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Home » Stars! 2.6/7 » New Game Announcements » AVP [ALIEN VS PREDITORS]
AVP [ALIEN VS PREDITORS] Mon, 13 March 2006 21:45 Go to next message
Factor is currently offline Factor

 
Chief Petty Officer

Messages: 80
Registered: April 2004
Location: Vancouver
Hello everybody,
I'm creating a special team game, AVP.

Objective of the game:
After year 2440, the first team that's able to keep a fleet in orbit over earth (host's HW) for 20 years wins (20 years will start counting when there is one team over the orbit. and will reset if all the fleet of one team that is orbiting EARTH is destroyed.


Players Layout:
2 Teams:
Team A- The Clans
3 Alien Clans forming- Name must have CLAN infront or behind name
Team B- The Tribes
3 preditor tribes Name must have TRIBE infront or behind name

Other groups:
3 mercenaries (Recommended to play as SS or WM)
1 Observer Race
Host is playing as an observer IT race (News network) owning a planet called EARTH (with the help of an editing program).

Game Parameters:
Universe Size: Medium
Density: Normal
Player Positions: Distant
Acc BBS: Yes
Player Scores: Yes
Galaxy clumping: Yes

RULES:
-Chaff and Split fleet are allowed - alll other cheats are banned.
-Host HW, Mercs HW are off limit
-ALL SET HOST TO FRIEND
-NO PP race.
-NO CA
-NO IT cept for host
-NO mass drivers (You have mercs fightiing for you... why get mass drivers?)
-One player on each team will be selectted as TEAM LEADER (top 2 most experienced players), Race files will be sent to him...

About Mercs:
-Mercenaries will fight for whoever pays them minerals/ships/tech (they get to set a REASONABLE PRICE).
-Unemployed mercenary teams can play as pirates and raid planets and ships if they choose to do so Unemployed teams may cooperate with each other .
-mercenaries can be biased if they want to.
-Accept jobs from Host
-Merc. contracts are 20 years max, teamms may not rehire mercs for 5 years after the 20 years period
-message host when their contract starts/ends.

Game will be on Autohost, 5 turns a week M-T-W-T-F. It will change if by vote later on in the game.

Questions? send emails to stfunewb@hotmail.com (stfunewb [at] hotmail [dot] com)
Wanna join? Send me an email... (include the following: Name, skill level and place Alien, preditors, mercs in order with the first one being most perferred and last one being least perferred.)

I will be accepting race files when player positions are filled up and teams decided.

The complete rule set with the special features can be found here: http://www.geocities.com/starfactorial/avp__alien_vs.htm


[Updated on: Tue, 21 March 2006 00:15]

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Re: Team Game: AVP [ALIEN VS PREDITORS] Mon, 13 March 2006 21:47 Go to previous messageGo to next message
Factor is currently offline Factor

 
Chief Petty Officer

Messages: 80
Registered: April 2004
Location: Vancouver
Interested Players:

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Topic locked (Re: AVP [ALIEN VS PREDITORS]) Mon, 10 July 2006 06:12 Go to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Sorry to see there is not much interest in this game concept ... Sad
Locking this thread,

mch,
modaw

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