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Re: Pirates! Thu, 20 April 2006 14:24 Go to previous messageGo to next message
wumpus

 
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gible wrote on Thu, 20 April 2006 06:44

Wumpus has the ball! Very Happy


Yup, all arrived safely.

This will take a bit more time than 'bidding' did though since there's a fair bit more to do Smile Still, Gible will have the files on Monday if nothing disastrous happends here.



Michael "Wumpus" Zinn
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Re: Pirates! Thu, 20 April 2006 15:21 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
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Kotk wrote on Thu, 20 April 2006 00:46

Confused3 512 planets ... it is a Large/Normal.
Medium/Dense is 360 planets. Medium/Normal is 288 planets. Nod


No, you're not confused, I was. I apparently went into the wrong folder of .map files when I did my count.

Kelzar wote on Thu, 20 April 2006 08:43

Well my impression of "pirate" just got downgraded to "pimple faced teenager in a canoe with a rusty BB gun and a butter knife"

As I recall the start of pirate discussion, you aren't limited to your tech levels. You just pay more to buy higher-tech items.

Quote:

Sure hope those techs ramp up fast.

They will unless the pirates keep the empires down - don't kill the goose that lays the germanium eggs, and all that. If you see a factory race, don't steal his G; an AR, don't steal his I; and the -f, hmm, just steal everything from him. Just like pirates themselves, those -f races.

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Re: Pirates! Thu, 20 April 2006 16:30 Go to previous messageGo to next message
gible

 
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Kelzar wote on Thu, 20 April 2006 08:43

Well my impression of "pirate" just got downgraded to "pimple faced teenager in a canoe with a rusty BB gun and a butter knife"

Laughing Rather like your average software pirate Very Happy
Marduk wrote on Fri, 21 April 2006 07:21

As I recall the start of pirate discussion, you aren't limited to your tech levels. You just pay more to buy higher-tech items.
They will unless the pirates keep the empires down - don't kill the goose that lays the germanium eggs, and all that. If you see a factory race, don't steal his G; an AR, don't steal his I; and the -f, hmm, just steal everything from him. Just like pirates themselves, those -f races.

Correct on both counts. Its something of a toss-up really...buy expensive gear at the start and raid a HW, or wait a few turns for the prices to drop(and they will, empires will be scrambling for certain techs ASAP) and risk finding HWs defended. Of course, given the dangerous nature of a pirates life, it's entirely possible that taking your starting cash to a planet that no empire wants and hiding nearby for the rest of the game will be a pirate winning strategy Rolling Eyes

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Re: Pirates! Fri, 21 April 2006 01:34 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
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...

[Updated on: Fri, 21 April 2006 01:35]

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Re: Pirates! Sun, 23 April 2006 16:55 Go to previous messageGo to next message
wumpus

 
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wumpus wrote on Thu, 20 April 2006 20:24

gible wrote on Thu, 20 April 2006 06:44

Wumpus has the ball! Very Happy


Yup, all arrived safely.

This will take a bit more time than 'bidding' did though since there's a fair bit more to do Smile Still, Gible will have the files on Monday if nothing disastrous happends here.



And off it goes to Gible.

I asked him to double and triple check a few things, since this is the first time I've done any detailed *M* file changing ('bidding' was fairly trivial in that regard), and I'm hoping I didn't slip up. But in any case, this may mean it takes a little longer to make its way to Ron.

The text of the "Your homeworld is..." message you always get in 2400 is not correct for some players; this is for reasons I won't go into here, but suffice to say that it's not important - the MinConc "magic" and so on is all at the correct homeworld - IE the one you *really* start at, not the one claimed in the message.

Pirate M files haven't been redone; there's nothing for the pirates to do in 2400 anyway (no own ships and no planets ,-), so I'll let stars! take care of generating correct M files for 2401.

Have fun everyone Very Happy


[Updated on: Sun, 23 April 2006 16:56]




Michael "Wumpus" Zinn
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Re: Pirates! Sun, 23 April 2006 20:18 Go to previous messageGo to next message
gible

 
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wumpus wrote on Mon, 24 April 2006 08:55

And off it goes to Gible.

I asked him to double and triple check a few things, since this is the first time I've done any detailed *M* file changing ('bidding' was fairly trivial in that regard), and I'm hoping I didn't slip up. But in any case, this may mean it takes a little longer to make its way to Ron.


*Volley!* back to Wumpus for some (hopefully) minor changes Smile

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Re: Pirates! Sun, 23 April 2006 20:39 Go to previous messageGo to next message
GreyMatter is currently offline GreyMatter

 
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wumpus wrote on Sun, 23 April 2006 16:55



I asked him to double and triple check a few things, since this is the first time I've done any detailed *M* file changing ('bidding' was fairly trivial in that regard)...

The text of the "Your homeworld is..." message you always get in 2400 is not correct for some players; this is for reasons I won't go into here, but suffice to say that it's not important - the MinConc "magic" and so on is all at the correct homeworld - IE the one you *really* start at, not the one claimed in the message.

Pirate M files haven't been redone; there's nothing for the pirates to do in 2400 anyway (no own ships and no planets ,-), so I'll let stars! take care of generating correct M files for 2401.

Have fun everyone Very Happy


Thanks a lot for your efforts !

I was just curious if you have been making direct editing of the *m files and not the pre-generation ?...

Perhaps this is not the place to discuss it but still I'd be very interested to learn how hard is it to do these kind of custom setups without generating all the turns... :

How did you put Gible's PC race on all the HWs ? and make it have all the tech in 2400 ?

Also do you have knowledge/experience in modifying the 2.7j.rc4 exe ? - The reason I am asking is that I am getting close to finishing my mod of the Stars!, but since I use StarsEd - I could only work with j.rc3
Sad

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Re: Pirates! Mon, 24 April 2006 08:21 Go to previous messageGo to next message
gible

 
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We have a private game forum - the posting password is avastye . Thanx Ron Very Happy

I'll keep the pirate techs post up to date, and will make a thread there with the game rules all in one post some time this week(probably tomorrow)

And, tentatively, we have all our starting pirates Pirate wOOt 2

(By Ron: Sure you want the posting password displayed in a public forum?? It means ANY registered HWF user could post to your Pirates forum, thus nulifying its 'private' nature.)
(By Gible: That was the idea yes Smile )


[Updated on: Mon, 24 April 2006 15:52]

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Re: Pirates! Tue, 25 April 2006 04:01 Go to previous messageGo to next message
gible

 
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Update!

The edited game files that Wumpus sent me had the problem that when a turn was genned, stars produced a corrupt .m1 file so I sent them back. However we've since dicovered that deleting the .m1 file before genning seem to work fine. So does creating some orders(you'd think I'd have tested that the first time wouldn't you Laughing ). I suspect/hope we'll be able to proceed with the game files as they are. To that end I've sent the 2400 .m files to the empire races, and asked for the .x file in return. 2400 .m files for pirates don't really exist so they will (likely) start with 2401 files and the time schedule I detailed above will be delayed by the one turn needed to reveal all the PC data that doesn't show up in the 2400 .m1 file.

I've also sent PM's to some of you asking for an email address to feed into AH. (I forgot about that little necessity in the modding madness Rolling Eyes )

Once I have the needed email addresses, and if the 2401 turn gens fine, with the Empire+PC .x files, I'll send the files to Ron ASAP, otherwise we'll try and fix it first, and maybe send out 2401 .m files too.

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Re: Pirates! Tue, 25 April 2006 15:23 Go to previous messageGo to next message
wumpus

 
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gible wrote on Tue, 25 April 2006 10:01

The edited game files that Wumpus sent me had the problem that when a turn was genned, stars produced a corrupt .m1 file so I sent them back. However we've since dicovered that deleting the .m1 file before genning seem to work fine. So does creating some orders(you'd think I'd have tested that the first time wouldn't you Laughing ).


I assume the stars! client got a little upset with the M1 file containing 2400 and 2401 because it couldn't reconcile some oddities about the two turns in one file - possibly the vastly different planet count without any colonisations Razz. Splitting up the supposedly "corrupt" M file into a 2400 piece and a 2401 piece allowed each piece to be loaded just fine... so muh, just stars! being silly I guess ;P


Quote:

2400 .m files for pirates don't really exist


Well yeah. In 2400 a pirate has one scout with no scanner, which is your "anchor" ship to keep the race alive, and thus not supposed to move. And no planet to build on. Under those circumstances, it seemed a waste of time to make M files for them ;P

so they will
(likely) start with 2401 files and

Quote:

the time schedule I detailed above will be delayed by the one turn needed to reveal all the PC data that doesn't show up in the 2400 .m1 file.


You could just build at the one planet you see, and gate+transfer in 2401 as planned? Razz But you seemed to think the delay was not an issue anyway, so *shrug*, whatever is easiest for you.



In any case, have fun all Very Happy



Michael "Wumpus" Zinn
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Re: Pirates! Tue, 25 April 2006 17:07 Go to previous messageGo to next message
gible

 
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wumpus wrote on Wed, 26 April 2006 07:23

I assume the stars! client got a little upset with the M1 file containing 2400 and 2401 because it couldn't reconcile some oddities about the two turns in one file - possibly the vastly different planet count without any colonisations Razz. Splitting up the supposedly "corrupt" M file into a 2400 piece and a 2401 piece allowed each piece to be loaded just fine... so muh, just stars! being silly I guess ;P

Well...silly...thorough... Very Happy

Quote:

You could just build at the one planet you see, and gate+transfer in 2401 as planned? Razz But you seemed to think the delay was not an issue anyway, so *shrug*, whatever is easiest for you.

heh I'd forgotten you can move & transfer on the same turn. At this rate I'll never make expert Laughing

Thanx for the help Very Happy

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Re: Pirates! Wed, 26 April 2006 19:27 Go to previous messageGo to next message
gible

 
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Update:
Waiting for 1 email address.
I've receives .x files back from the empire players, and genned the 2401 turn umm.. lots of times. Everyones' turn opens fine. As soon as the last email address is received I'll send the files off to Ron.

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Re: Pirates! Wed, 26 April 2006 23:07 Go to previous messageGo to next message
GreyMatter is currently offline GreyMatter

 
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Could some dummy email be used and then change it later once the page is up?

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Re: Pirates! Thu, 27 April 2006 03:40 Go to previous messageGo to next message
gible

 
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Probably, but I won't. The leisurely pace is working in my favour atm, and I need it. Sad

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Re: Pirates! Thu, 27 April 2006 08:46 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
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Besides, it gives me more time to figure out how I'm going to re-capture my real homeworld, the fabled lost paradise. It's almost 1000 light years away and stuck in the forbidden zone.

So far I'm stuck at 'after I wipe out the other empires'. I guess I'm going to have to make gigantic fleets that can destroy a PC world in a single turn of bombarding and then run out of the border territory and keep that up until they're all gone. Then I can re-colonize my stolen homeland at my leisure.

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Re: Pirates! Thu, 27 April 2006 09:18 Go to previous messageGo to next message
Kelzar is currently offline Kelzar

 
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I'm curious how that is gonna happen when me and the all other mateys are using the pieces of your flagship as surfboards on some vacation planet figuring out how to spend our plunderings.

On a more serious side, I wonder if we will see much of "honor amongst thieves"?

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Re: Pirates! Thu, 27 April 2006 11:39 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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Hehehe - 'honor amongst thieves' ... Me and my mateys will be hording all the gold we find from those other rogues and evildoers out there. Of course, we may find that there be a 'decent' sort where we'll be able to share some spoils.

Beware, we'll beaming females of all species on the hit list for our harems and our pleasure - though since we don't have any populations, can't land on worlds and only exist in a 'corporeal' sense, our pleasures are pretty basic. Ay yai, the bains of being a pirate ghost......

Maybe we can buy ourselves a planet and some bodies.

Ptolemy




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Re: Pirates! Thu, 27 April 2006 13:27 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
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In our species, the females eat the males after procreation. Beam away.

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Re: Pirates! Fri, 28 April 2006 13:01 Go to previous messageGo to next message
Dogthinkers is currently offline Dogthinkers

 
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In our species, females eat the males before procreation. Beam away.

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Re: Pirates! Sat, 29 April 2006 17:11 Go to previous messageGo to next message
gible

 
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Game files have been sent to Ron. Lock me please Smile

Furthur discussion in the game forum http://starsautohost.org/sahforum/index.php?t=thread&frm _id=99&rid=78&S=fb1e454bebfd0ff7cf6526e1e4413084
(all welcome) Cool

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Re: Pirates! Sun, 30 April 2006 02:59 Go to previous messageGo to next message
Marduk is currently offline Marduk

 
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gible wrote on Sat, 29 April 2006 17:11

Game files have been sent to Ron. Lock me please Smile

What, before we get to six pages?

Edit: I'd hoped that would tip us over, but no such luck.


[Updated on: Sun, 30 April 2006 03:00]

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Re: Pirates! Sun, 30 April 2006 14:50 Go to previous messageGo to next message
Sr.Seven is currently offline Sr.Seven

 
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I think we need 125 to tip it.

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Re: Pirates! Mon, 01 May 2006 16:27 Go to previous message
Micha

 

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gible wrote on Sat, 29 April 2006 23:11

Lock me please Smile

Behind bars you go! (that'll teach you)

mch,
modaw

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