Map Quest |
Fri, 11 March 2005 10:39 |
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dennis | | | Messages: 84
Registered: November 2003 Location: Hsinchu, Taiwan | |
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Hi,
I was wondering.......
Would it not be nice if there was a ship type called Map Quest or something..? This ship would have some tech requirements of course. Probably Con 5, Weap 5 and maybe energy 5....
What is the purpose of this ship???
Well this ship could be made by the person who wishes to share his map with another player. The player who wants to share his map (basically history) with another player make ships of this kind and transfers them to the other player.
The other player, the one who receives the ships then scraps them like normal scrappers with normal scrapping rules, ie, scrap on planet with starbase, need 5 - 7 ships min to *maybe* get the map info.....
Yes I know that they might as well just send them their m and h files along with the password. There is one little problem here, quite a few players use the same password for a lot of games and are not very willing to share their passwords...well that can be fixed by changing password..I know.... but this way, the player who scraps the ships will have the map info added to their history. So instead of opening another players files to view map info, he simply has the info already.
Well to add to this ships we could have an accuracy factor... as in the ships need not *always* give an accurate map reading... . It could have a 50-50 chance or something of provide accurate or FALSE map info.... So in other words, the player still has to go and scan those worlds to be sure.....
Also these ships can be attacked by enemies and destroyed and therefore the enemy can aquire the map as well. The chance of the enemy getting it will have to be lower so as to compensate for the scrapping ie, Scrapping requires you to be on a planet with a starbase but destroying can happen anywhere. So a player might say let me be enemy for this turn and destroy the ships instead of being friend and getting the ships scrapped on a planet with a starbase that might be really far away....
Just an idea....
any thoughts....
Regards
Dennis
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Re: Map Quest |
Wed, 11 May 2005 02:55 |
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LEit wrote on Thu, 07 April 2005 01:09 | With this you should be able to take your .m file, uncompress it, edit it as you want, and send it to an ally, who should be able to read it.
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I love it, this means you'll be able to send misinformation - send mostly accurate info, but with a few subtle differences, like removing that 95% cloaked bomber fleet... Or adding one...
Trust no one!
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Re: Map Quest |
Thu, 12 May 2005 21:32 |
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good idea, it would also provide the means to create scenario type games.
A graphical interface for this, possibly independant of both server and client, would probably be needed to allow general use, IMO being able to edit .m files shouldn't be a required skill to play the game.
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