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Re: POLL: Should the hacked .exe be released |
Wed, 16 March 2005 14:22 |
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Hacked password exe... what stops everyone from downloading other peoples .x files and reading their position?
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Not the original request, but I have wondered for a while why we complain about CA being too strong, certain other races like PP being too weak, etc.
The fix seems obvious, we all switch to a hacked version (by pirate lord tools) that balances much of the situation. Main challenge would be to agree on what is 'balanced'.
Throw the CA race design cost up, the cost of orbital adjusters up, the cost of terraforming bombs down and CA makes more sense. Give PP more points to play with so it can compete. Other races can be tweaked, for example SS could get more points for NAS (no advanced scanners) and JOAT less.
I personally think stargates are overpowered and ruin much of the tactical potential of the game. If it were me I would try to reduce their range and increase the cost, so that people would have to plan in advance more and logisitics would be more important. Right now you can easily flip most of your fleet to any location with a decent easy to build gate within 2 years.
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Re: POLL: Should the hacked .exe be released |
Thu, 17 March 2005 02:35 |
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PricklyPear wrote on Wed, 16 March 2005 12:45 | I will also change this and reduce power of the fuel mizer to make manoeveur more important.
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Makes ISB nicer too.
Consider reducing the fuel capacities for capital ships (BB, DN) and bombers, as well.
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Will also alter mines to prevent chaff sweeping. (SD race will be modified to balance).
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Chaff sweeping is a problem?
SD is a wee bit too strong as it is. If you're going to change anything with mines, remove the 512 field limit and boost the point cost of SD to around where SS is.
If you remove chaff sweeping, maybe you could add in remote detonation of heavy, or even speed bump mines (freezing everything inside)? Just a thought, may be too unbalanced.
[Updated on: Thu, 17 March 2005 02:37] Report message to a moderator
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Re: POLL: Should the hacked .exe be released |
Thu, 17 March 2005 04:48 |
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PricklyPea | | Lieutenant | Messages: 534
Registered: February 2005 | |
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Coyote wrote on Thu, 17 March 2005 02:35 | Chaff sweeping is a problem? SD is a wee bit too strong as it is. If you're going to change anything with mines, remove the 512 field limit and boost the point cost of SD to around where SS is.
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I intend to remove remote detonation for SD (in fact, SD will probably end up looking like a different PRT). I've not looked at what causes the 512 field limit, but I suspect it would be something that could require a major rewrite to fix.
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