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Re: AI passwords |
Tue, 31 March 2009 06:31 |
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m.a@stars | | Commander | Messages: 2765
Registered: October 2004 Location: Third star to the left | |
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magic9mushroom wrote on Tue, 31 March 2009 06:17 | No, as Gible said, a lot of the reason for AI passivity is the fact that most of their mines are beyond crap.
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It's not just that. The HE AI does a good job of fighting with packets and merging large fleets built at many places if you let it room and time to expand. But it lacks gates for proper mobility. Sadly, the only other AI with gates and some stamina, the AR, doesn't use gates either. The CA AI doesn't even bother to expand, which it could do fast and wide without good mines.
Also, most AI ships are crappy designs, so even if they build them en masse they lose.
So many Stars, so few Missiles!
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Re: AI passwords |
Tue, 31 March 2009 10:06 |
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magic9mushroom | | Commander | Messages: 1361
Registered: May 2008 | |
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m.a@stars wrote on Tue, 31 March 2009 20:31 |
magic9mushroom wrote on Tue, 31 March 2009 06:17 | No, as Gible said, a lot of the reason for AI passivity is the fact that most of their mines are beyond crap.
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It's not just that. The HE AI does a good job of fighting with packets and merging large fleets built at many places if you let it room and time to expand. But it lacks gates for proper mobility. Sadly, the only other AI with gates and some stamina, the AR, doesn't use gates either. The CA AI doesn't even bother to expand, which it could do fast and wide without good mines.
Also, most AI ships are crappy designs, so even if they build them en masse they lose.
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I said that minelessness is a lot of the reason for AI passivity, not AI ineffectiveness.
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Re: AI passwords |
Tue, 31 March 2009 13:20 |
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iztok | | Commander | Messages: 1206
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
PaulCr wrote on Tue, 31 March 2009 00:33 | I've never actually tried playing against it to find out how easy or hard it is too beat but it does look like fairly big challenge.
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It isn't really, because it doesn't use shields. Some years ago I "gave" appropriate mines/factories and corrected techs to three expert AIs (HE, SS, AR) in small dense uni, while I played 3-immune 7% AR. After I got to Jihads was the game practically over. Despite HE had weap-24, they still've kept building weap-16/18 metas, with maybe 2 shields. My Jihad CCs were in use for 30+ turns. I only switched to Jugg BBs because CCs couldn't kill 4k-armor Metas fast enough. At about 2515 I stopped playing, because I conquered ~40% planets, so the game became too MM intense, and my Jugg BBs still haven't had any real opposition.
BR, Iztok
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