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Home » Stars! 2.6/7 » The Bar » Another Marvelous HST tool!
Another Marvelous HST tool! Tue, 05 September 2006 03:44 Go to next message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

I've just finished making a utility that can reassign player ownership to planets. Usage is very simple, plug in the planet ID number, then the existing race number, and then the desired race number and initate the change and next round Planet X will belong to someone else! The only thing I didn't do was make it so you could "Smite" a planet and make it belong to no one. I could easily but I didn't. if someone wants me to I won't mind doing it.

PM me if you want a copy.



Rule 1: "Pillage, THEN burn!"

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Re: Another Marvelous HST tool! Tue, 05 September 2006 14:06 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
So...all the population is instantly converted?

Sounds like a excellent tool for team game setups like TWWte! Please send me a copy!

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Another Marvelous HST tool! Tue, 05 September 2006 18:37 Go to previous messageGo to next message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

YUP! you got it! 100% of pop, mines, factories, suface minerals, mineral concentrations, and defenses are instantly transfered. The ships in orbit, are not however.


Rule 1: "Pillage, THEN burn!"

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Re: Another Marvelous HST tool! Tue, 05 September 2006 22:10 Go to previous messageGo to next message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

GAD ZOOKS! I've got something I need to work out before I can rerelease this. I'm sorry, the current version still needs a little work.


Rule 1: "Pillage, THEN burn!"

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Re: Another Marvelous HST tool! Wed, 06 September 2006 04:54 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
orbital?

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Re: Another Marvelous HST tool! Wed, 06 September 2006 11:29 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
Presumably the orbital would switch to one of the same design slot for the acquiring race, though no telling what would happen if they didn't have a design in that position. Or were an AR with no design in that position. Could get ugly.

Edit: The song 'It's Raining Men' comes to mind.


[Updated on: Wed, 06 September 2006 11:31]

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Re: Another Marvelous HST tool! Thu, 07 September 2006 04:11 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
then there are also production queue records, does the tool convert them too? What happens with unfinished alien vessel in queue?

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Re: Another Marvelous HST tool! Thu, 07 September 2006 12:29 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
Ensign

Messages: 345
Registered: January 2003
Location: Dayton, OH
The queue does go by design slot number (hence the starbase cheat), and if the acquiring race doesn't have a design in that slot it would probably end up acting like the AR new colony no-research bug. There might be an empty slot that you can select and remove, or you might have to reset the queue to fix it.

If there is a design, what happens if there have been more resources and/or minerals spent already than the new design costs? As long as the cost of the new item exceeds what has already been spent in each category there should be no problem. But if the game sees the cost left is zero or less, does it build the item for free or will there be an overrun error of some kind? Could you gain resources and minerals from an excess cost paid?

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Re: Another Marvelous HST tool! Fri, 08 September 2006 03:19 Go to previous messageGo to next message
tgellan is currently offline tgellan

 
Chief Petty Officer

Messages: 75
Registered: May 2006
Location: Luxembourg
Well, I can't tell for negative costs, but at least 0 Ressource does work... I use it quite often to sort my starbase designs. Meaning, copy the existing design of any starbase to the slot where you want it to be, then built the copied design on a planet that has already this particular starbase in orbit. Costs are 0, time is 0, it's just free Very Happy

Of course you need a free design slot, but this results in a clean design list. It's pity this can't be done for ship designs Sad

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Re: Another Marvelous HST tool! Fri, 08 September 2006 21:33 Go to previous messageGo to next message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

I had it working but now it's not. I don't know why yet.

It stinks, I've successfully done this before but I'm going to have to redecypher the method again. (Annotated Hex value editing makes my job SO much easier, and fortunately that's how I did it last time.) So I'll check my notes and see if I can repeg this one.

I think I forgot a step or something. But I know it works, I've swapped two whole races (IT 2 worlds each. Transposed.)


[Updated on: Fri, 08 September 2006 21:55]




Rule 1: "Pillage, THEN burn!"

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Re: Another Marvelous HST tool! Sat, 09 September 2006 15:28 Go to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

Currently it works on the unencryption version, but for some reason editing the same byte on the encrypted version doesn't work. It must be intertangled with some other byte or something. I wish I could see the data as it is... Partially encrypted or whatever...

Or if I just had a way to convert the unencrypted version to an encrypted version. Then maybe I could play with wormholes.



Rule 1: "Pillage, THEN burn!"

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