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Engines markings in ship name Mon, 13 February 2006 10:27 Go to next message
Tomasoid is currently offline Tomasoid

 
Chief Warrant Officer 3

Messages: 182
Registered: December 2005
Location: Ukraine

Hi!

I wonder who uses what markings to designate engine type used on the ship.

I'm currenlty playing a game where I need both ram scoop and non-ram-scoop engines. I found marking of engine in ship name like "Large Freighter 8" and "Large Freighter 9" would not be very clear because do not know whether there is a ram scoop 9 engine or not on that ship, and "ram-scoop engine warp 9" is a bit confusing because both TGFS and TGSS may perfectly fly on warp 9. "TGMS" and alike is not very clear and requires more time to catch it up what engine is exactly there.

Is it good idea to mark ship engines in the name using special characters?

For example:
Oo - Settlers delight
-o - QJ5
-< - mizer
-| - Long hump 6
-|| - DLL7
-||| - AD8
-3 - TGD 9
~3 - I10
=3 - TS10
-=8 - Enigma Smug
*|< - Radiating HRS
-o< - Sub GFS
-|< - Trans GFS
-||< - TGSS
-|||< - TGMS
=< - Galaxy Scoop

< - ram scoop, | - "circle" around the engine, "~" - smarter than "-", "=" - even more smarter, * - radiation sign

(Wow! How I forget about Enigma engine? Shocked Added.)


[Updated on: Thu, 16 February 2006 04:32]




WBR, Vlad

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Re: Engines markings in ship name Mon, 13 February 2006 10:56 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
Tomasoid wrote on Mon, 13 February 2006 16:27

I wonder who uses what markings to designate engine type used on the ship.

I don't see many markings referring to engines ... What I have seen is names that include more info than just the engine, like a AD8-wolverine-jihad CC called "Cruiser AD8JW" ...

As for myself I use names that go with the race name, my Trash race uses "Dumpsters" as large freighters, my Deck of Cards uses "Eight of Hearts" (Hearts is the transport category, Clubs are warships, Clubs are utility ships like minelayers, Diamonds are reserved for my starbases), my Alpha Bits LF is "l" (the letter "l", not the Roman number, and the next version would be "ll" etc) ... Wink

Quote:

I'm currenlty playing a game where I need both ram scoop and non-ram-scoop engines. I found marking of engine in ship name like "Large Freighter 8" and "Large Freighter 9" would not be very clear because do not know whether there is a ram scoop 9 engine or not on that ship, and "ram-scoop engine warp 9" is a bit confusing because both TGFS and TGSS may perfectly fly on warp 9. "TGMS" and alike is not very clear and requires more time to catch it up what engine is exactly there.

Hmm ... has been a looong time since played a race with ramscoops ... Usual my first LF is one with the FM and fuel pod, the next is a warp10 capable version and that will last until end game. I'm certainly _not_ building a new LF design every time there is a better engine available. With ramscoops I'd probably use the FM for a long time, maybe switch to the ramscoop around prop9? ... not sure (that was one of the reason for my long time ago poll: Ramscoops, which one to use?), maybe FM upto the prop16 warp10 ram ...

Quote:

Is it good idea to mark ship engines in the name using special characters?

For example:
Oo - Settlers delight
-o - QJ5
-< - mizer
-| - Long hump 6
-|| - DLL7
-||| - AD8
-3 - TGD 9
~3 - I10
=3 - TS10
*|< - Radiating HRS
-o< - Sub GFS
-|< - Trans GFS
-||< - TGSS
-|||< - TGMS
=< - Galaxy Scoop

< - ram scoop, | - "circle" around the engine, "~" - smarter than "-", "=" - even more smarter, * - radiation sign


Very neat. Smile You could use such coding but if it makes much sense to do so ...
I did use a race once that had all his ships named like more or less like that ... I think [.xxx.] or so was my main line missile DN ...

mch


[Updated on: Mon, 13 February 2006 10:58]

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Re: Engines markings in ship name Mon, 13 February 2006 11:05 Go to previous messageGo to next message
Tomasoid is currently offline Tomasoid

 
Chief Warrant Officer 3

Messages: 182
Registered: December 2005
Location: Ukraine

Micha wrote on Mon, 13 February 2006 17:56

Quote:

I'm currenlty playing a game where I need both ram scoop and non-ram-scoop engines. I found marking of engine in ship name like "Large Freighter 8" and "Large Freighter 9" would not be very clear because do not know whether there is a ram scoop 9 engine or not on that ship, and "ram-scoop engine warp 9" is a bit confusing because both TGFS and TGSS may perfectly fly on warp 9. "TGMS" and alike is not very clear and requires more time to catch it up what engine is exactly there.

Hmm ... has been a looong time since played a race with ramscoops ... Usual my first LF is one with the FM and fuel pod, the next is a warp10 capable version and that will last until end game. I'm certainly _not_ building a new LF design every time there is a better engine available. With ramscoops I'd probably use the FM for a long time, maybe switch to the ramscoop around prop9? ... not sure (that was one of the reason for my long time ago poll: Ramscoops, which one to use?), maybe FM upto the prop16 warp10 ram ...


Well, this game is with special starting - tech levels 8 to 10 for all techs just at start. Smile So there is a wide variety of "early" engines to choose from, include warp 9 ram scoops. Cool



WBR, Vlad

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Re: Engines markings in ship name Mon, 13 February 2006 13:29 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
People do lot of strange things. I have seen encoding in style SBj(KD)fG so probably its systematic. I have seen pictures like _Y/A\Y_ used. I have seen destroyers named "DD (2)" scouts named "Scout" and privateers named "Priv". I have seen Polish names that sounded like "Potcheku Motrzhek". Sorry i cant speak Polish, no offense here just that these sound better than BB{I10}MIV. Rolling Eyes

I myself like when people use clear design names. English words related to their race name and related to their ship task plus if it is at least slightly humorous then it gives diplomacy bonus in my eye. Nod Game is for fun. Very Happy People who cant remember meaning of 16 ship design names cant usually put up a good fight. Nod Cool

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Re: Engines markings in ship name Mon, 13 February 2006 14:12 Go to previous messageGo to next message
Tomasoid is currently offline Tomasoid

 
Chief Warrant Officer 3

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Kotk wrote on Mon, 13 February 2006 20:29

I myself like when people use clear design names. English words related to their race name and related to their ship task plus if it is at least slightly humorous then it gives diplomacy bonus in my eye. Nod Game is for fun. Very Happy People who cant remember meaning of 16 ship design names cant usually put up a good fight. Nod Cool



Agree. However, if you should do a lot of MM, quick-recognizable markings in ship names may speed up MM a bit, if talk about freighters or other utility ships with different engines or some specific thing. For me it usually saves few clicks in the client.



WBR, Vlad

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Re: Engines markings in ship name Mon, 13 February 2006 17:13 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
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Kotk wrote on Mon, 13 February 2006 19:29

... I have seen destroyers named "DD (2)" scouts named "Scout" and privateers named "Priv". ...

I've seen large freighters called "Cruiser", battle ships called "Scout", ... Smile

Quote:

People who cant remember meaning of 16 ship design names cant usually put up a good fight. Nod Cool

I've seen one race that called all his ships "Dude" ... guess what the race name and name of the player was. Wink Laughing

BTW you can also use blank ship names. Nod

mch

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Re: Engines markings in ship name Mon, 13 February 2006 20:26 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Micha wrote on Tue, 14 February 2006 00:13


BTW you can also use blank ship names. Nod

Yes, such is the scariest opponent. No fear of any MM.
"Only noobs cant judge the design by cost when adding to que."
"Sad that hulls got different icons."
"Blank design name is simplest to use. Less to delete when I name my fleets!" Laughing

Unsure of the "Dude" ... was the player XDude and race "the Dudes"? Rolling Eyes


[Updated on: Mon, 13 February 2006 20:33]

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Re: Engines markings in ship name Wed, 15 February 2006 13:25 Go to previous messageGo to next message
quatch is currently offline quatch

 
Crewman 1st Class

Messages: 21
Registered: April 2003
Location: Ontario, Canada

how's about w10 for a warp 10, or r10 for a ramscoop warp 10?

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Re: Engines markings in ship name Wed, 15 February 2006 13:58 Go to previous messageGo to next message
quatch is currently offline quatch

 
Crewman 1st Class

Messages: 21
Registered: April 2003
Location: Ontario, Canada

I like to use both:

my cruiser armed with jihads is currently the:

CC-M Rigerous Inversion
<Hull>-<Armnament class> <ShipName>
So I know what it does, and it still has a decent name.

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Re: Engines markings in ship name Thu, 16 February 2006 02:41 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
Hi!
Tomasoid wrote on Mon, 13 February 2006 16:27

I wonder who uses what markings to designate engine type used on the ship.

I do that only with early large freighters: LF FM for Fuel-Mizer driven LF, LF-8 for AD-8... Most ships get the best engine available, so I name them rather by a class and the main component they carry (CC jihad, BB gattling, MML h110), or their main function (DD watchdog - early scoutkiller, DD sweeper...). Only rarely I give them also other names: FF ML You're not welcome (minelaying FF), Nub EierlegendeWollMilchSau (tachions, normal and speed bump mines, scanners, megaDisruptors, OTs).

The same is with orbitals, but there I use quite detailed description: SS 0 www12.10 2*7 means Starbase without gates, three weapons slots filled with jihads and colloidals, and two mass-drivers 7.

Such a naming is efficient, but for some other players probably boring. Wink However those ships are just a tool. If they'd have nice names, I could get attached to them, and couldn't use them (send them to suicidal missions) properly. It also gives me 10 more minutes to move my ships, instead wasting them to find a funny name for each design I made.
BR, Iztok


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Re: Engines markings in ship name Thu, 16 February 2006 04:50 Go to previous messageGo to next message
shiver is currently offline shiver

 
Chief Warrant Officer 1

Messages: 153
Registered: December 2005
Location: Bielsko-Biala, Poland
Kotk wrote on Mon, 13 February 2006 19:29

I have seen Polish names that sounded like "Potcheku Motrzhek". Sorry i cant speak Polish...



Laughing Laughing Laughing Laughing
I regret, I cannot translate it to you, it is too jammed Very Happy
First word sounds little like equivalent for "wait". Provide me with written form, then I may be of any help Wink

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Re: Engines markings in ship name Sun, 19 February 2006 10:24 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Hi iztok,

iztok wrote on Thu, 16 February 2006 08:41

Hi!
FF ML You're not welcome (minelaying FF),

I remember those very well Smile


iztok wrote on Thu, 16 February 2006 08:41

Nub EierlegendeWollMilchSau (tachions, normal and speed bump mines, scanners, megaDisruptors, OTs).

Astonishing. Is that EierlegendeWollMilchSau a name that is understood in english too? I thought it was just a german expression...

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Re: Engines markings in ship name Sun, 19 February 2006 12:16 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1206
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Hi!
wizard wrote on Sun, 19 February 2006 16:24

Astonishing. Is that EierlegendeWollMilchSau a name that is understood in english too? I thought it was just a german expression...

AFAIK it's purely german. Ich habe neun Jahre deutch gelernt, jedoch das is das erste ganzheitliche Satz Ich habe geschrieben in ungefehr 20 Jahren. Wink
BR, Iztok

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Re: Engines markings in ship name Sun, 19 February 2006 16:23 Go to previous messageGo to next message
BlueTurbit

 
Lt. Commander

RIP
BlueTurbit died Oct. 20, 2011

Messages: 835
Registered: October 2002
Location: Heart of Texas
iztok wrote on Sun, 19 February 2006 11:16

Hi!
wizard wrote on Sun, 19 February 2006 16:24

Astonishing. Is that EierlegendeWollMilchSau a name that is understood in english too? I thought it was just a german expression...

AFAIK it's purely german. Ich habe neun Jahre deutch gelernt, jedoch das is das erste ganzheitliche Satz Ich habe geschrieben in ungefehr 20 Jahren. ;)BR, Iztok


Hmmm. I would have written: "der erste" and "den ich geschrieben habe". Just shows you how rusty this old German Texan is after forty years of no writing. Cool

Even better? "den ich in ungefehr Zwanzig Jahre geschrieben habe".

Where is Robert when you need him? Very Happy


[Updated on: Sun, 19 February 2006 16:55]




BlueTurbit Country/Rock

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Re: Engines markings in ship name Mon, 20 February 2006 02:14 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
Hi!
BlueTurbit wrote on Sun, 19 February 2006 22:23

Hmmm. I would have written: "der erste" and "den ich geschrieben habe".

German declinations... WTH Never got that in all 9 years. Sad No logic, no gender similarities with my own language, only few examples... PITA, a big one.

But I shouldn't complain. In my native language we have 6. Shocked And, besides singular and plural, also the dual. Can make up to 18 different forms for a noun. New Shocked Anybody slovenian? Very Happy Laughing

BR, Iztok

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Re: Engines markings in ship name Mon, 20 February 2006 04:37 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
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Location: Aachen, Germany
BlueTurbit wrote on Sun, 19 February 2006 22:23

iztok wrote on Sun, 19 February 2006 11:16

Hi!
wizard wrote on Sun, 19 February 2006 16:24

Astonishing. Is that EierlegendeWollMilchSau a name that is understood in english too? I thought it was just a german expression...

AFAIK it's purely german. Ich habe neun Jahre deutch gelernt, jedoch das is das erste ganzheitliche Satz Ich habe geschrieben in ungefehr 20 Jahren. ;)BR, Iztok


Hmmm. I would have written: "der erste" and "den ich geschrieben habe". Just shows you how rusty this old German Texan is after forty years of no writing. Cool

Even better? "den ich in ungefehr Zwanzig Jahre geschrieben habe".

Where is Robert when you need him? Very Happy


Ich habe neun Jahre deutsch gelernt (nearly completely correct by iztok), jedoch ist das der erste ganze Satz, den ich in ungefaehr 20 Jahren geschrieben habe. (Yes, even better!)

Robert is not the only German here. And I am astonished how well your (iztok and BlueTurbit) German still is after 20 years...

Viele Grüße,
Andreas / wizard


[Updated on: Mon, 20 February 2006 04:38]

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Re: Engines markings in ship name Sun, 12 March 2006 13:17 Go to previous messageGo to next message
Bloodnok is currently offline Bloodnok

 
Crewman 3rd Class

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Kotk wrote on Mon, 13 February 2006 13:29

I myself like when people use clear design names. English words related to their race name and related to their ship task plus if it is at least slightly humorous then it gives diplomacy bonus in my eye. Nod Game is for fun. Very Happy


Ah, so that'll be why my long range scout design is called "Voyage" Smile, my bomber design is called "Blow up the outside world" Very Happy, my minelayers are called "Lord of the wasteland" Laughing, and I have a series of SFXs called "Fill up this bad machine" Twisted Evil...

... Oh, no, actually, I think that's cos I name stuff by hitting "next" in winamp until it says something that is either appropriate, funny, or ironic, but preferrably, all three... Wink

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Re: Engines markings in ship name Sun, 21 May 2006 12:15 Go to previous messageGo to next message
Meithan is currently offline Meithan

 
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Alright, here go my imperial secrets Cool :

Quote:

SECTION I – Civilian and Non-Warship Vessels

L - Transport, Freight and Colonization
Two subcategories: F for Freighter, C for Colonizer. Number indicates cargo bay capacity. It is often the case that prefixes before the cargo number will be used to further describe a design’s features: E for extended range, C for increased cargo capacity and A for Armed versions. Lower-case letters (a,b,c…) after the cargo number indicate variants of a same model (the sequence model numbers are replaced by the cargo capacity-based model numbers). The designation code is sometimes accompanied by a name.
Examples:
LF-E300: freighter or transport with 300kt cargo bay and extended range
LC-250b: a second variant of a colonizer with a 250kt cargo bay
LF-1200 Leviathan: "Leviathan" large freighter (sometimes refitted for troop transport), 1200 kt capacity
LF-A350a: an armed variant (first) of a 350kt freighter or transport (this is a common designation, as armed versions are usually variants of unarmed designs)

B - Orbital Bombardment
Number designates sequence model, type and size, see below:
B-1+ series: Light-class bomber (2 bomb units)
B-17+ series: Medium-class bomber (8 bomb units)
B-52+ series: Heavy-class bomber (16 bomb units)
B-117+ series: Stealth-class bomber (variable, high cloak value bomber)
Proper name has a suffix letter (A,B,C,D or R) indicating the type of bombs carried:
A for conventional bombs (the letter is generally omitted for this type, ie: B-17A becomes B-17)
B for LBU bombs (high explosive concussive, building-specific)
C for smart bombs (neutron-based, laser guided bombs; do not damage buildings but have improved guidance)
D for mixed bomb configurations
R for retro-bombs (orbital terraforming)
Examples: B-2, B-17B, B-18C, B-52R

E - Reconnaissance, Exploration and AWACS
Number designates sequence model. Commonly a code after the designation number (or the name, if applicable) specifies task, LRS for Long Range Scout (efficient or ramscoop engine, added fuel), AWACS for Advanced Warning And Control Scout (any engine, increased scanner capacity), HVS for High Velocity Scout (fast engine, added fuel optional). Armed versions will include an A suffix after the model number. Generally uses a name designation also.
Examples: E-1 Scout LRS, E-2A Galaxy HVS, E-3 Sentry AWACS

X - Mine Laying and Sweeping
XS for minesweeper, XL for minelayer. Number indicates lay capacity (per year) for layers (with lower-case letters afterwards indicating variants), sequence model for sweepers.
Examples: XS-1, XL-300, XS-3

T - Evasion and Counter Measures (Unmanned)
TC for “chaff” drone ships, TS for cloaking drone ships, TD for speed dampener drone ships and TT for anti-cloak drone ships. Number indicates sequence model.
Examples: TC-3, TS-1, TD-2, TT-1

M - Orbital Remote Mining
Number indicates sequence model. Generally has a name designation . This category includes orbital terraforming ships.
Examples: M-1 “Alaska”, M-3 “Anchorage”

O - Fuel Transport, Fleet Supply and Repair
Number designates sequence model. No other distinction.
Examples: O-1, O-3.

SECTION II – Warship Designation Names and Codes

Warship designation is not based upon a letter code. Instead, warships are characterized by two elements: type and class. The first element is called the function type designation and is a representation of the intended use of the warship - whether the ship is designed as an armed acout, a border patrol, an interceptor, a ship-of-the-line, etc. A function type designation is usually associated to a particular hull type, with no further distinction regarding the specifics of the design. Sometimes abbreviated codes are used for some of the designations:

DD – Destroyer
FF – Frigate
CC – Cruiser
BC – Battlecruiser
BB – Battleship
DN – Dreadnaught
NB – Nubian

It is common practice to further subclassify the design types with adjectives such as 'Light', 'Heavy', 'Escort', etc. which are appended to the main type desi
...




"All men die. Few really live."
-William Wallace in Brave Heart

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Re: Engines markings in ship name Wed, 24 May 2006 01:36 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

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Shocked Going insane Oh God, I can't be bothered with all that gobbledegook. I give my ships names that are simply names - 'Rail Runner', Long Sight, 'Rusty Buckets', 'Spearhead' or stuff like that. All this other crap is just too much of a pain to bother with. I just must be old fashioned (or maybe just old).

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Engines markings in ship name Wed, 24 May 2006 12:27 Go to previous messageGo to next message
Kelzar is currently offline Kelzar

 
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Ptolemy wrote on Wed, 24 May 2006 01:36

Shocked Going insane Oh God, I can't be bothered with all that gobbledegook. I give my ships names that are simply names - 'Rail Runner', Long Sight, 'Rusty Buckets', 'Spearhead' or stuff like that. All this other crap is just too much of a pain to bother with. I just must be old fashioned (or maybe just old).

Ptolemy



I thought for certain you'd get a laugh out of

RedCarLookingForLakeStreet from the NF3 game.

I once named a BB SecondToLastThingYouSaw that escorted the B52's that were named TheLastThingYouEverSaw.

Cheers To those that give their ships real names. Cheers

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Re: Engines markings in ship name Fri, 26 May 2006 13:57 Go to previous messageGo to next message
multilis is currently offline multilis

 
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Messages: 789
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Ants: "Catchy Cruiser"

Catchy->Engine Marking in Name
- Fast Long Hump 6 Engine* + 2 Manjets = 1.25 battlespeed
- 2 powerful beta torps
- Catches even WM scouts
- Hit and run attacks against 1.00 battlespeed range 1 or 2 warfleets
- 200 DP armour

*Warp 9 without risk of engine failure and with help from Con7 tech refueling support ship

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Off Topic - CE (Re: Engines markings in ship name) Mon, 29 May 2006 04:18 Go to previous messageGo to next message
Micha

 

Messages: 2342
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multilis wrote on Fri, 26 May 2006 19:57

Ants: "Catchy Cruiser"

Catchy->Engine Marking in Name
- Fast Long Hump 6 Engine* + 2 Manjets = 1.25 battlespeed

<snip>

*Warp 9 without risk of engine failure and with help from Con7 tech refueling support ship


Hum, what does the LH6 has to do with engine failure at warp9? Are you suggesting that with a "warp6" engine you can avoid the effect of CE? (CE = 10% to fail above warp6)

mch

[Edit: changed title of post to Off Topic]


[Updated on: Mon, 29 May 2006 04:19]

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Re: Off Topic - CE (Re: Engines markings in ship name) Mon, 29 May 2006 09:48 Go to previous messageGo to next message
multilis is currently offline multilis

 
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Sorry Micha, I wasn't being fully serious which lead to confusion. Embarassed

From the perspective of the low tech ant colony, moving warp 9 for long stretches seemed impressive/impossibly fast.

Ants are incapable of diplomacy which can lead to strange ideas based on observations. Other races seem incapable of building advanced "long hump 6" engines, instead they are stuck with strange lower tech "fuel mizer" engines that may not be able to do warp 9 year after year.

Ants being small see everything else bigger/longer, eg a 200 dp armour ship is a cruiser.




[Updated on: Mon, 29 May 2006 10:42]

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Re: Engines markings in ship name Thu, 01 June 2006 10:38 Go to previous message
Robert is currently offline Robert

 
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BlueTurbit wrote on Sun, 19 February 2006 22:23

iztok wrote on Sun, 19 February 2006 11:16

Hi!
wizard wrote on Sun, 19 February 2006 16:24

Astonishing. Is that EierlegendeWollMilchSau a name that is understood in english too? I thought it was just a german expression...

AFAIK it's purely german. Ich habe neun Jahre deutch gelernt, jedoch das is das erste ganzheitliche Satz Ich habe geschrieben in ungefehr 20 Jahren. ;)BR, Iztok


Hmmm. I would have written: "der erste" and "den ich geschrieben habe". Just shows you how rusty this old German Texan is after forty years of no writing. Cool

Even better? "den ich in ungefehr Zwanzig Jahre geschrieben habe".

Where is Robert when you need him? Very Happy


Well... better late than never... here he is!


Erstmal ist es "eierlegende Wollmilchsau" wenn überhaupt.

and better:

"Ich habe neun Jahre deutsch gelernt, jedoch ist dies der erste ganze Satz, welchen ich seit ungefähr 20 Jahren geschrieben habe."

I think thats better... good someone remembers me, even if it is for my german and not for my stars!-skills Rolling Eyes




2b v !2b -> ?

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