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icon5.gif  Dropping AR planet is possible??? Mon, 17 October 2005 13:55 Go to next message
XyliGUN is currently offline XyliGUN

 
Ensign
Stars! V.I.P


Messages: 325
Registered: July 2004
Location: Russia, St.Petersburg

I always thinks that dropping AR planet is imposible. But last turn in one of the game (Together Again) I'm playing now, strange things happend: one of my planet (AR based race, player #1) was attacked by another alliance's forces (players #3,#7,#8). They won the battle and down my DS. After battle I saw that planet is now belong to player #3. That sounds strange for me - his transport arrive the same turn with unload pop order, but how can he drop peoples to uncolonised planet? At the same turn player's #7 coloniser was trying to colonise that planet and receive message that planet is uncolonised. Could anyone explain this strange effect?
PS: I search by forum and didn't found explanation, may be it's one of known feature, bug, etc.?



"Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something."
Robert A. Heinlein, Time Enough For Love

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Re: Dropping AR planet is possible??? Mon, 17 October 2005 14:44 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
AR cannot pop drop itself. AR can be freely pop dropped but just that their orbital kinda prevents it. Wink

If you ever looked at Stars! Order of Events at Stars! - Must Know section of this forum...
then you can notice that

"22. Planets with 0 pop become uninhabited" after "20. Waypoint 1 unload tasks". Because starbase was killed in "17. Fleet Battles" its still habited and there is nothing that prevents them from pop dropping as waypoint 1 task.

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Re: Dropping AR planet is possible??? Mon, 17 October 2005 15:17 Go to previous messageGo to next message
XyliGUN is currently offline XyliGUN

 
Ensign
Stars! V.I.P


Messages: 325
Registered: July 2004
Location: Russia, St.Petersburg

Ooups ... seems like I didn't catch event #22. Embarassed
I always assumed that planet became uninhabited just after battle. Now I've got it. Wall Bash
Thanks for explanation.



"Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something."
Robert A. Heinlein, Time Enough For Love

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Re: Dropping AR planet is possible??? Mon, 17 October 2005 15:33 Go to previous messageGo to next message
NingunOtro is currently offline NingunOtro

 
Master Chief Petty Officer

Messages: 105
Registered: September 2005
Location: Brussels, Belgium
Kotk wrote on Mon, 17 October 2005 20:44

AR cannot pop drop itself. AR can be freely pop dropped but just that their orbital kinda prevents it. Wink

If you ever looked at Stars! Order of Events at Stars! - Must Know section of this forum...
then you can notice that

"22. Planets with 0 pop become uninhabited" after "20. Waypoint 1 unload tasks". Because starbase was killed in "17. Fleet Battles" its still habited and there is nothing that prevents them from pop dropping as waypoint 1 task.



Yes, ... but from the one it is only up to priviledged minds to deduce the other, especially because it is not explicitly mentioned anywhere in the manual nor the FAQs AFAIK, while it certainly should have been mentioned as a sort of flaw somewhere in the race description pages. If not as a feature in the warfare chapter (no need to bomb AR-colonists down more or less slowly compared to other races to eliminate a stronghold), it dhould have deserved a mention as early AR colonies often are treated as cheap colonization opportunities or resource grabs (it only takes a poorly armed fighter and 100 pop in any kind of cargobay to take all resources available, only by dropping the lousy 100 the same moment knock down the base. You can leave the planet behind if not strategically interesting. Later on, not having those slow and fuelhungry and unefficient bombers in my attack fleets simply speeds conquest up an awful lot.

The game I am currently in features an AR with almost identical habitat settings as mine, and he seems to have TT!!. Boy do those green dots shine! Too bad I am already fighting half the universe at the moment. They'll have to wait.



If we were esteemed intelligent 'enough', they would have contacted us.
If we can not find them, either we are not smart enough, or they are smarter at hiding.

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Re: Dropping AR planet is possible??? Mon, 17 October 2005 15:55 Go to previous messageGo to next message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
XyliGUN wrote on Mon, 17 October 2005 19:55

PS: I search by forum and didn't found explanation, may be it's one of known feature, bug, etc.?


Or maybe do a better search? Wink (kidding) Click here.

mch

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Re: Dropping AR planet is possible??? Tue, 18 October 2005 06:28 Go to previous messageGo to next message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
NingunOtro wrote on Mon, 17 October 2005 22:33

If not as a feature in the warfare chapter (no need to bomb AR-colonists down more or less slowly compared to other races to eliminate a stronghold), it dhould have deserved a mention as early AR colonies often are treated as cheap colonization opportunities or resource grabs (it only takes a poorly armed fighter and 100 pop in any kind of cargobay to take all resources available, only by dropping the lousy 100 the same moment knock down the base.
Seems to be that you do not like how stars is documented. Yep. Documentation is short and misleading and outright wrong in places. So ... important but weakly documented things are collected into "Must Know" section here. Its no joke ... know it ahead or become surprized (often very unpleasantly) by opponents. Cool

Hmm ... my other impression is that you say that the fact that a planet does not get immediately uninhabited when a event causes population being 0 is surprizing. Right ... it is surprizing (AR or no). Also its nowhere officially documented. That "Order of events" here is fanmade no official. Nod

You think AR is weak? Sure! Nod That is known (but also undocumented) fact. Very Happy AR is not so weak as you describe. Then again maybe i like it too lot. Rolling Eyes

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trophy.gif  Re: Dropping AR planet is possible??? Tue, 18 October 2005 10:36 Go to previous messageGo to next message
NingunOtro is currently offline NingunOtro

 
Master Chief Petty Officer

Messages: 105
Registered: September 2005
Location: Brussels, Belgium
Kotk wrote ...

Seems to be that you ...

Hmm ... my other impression is that you ...

You think AR is weak? Sure! ...


Hi Kotk!

Cogito, ... Ergo Sum?
Easy assumptions you make on my behalf. You might be triggered into explaining to me why the 15th decimal of PI is 7, because it is nowhere documented. Make a serious try, and I'll come back with the same question about the 259th ... No Kidding!!! Laughing

You are right, of course. Under certain circumstances your assumptions could be valid ones. Any assumption could be.

But I was not illustrating my own lack of knowledge, nor complaining about the lack of information about Stars! Neither was I giving any universal opinion about the viability of AR races under any particular conditions.

In fact ... I was not even using my own mindset, thus not reacting from my own point of view but trying to act like an expert newbie IA-AR killer would, surprised about the fact that another one did not know about the guts of taking over AI-AR colonies.

As from my own point of view, all documentation is priceless and I certainly appreciate it being around anywhere and as far as Stars! is concerned specially here and through the effort of many fine people. Even if it might be wrong, or simply outdated or superceded, it is still a treasure to harvest. On the other hand, any documentation is worthless if you don't care to use a brain.

Cogito, ergo sum!

P.S.: I'm sure you have one, that is not the point under discussion.


[Updated on: Tue, 18 October 2005 10:38]




If we were esteemed intelligent 'enough', they would have contacted us.
If we can not find them, either we are not smart enough, or they are smarter at hiding.

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Re: Dropping AR planet is possible??? Tue, 18 October 2005 15:56 Go to previous messageGo to next message
crr65536 is currently offline crr65536

 
Chief Warrant Officer 3

Messages: 180
Registered: June 2005
NingunOtro wrote on Tue, 18 October 2005 10:36

Easy assumptions you make on my behalf. You might be triggered into explaining to me why the 15th decimal of PI is 7, because it is nowhere documented. Make a serious try, and I'll come back with the same question about the 259th ... No Kidding!!! Laughing



The 259th digit of PI is '9'.

Couldn't resist Razz

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Re: Dropping AR planet is possible??? Tue, 18 October 2005 16:13 Go to previous messageGo to next message
Alter Ego

 
Officer Cadet 4th Year

Messages: 283
Registered: November 2002
Location: Germany
crr65536 wrote on Tue, 18 October 2005 21:56

NingunOtro wrote on Tue, 18 October 2005 10:36

Easy assumptions you make on my behalf. You might be triggered into explaining to me why the 15th decimal of PI is 7, because it is nowhere documented. Make a serious try, and I'll come back with the same question about the 259th ... No Kidding!!! Laughing



The 259th digit of PI is '9'.

Couldn't resist Razz



Who could?!?

But you were faster...

AE



War does not determine who is right. Just who is left.
Bertrand Russell

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icon14.gif  Re: Dropping AR planet is possible??? Tue, 18 October 2005 16:53 Go to previous messageGo to next message
NingunOtro is currently offline NingunOtro

 
Master Chief Petty Officer

Messages: 105
Registered: September 2005
Location: Brussels, Belgium
Quote:

The 259th digit of PI is '9'.

Couldn't resist Razz

...

Who could?!?

But you were faster...

AE


Since there seems to be some kind of interest here, could any of you bother telling me if I was right on the first digit I mentioned? I reckon I only have a 10% probability of being right since it was a random pick to illustrate the case and not an illustrated attempt to show off my knowledge. Laughing Shocked Laughing Rolling Eyes Embarassed



If we were esteemed intelligent 'enough', they would have contacted us.
If we can not find them, either we are not smart enough, or they are smarter at hiding.

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Re: Dropping AR planet is possible??? Tue, 18 October 2005 17:32 Go to previous message
Alter Ego

 
Officer Cadet 4th Year

Messages: 283
Registered: November 2002
Location: Germany
NingunOtro wrote on Tue, 18 October 2005 22:53

Quote:

The 259th digit of PI is '9'.

Couldn't resist Razz

...

Who could?!?

But you were faster...

AE


Since there seems to be some kind of interest here, could any of you bother telling me if I was right on the first digit I mentioned? I reckon I only have a 10% probability of being right since it was a random pick to illustrate the case and not an illustrated attempt to show off my knowledge. Laughing Shocked Laughing Rolling Eyes Embarassed


Shame

But 10% is a good probability...

I'd be interested to know about both of the digits...

http://pi314.at/math/100000digits.html

(I can't be bothered to count...)

AE



War does not determine who is right. Just who is left.
Bertrand Russell

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