed, 04 October 2006 09:40

I suspect that the new production would be merged with the fleet in orbit that has the lowest fleet ID.

Correct.

Quote:

And this is a risky strategy as any ship production at worlds without a fleet in orbit is simply lost

One flak that stays in orbit of any planet that may produce ships solves that problem.

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