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Re: Stars! Order of Events - popgrowth / unload Thu, 11 January 2007 12:25 Go to previous messageGo to next message
LEit is currently offline LEit

 
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gible wrote on Thu, 11 January 2007 04:03

LEit wrote on Thu, 11 January 2007 15:01

I'm not sure how it works with IS (WM isn't a problem because attackers are always in groups of 100).



When you say IS here you're referring to the fact that they can attack is groups of not-100 yes?

No, IS only attack in groups of 100 like everyone else, and their ships don't keep track of people down to the individual, but to groups of 100. I was referring to the fact that IS defend at 2x, and WM attack at 1.5 (1.65 with the 10% bonus all attackers get), 2x defense could complicate the numbers (and probably help figure out how it really works if some one wants to do the testing). WM attack bonus doesn't complicate things because it attackers don't have fractional groups involved.

gible wrote on Thu, 11 January 2007 04:03

another thought...if I upload the whole population of a planet, do I get to upload the unseen minor pop as well? can I then attack with it?

No, you do not, you load groups of 100, and if there are less then 100 left, Stars! kills them off at the next time it does a pop check, this is why sometimes you get the message about everyone dying off on a world you evacuated. I'm not sure why you get this message and not the one about abandoning the world.



- LEit

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Re: Stars! Order of Events Fri, 12 January 2007 22:36 Go to previous messageGo to next message
gible

 
Commander

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AR viral bombing happens between fleet battles and meeting the MT.
If you are also using 'regular' bombs on the same planet then the viral bombing does not occur
The presense and activity of other players bombers does not have this affect.

Edit:futhur examination show that 'regular' bombing occurs before meeting the MT also, so more investigation is needed.


[Updated on: Sat, 13 January 2007 02:49]

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Re: Stars! Order of Events Sat, 13 January 2007 03:26 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
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My investigations have shown that all the bombing is happening before meeting the MT. Additionally, bombing is happening in fleet ID order. I have not yet completed tests to determine if there is an 'initiative' to bombs on the same bomber - i.e. do the LBU's hit the planet and kill defenses before other bombs hit and kill people

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: Stars! Order of Events Mon, 15 January 2007 08:02 Go to previous messageGo to next message
mazda is currently offline mazda

 
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Ptolemy wrote on Sat, 13 January 2007 08:26

My investigations have shown that all the bombing is happening before meeting the MT. Additionally, bombing is happening in fleet ID order. I have not yet completed tests to determine if there is an 'initiative' to bombs on the same bomber - i.e. do the LBU's hit the planet and kill defenses before other bombs hit and kill people



I thought the "guts" was quite clear on this ?
i.e. all standard and lbu bombs for a single race are summed together
I didn't even think fleet order made a difference or people would be splitting out all their lbu bombers into earlier numbered fleets. Especially those with separate mini-bomber types.

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Re: Stars! Order of Events Mon, 15 January 2007 23:35 Go to previous messageGo to next message
gible

 
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It is for the calculations, it just doesn't say anything about where bombing fits in the OOE

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Re: Stars! Order of Events Tue, 16 January 2007 08:06 Go to previous messageGo to next message
mazda is currently offline mazda

 
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Yes, whether bombing occurs before or after your oppo gains energy tech from a MT does need to be clarified, if it is wrong, but not at the expense of confusing the actual guts of bombing.

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(Topic split) Re: Stars! Order of Events Fri, 19 January 2007 05:00 Go to previous messageGo to next message
Micha

 

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gible wrote on Sat, 13 January 2007 04:36

AR viral bombing happens between fleet battles and meeting the MT.
If you are also using 'regular' bombs on the same planet then the viral bombing does not occur
The presense and activity of other players bombers does not have this affect.

Edit:futhur examination show that 'regular' bombing occurs before meeting the MT also, so more investigation is needed.


Discussion about the AR viral bombing has been split off into this thread.

mch,
modaw

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Re: Stars! Order of Events Fri, 19 January 2007 05:08 Go to previous messageGo to next message
Kotk

 
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doh Smile

[Updated on: Fri, 19 January 2007 05:11]

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Re: Stars! Order of Events Sun, 06 January 2008 21:48 Go to previous messageGo to next message
gible

 
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Micha: can you move Meeting the MT to after bombing please Smile

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Re: Stars! Order of Events Thu, 10 January 2008 06:59 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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gible wrote on Mon, 07 January 2008 03:48

Micha: can you move Meeting the MT to after bombing please Smile

It'd be interesting to know how you tested that one. Sherlock Cool



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Stars! Order of Events Thu, 10 January 2008 12:06 Go to previous messageGo to next message
craebild is currently offline craebild

 
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m.a@stars wrote on Thu, 10 January 2008 12:59

gible wrote on Mon, 07 January 2008 03:48

Micha: can you move Meeting the MT to after bombing please Smile

It'd be interesting to know how you tested that one. Sherlock Cool

I don't think that would have been an intentional test, the probability of that making a difference is to small.

It would only make a difference if a race acquired one or more MT ships with the MCM at a trade location that was also the location of an enemy planet.



Med venlig hilsen / Best regards / Mit freundlichen Grüßen
Christian Ræbild / Christian Raebild

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Re: Stars! Order of Events Thu, 10 January 2008 14:54 Go to previous messageGo to next message
gible

 
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Honestly, I can't remember, most likely from the order of the in-game messages.

My request was more because I was checking up on the wiki OoE after the last discussion and noticed the HWF needed a tweak too.

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Re: Stars! Order of Events Fri, 11 January 2008 14:02 Go to previous messageGo to next message
m.a@stars is currently offline m.a@stars

 
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gible wrote on Thu, 10 January 2008 20:54

Honestly, I can't remember, most likely from the order of the in-game messages.

My request was more because I was checking up on the wiki OoE after the last discussion and noticed the HWF needed a tweak too.

Now that you mention it, yeah, I've just met the MT in my current game, and its message came after the one about bombing. Deal



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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Re: Stars! Order of Events Fri, 11 January 2008 18:07 Go to previous messageGo to next message
Micha

 

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m.a@stars wrote on Fri, 11 January 2008 20:02

gible wrote on Thu, 10 January 2008 20:54

Honestly, I can't remember, most likely from the order of the in-game messages.

My request was more because I was checking up on the wiki OoE after the last discussion and noticed the HWF needed a tweak too.

Now that you mention it, yeah, I've just met the MT in my current game, and its message came after the one about bombing. Deal

Well, I have a vague recollection that the order of the messages is not necessarily the same as the SOoE ... I'll have a look later.

mch

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Re: Stars! Order of Events Tue, 29 January 2008 01:15 Go to previous messageGo to next message
wasp

 
Crewman 2nd Class

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Greetings, Stars! hackers!

mlaub wrote on Wed, 04 May 2005 23:09


Order of Events

  1. Scrapping fleets (w/possible tech gain)
  2. Waypoint 0 load tasks (if done by hand)
  3. Way point 0 Tasks
            A. Waypoint 0 unload tasks (By hand)
            B. Waypoint 0 Colonization/Ground Combat resolution (w/possible tech gain)
            C. Waypoint 0 load tasks (Random player order)
               * Other Waypoint 0 tasks *





This is incorrect. If you manually load and then scrap a freighter, the minerals in the scrapping message include the cargo.

Also, the resources from UR are computed based on the planet's population after manual wp0 tasks (any colonists in the fleet are beamed down, but aren't counted in the resources you get from UR). If you then transport colonists or get hit by a packet or something, the actual resources produced are different from the value used in the UR formula.



Elen sila lumenn' omentielvo

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Re: Stars! Order of Events Thu, 31 January 2008 01:30 Go to previous messageGo to next message
Soobie

 
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wasp wrote on Tue, 29 January 2008 16:45

Greetings, Stars! hackers!

Hi. I'm not a hacker. Smile

Quote:

This is incorrect. If you manually load and then scrap a freighter, the minerals in the scrapping message include the cargo.
Interesting. Easy to test. Not sure what impact it has on the game. We need one of the tactical geniuses to come forward and advise on how pertinent this is. Smile

Quote:

Also, the resources from UR are computed based on the planet's population after manual wp0 tasks (any colonists in the fleet are beamed down, but aren't counted in the resources you get from UR). If you then transport colonists or get hit by a packet or something, the actual resources produced are different from the value used in the UR formula.
Good lord. I have no clue how to interpret this, but it *looks* quite relevant - particularly for IS. What is the effect if one does a manual WP0 pop drop and then an auto WP0 pop upload? Or did I just get it exactly around the wrong way Smile

Cheers,
S.

edit: typo


[Updated on: Thu, 31 January 2008 01:36]

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Re: Stars! Order of Events Thu, 31 January 2008 01:46 Go to previous messageGo to next message
wasp

 
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Soobie wrote on Thu, 31 January 2008 08:30


Good lord. I have no clue how to interpret this, but it *looks* quite relevant - particularly for IS. What is the effect if one does a manual WP0 pop drop and then an auto WP0 pop upload? Or did I just get it exactly around the wrong way Smile



It means you get less resources from UR if you load pop manually instead of using a wp0 load order.



Elen sila lumenn' omentielvo

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Re: Stars! Order of Events Thu, 31 January 2008 02:20 Go to previous messageGo to next message
Soobie

 
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wasp wrote on Thu, 31 January 2008 17:16

Soobie wrote on Thu, 31 January 2008 08:30


Good lord. I have no clue how to interpret this, but it *looks* quite relevant - particularly for IS. What is the effect if one does a manual WP0 pop drop and then an auto WP0 pop upload? Or did I just get it exactly around the wrong way Smile



It means you get less resources from UR if you load pop manually instead of using a wp0 load order.


ahhh ... but WP0 manual unload comes after scrapping. pfft. Sucks that. I was thinking an IS could manually WP0 unload, then scrap then WP0 auto load, then get freighter growth. So much for that idea. Still, they could leave the pop on the ground at the end of the previous turn and then auto-WP0 load the pop needed to maximise freighter growth/ground growth/whatever.

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Re: Stars! Order of Events Thu, 31 January 2008 19:51 Go to previous message
Dogthinkers is currently offline Dogthinkers

 
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Soobie wrote on Thu, 31 January 2008 17:30

Quote:

This is incorrect. If you manually load and then scrap a freighter, the minerals in the scrapping message include the cargo.
Interesting. Easy to test. Not sure what impact it has on the game. We need one of the tactical geniuses to come forward and advise on how pertinent this is. Smile


I'm no genius but I'll have a go... It's perhaps obscurely relevant when you or your opponent are SS and you are both trying to grab the minerals from the world.

If the SS guesses you are going to manually load, he might set a wp0 order to load minerals from the freighter... But if you wp0 scrap the minerals will be back on the surface already.

Of course he might predict that and do a wp0 load off the planet instead Wink

Or he might not care, and just manual wp0 load and rely on winning the coin toss to see who picks up their minerals first Wink

I haven't tested this, just hypothesising on what I see in the OOE.


[Updated on: Thu, 31 January 2008 19:53]

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