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Research needed on starting minerals Tue, 21 June 2005 10:14 Go to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
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To match Stars! I need to know how it calculates starting minerals.

I think it's tied to starting mineral concentrations, but I don't know how.

Some questions:
If it is strongly tied to mineral concentrations, and the HW starts with a mineral concentration of 30 (minimum because it's a HW) does the world sometimes start out with less then other worlds with mineral concentrations of 30?

How do extra points to surface minerals affect the totals?

How do extra points to mineral concentrations affect the surface minerals?



- LEit

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Re: Research needed on starting minerals Tue, 21 June 2005 10:50 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
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With a few quick tests I've learned a few things:

It seems to be loosly tied to mineral concentrations, normally between 3 and 10 times MC. If the value is 30, I've seen it up to 16 times the MC. I don't know if the bonus is real, if it's because the MC is below 30, or just because it's the lowest concentration. Some statistical analysis is probably needed here.

All races start with the same minerals and mineral concentraions, execpt those races who put points into starting concentrations or surface minerals. Points put into starting mineral concentrations do not affect starting minerals. Neither do points into starting mines.

Points to surface minerals gives roughly 5 times the points for the lowest mineral stockpile (mineral concentrations ignored for this), and 2.5 times for the other two.

As an comparison, points to concentrations gives trunc((points + 2) / 4 * 3) for the lowest concentraion, and trunc((points + 2) / 4) for the other two.

Edit - fixed wording in a few places to make things less confusing.


[Updated on: Tue, 21 June 2005 11:26]




- LEit

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Re: Research needed on starting minerals Fri, 24 June 2005 16:13 Go to previous messageGo to next message
Kotk

 
Commander

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LEit wrote on Tue, 21 June 2005 17:50

It seems to be loosly tied to mineral concentrations, normally between 3 and 10 times MC.

I have seen 13 x MC even with conc like 103.
Maybe random between 200 kT and 15 x MC plus race design modifier ... is close enough?

[edit]
Jep ... just got 223 bora with conc 113 so its less than 2 *?? I have got 200 minerals several times but i never have had less than 200 of anything so far.

Probably IT/PP secondary worlds need investigation too?


[Updated on: Fri, 24 June 2005 17:40]

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Re: Research needed on starting minerals Fri, 24 June 2005 17:40 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

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Orca has generated a lot of data, and my first guess has some problems. However to get it right I probably need a lot more data, and some one who can turn a curve into a formula.

I do know how it determines MCs for HWs and secondary worlds (and presumably all other worlds as well):
30% of the time it's 1d30
70% of the time it's 2d45+29
HWs have a min of 30

Surface minerals for secondary worlds are just d200+99, unrelated to MCs there.



- LEit

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Re: Research needed on starting minerals Sat, 25 June 2005 08:27 Go to previous messageGo to next message
PricklyPea is currently offline PricklyPea

 
Lieutenant

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I was just wondering whether it was worth going into the minutae of the starting minerals formulas rather than getting some of the more fundamental infrastrucutre in place?

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Re: Research needed on starting minerals Sun, 26 June 2005 07:26 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

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PricklyPea wrote on Sat, 25 June 2005 14:27

I was just wondering whether it was worth going into the minutae of the starting minerals formulas rather than getting some of the more fundamental infrastrucutre in place?


I second that. Minutiae are wonderful Wink , but releasing some simple server/client thing than allows people to set some things in motion and watch what happens (even on a simple logfile) would be great, too. Very Happy



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Re: Research needed on starting minerals Sun, 26 June 2005 21:31 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

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Which is why I was hoping some one else could do the research, and just tell me the results.

Starting minerals and concentrations are a moderate consideration when designing a race, how many points do you leave and do you leave to concentrations or starting minerals? Making sure we don't invalidate these options is somewhat important.

I've picked something that assigns numbers now, but I want to make sure the correct values don't get forgotten.



- LEit

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Re: Research needed on starting minerals Tue, 28 June 2005 05:18 Go to previous messageGo to next message
mazda is currently offline mazda

 
Lieutenant

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LEit wrote on Fri, 24 June 2005 22:40

Orca has generated a lot of data

Is there an obvious minimum and maximum value to this data ?
From Kotk it sounds like there is a minimum that doesn't depend on the min conc, but no such discussion of maximums.

I'll have a look at Orca's data if you like.

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Re: Research needed on starting minerals Wed, 29 June 2005 07:21 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
Commander

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LEit wrote on Mon, 27 June 2005 03:31

Which is why I was hoping some one else could do the research, and just tell me the results.


As I have some time in my hands right now, if you would be so kind to tell me the best way to generate and collect the data you need... Very Happy

Do I generate a bunch of one-player games? Or a dozen of 16-player galaxies? With what kind of race design? AccBBS or not? Confused

I guess Tiny-packed-near with 16 races and at least one Joat would be a start, but beyond that...


[Updated on: Wed, 29 June 2005 07:22]




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Re: Research needed on starting minerals Wed, 29 June 2005 14:59 Go to previous messageGo to next message
Orca

 
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mazda wrote on Tue, 28 June 2005 02:18

LEit wrote on Fri, 24 June 2005 22:40

Orca has generated a lot of data

Is there an obvious minimum and maximum value to this data ?
From Kotk it sounds like there is a minimum that doesn't depend on the min conc, but no such discussion of maximums.

I'll have a look at Orca's data if you like.



I'm in the process of genning a large set of large packed universes for analysis. Total size should be around 1.1 gigabytes uncompressed, plus HW and secondary data. Compressed it should be substantially smaller - probably 5-10% of the original size. Once it's complete I'll upload it somewhere.


[Updated on: Thu, 30 June 2005 13:47]




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Re: Research needed on starting minerals Thu, 30 June 2005 05:10 Go to previous message
mazda is currently offline mazda

 
Lieutenant

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But for the study of surface mins then surely you can only get one (or 3) items of data per universe.

In one universe all HWs have the same starting amounts and non-HWs don't get starting minerals.

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