Re: New game - Twin World Wonder Two - UPDATE |
Thu, 18 August 2005 17:00 |
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Micha | | | Messages: 2342
Registered: November 2002 Location: Belgium GMT +1 | |
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multilis wrote on Thu, 18 August 2005 18:18 | If you want a certain spirit of game, useful to say before it starts.
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Heh, I guess that's true ... be as clear as possible. <sigh> I hate stating the obvious though, and owning 8 HWs as a VC seemed pretty clear to me ... I'm reading: "you need to own half the worlds out there! You're going to have to fight about everyone, in best case only TWO players can reach the VCs. So do NOT make too many friends, make sure you can easily turn someone into an enemy ..." IMHO the VC made clear what the game was aiming at ...
And as a + intermediate player you _know_ how tricky relations can get, and how easy, how very very easy you'll end up in a big alliance/NAP and can't find anyone to fight ... I had no problem with that ingame, plenty of enemies!
mch
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Re: New game - Twin World Wonder Two - UPDATE TWO |
Fri, 19 August 2005 19:30 |
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The old...
Quote: |
owning 8 HWs as a VC seemed pretty clear
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Was always a goal and made clear as such to others. As honourable warmonger, we are friendly even with enemies when possible, and was attempting to give other players a situation where we all had a chance.
80+ turns already, next TWW game already mentioned and myself real life busy didn't help.
And the new...
If you need someone to fill in a remaining spot to complete the 8 I can. I have had a race design kicking around for a while. Though if someone else is eager to join, then give them priority, and I instead look at perhaps hosting a game (never done that yet), perhaps "Master of Orion" type with victory goal to wipe out the hostile to everyone OWW host (me).
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Re: New game - Twin World Wonder Two |
Tue, 23 August 2005 22:42 |
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At this point I have race files from:
Mushroom
Iztok
Digthinker
Warchild
Stuart
Andreas
When you send a race file, please send me your RL name (first will do) and your AH Forum name. When I post here I will use your Forum name.
Related to Generating the Universe... my original plan had been to do this during the 'holiday' weekend here, which is actually September 3,4,5. But it turns out that I may have time this weekend if I get the last race files. And from the messages, it looks like everyone thinks that it is this weekend.
So as long as I get the last two files this weekend, then I can try to get it done this weekend. In case I run into problems, I can work on it the following (holiday) weekend.
Eric/Raindancer
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Re: In-game message restrictions |
Wed, 24 August 2005 03:50 |
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Micha | | | Messages: 2342
Registered: November 2002 Location: Belgium GMT +1 | |
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Mushroom wrote on Wed, 24 August 2005 00:50 | Is it at all allowed to write in-game messages to everyone?
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Sure.
Quote: | If yes, what are you not allowed to say/reveal?
(in addition to ship designs)
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I would say: you can't tell anything that helps someone else, things that go against no-cooperation, next to sharing ship designs that you already mentioned that would be things like fleet strength, planet statics, locations of cloaked fleets ... Anyway you get the picture: you're on your own in this one, everybody is after you! (yes, I do mean you )
Heh ... I've been that road before regarding another game I hosted with "all enemy", so in an attempt to anticipate: sharing info with somebody hurts indeed in fact another enemy still that's not the kind of agression that's allowed.
mch
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Re: New game - Twin World Wonder Two |
Mon, 29 August 2005 00:34 |
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I have every I need to start now.
I have not generated a good universe. I have one that looked SO nice with all the planets around the outside.... except one in the middle far away from everything else...
I will do a little work on it each day this week. I will post when there is anything to say.
RainDancer
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