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Wormhole pursuit question Mon, 27 March 2006 13:54 Go to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Hello.

I have the following situation and I am not sure how can I resolve it. There is a wormhole with exits A and B. I have a scout (S) near exit A, which is hunted by enemy skirmishers (ES). The exit B is within the reach of my strike force (SF). Provided that the ES will continue to pursue my S, can I somehow get to them with my SF located near exit B? If I direct my S to the exit A it will enter wormhole and appear at exit B. The same will do ES. But if I send my strike force to the other end of the wormhole (B) it will enter it and appear at exit A, right?

How to prevent it? Do I have to wait another year for ES to appear at exit B and then target ES with my SF?

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Re: Wormhole pursuit question Mon, 27 March 2006 14:05 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
shiver wrote on Mon, 27 March 2006 20:54

Hello.

I have the following situation and I am not sure how can I resolve it. There is a wormhole with exits A and B. I have a scout (S) near exit A, which is hunted by enemy skirmishers (ES). The exit B is within the reach of my strike force (SF). Provided that the ES will continue to pursue my S, can I somehow get to them with my SF located near exit B? If I direct my S to the exit A it will enter wormhole and appear at exit B. The same will do ES. But if I send my strike force to the other end of the wormhole (B) it will enter it and appear at exit A, right?

How to prevent it? Do I have to wait another year for ES to appear at exit B and then target ES with my SF?


You might want to try the following: send your SF thru the wormhole and your S to the space coordinates where Exit A currently is. You can do that by right-clicking the "other targets at location" diamond, where you can select the wormhole proper or the coordinates. Your S will not enter the wormhole and your SF will appear right on top of your S. Presto! Wink Very Happy Twisted Evil



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Wormhole pursuit question Mon, 27 March 2006 14:07 Go to previous messageGo to next message
donjon is currently offline donjon

 
Lt. Commander

Messages: 808
Registered: November 2002
Location: Benque Viejo del Carmen, ...

You have to remember that wormholes may either jump or move during a turn... you may target your attack fleet to "close" to the wormhole exit, but there is no guarantee that the scout will come out close to the exit, especially if the wormhole performs a jump.

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Re: Wormhole pursuit question Mon, 27 March 2006 14:17 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Sheeesh Wall Bash Hit over head So old, so stupid. Sure I can select Deep Space here under the Wormhole ROFL

Thanks, guys Smile And yes, I understand the risks. I guess some neuron in my so called brain did not jump Rolling Eyes

ROFL


[Updated on: Mon, 27 March 2006 14:18]

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Re: Wormhole pursuit question Mon, 27 March 2006 14:19 Go to previous messageGo to next message
Madman is currently offline Madman

 
Officer Cadet 1st Year

Messages: 228
Registered: November 2003
Location: New Zealand
I haven't tried this, so I've no idea if it would work, but could you send the scout through the wormhole, and set the strike force to follow it?

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Re: Wormhole pursuit question Mon, 27 March 2006 14:24 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Whoow... That is interesting too... Razz I have no idea if this will work, but why not test it Very Happy

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Re: Wormhole pursuit question Mon, 27 March 2006 14:30 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Just tested... Looks like your idea is working madman Cool

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Re: Wormhole pursuit question Mon, 27 March 2006 14:45 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
I think there is some misunderstanding here...

Please refer to the handy dandy Order OF Events

6. Fleets move (run out of fuel, refuel at bases, hit minefields (fields reduce as they are hit, lowest # fleets hits mines first),
stargate, wormhole travel)

9. Wormhole endpoints jiggle/degrade/jump

So...You can target the exit point of a wormhole, and any ships that move through the wormhole will arrive at that same co-ordinates. The wormhole itself has probably moved from that original position, but the ships will be there.

Hence, in the current situatiuon as described, you can either:

1. Set your scout S to go to wormhole endpoint A co-odinates (Aa), and have SF fleet enter wormhole endpoint B and arrive at the co-ordinates Aa, thus intercepting and destroying ES.

2. The complete opposite will work too, sort of... Set scout S to enter wormhole endpoint A, and it will arrive at endpoint B co-ordinates (Bb). Have SF fleet set to go to Bb co-ordinates. If ES enters the wormhole at A, it will be destroyed by the intercepting SF fleet.

Remember, in the "Fleet Waypoints" dialog box, if it says "Wormhole" as the target, you will travel through the wormhole. If you then right click on the lower right blue diamond, and select "Deep Space", you will go to the wormhole coordinates.

Also, #1 will work if the ES fleet is chasing S. However, I can't remember if the same can be said for #2. IIRC, #2 will not work if ES is targeted on S, as the calculations for intercept do not assume wormhole travel. I believe ES will still try to intercept S, but through normal space...e.g. Scout S pops out of wormhole 300ly away, and ES is chasing via direct route through intervening space.

-Matt





Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Wormhole pursuit question Mon, 27 March 2006 17:26 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
mlaub wrote on Mon, 27 March 2006 21:45

Also, #1 will work if the ES fleet is chasing S. However, I can't remember if the same can be said for #2. IIRC, #2 will not work if ES is targeted on S, as the calculations for intercept do not assume wormhole travel. I believe ES will still try to intercept S, but through normal space...e.g. Scout S pops out of wormhole 300ly away, and ES is chasing via direct route through intervening space.


Yep, IIRC, that's what will happen. Worth testing, just in case. Wink

That's why a thorough hunter will send some ships directly thru the WormHole, and why I suggested sending the reinforcements to meet the beleaguered Scout, if battle is sought. Twisted Evil



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Wormhole pursuit question Tue, 28 March 2006 03:03 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Ok, I have sent S to space at the exit A, and SF through the wormhole. All worked well, Very Happy except the ES was splitted, and only 1 (not 4) enemy cruisers got trapped Confused

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Re: Wormhole pursuit question Tue, 28 March 2006 03:32 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
shiver wrote on Tue, 28 March 2006 10:03

Ok, I have sent S to space at the exit A, and SF through the wormhole. All worked well, Very Happy except the ES was splitted, and only 1 (not 4) enemy cruisers got trapped Confused


Just fair, me thinks.

Live and learn. Wink



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Wormhole pursuit question Tue, 28 March 2006 04:34 Go to previous message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

To be expected. Since only the one targeting the WH could follow you, those targetting you would have taken a straight line to the exit(learned that the hard way).

Just make sure you don't get ambushed going back through the WH.

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