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New Game - Reality Sucks Wed, 26 January 2005 04:05 Go to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Well, I couldn't generate enough interest in a primitive game so, here's a new one.

Game Parameters

Large dense universe
Acc BBS
Distant player positions
Galaxy Clumping OFF
Max minerals OFF
Random Events ON

All PRT's allowed

Game is played on AH 5 days per week M-F

Large, dense universe

The game will jump start at 2 year gens for the first 30 years (15 turns) - then go to standard 1 year turn gens.

Restrictions:

Maximum hab range:

CA - 1 in 35 planets - No TT
HE - 1 in 12 planets
Al others - 1 in 25 planets

Other restrictions:

All races except CA need a minimum of 100 resource points left over - set to defenses. CA must have 150 points left over.

JOAT may not have NAS

Host is playing - Iztok has volunteered to verify races.


E-mail to whsmith at welho dot com

The game will start with a minimum of 10 players.

The game will go straight to AH once the game is created.

All skill levels welcome - all cheats not allowed
(chaff is not a cheat)

Standard disclaimers of liability - etc. etc. etc.

Winner by annihilation or subjugation of all others.

Ptolemy
Emperor of a Thousand Suns


[Updated on: Thu, 27 January 2005 02:56]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Wed, 26 January 2005 05:01 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1207
Registered: April 2003
Location: Slovenia, Europe
Hi!
Ptolemy wrote on Wed, 26 January 2005 10:05

Host is playing - 3rd party from the AH forum will verify races.
(Any volunteers?)

Me. Very Happy
BR, Iztok

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Re: New Game - Reality Sucks Wed, 26 January 2005 09:08 Go to previous messageGo to next message
Steve is currently offline Steve

 
Officer Cadet 1st Year

Messages: 217
Registered: November 2002
Location: 40 deg N, 90 deg W
Game options???


No trees were harmed in the making of this sig. However, many electrons were terribly inconvenienced

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Re: New Game - Reality Sucks Wed, 26 January 2005 13:04 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Steve wrote on Wed, 26 January 2005 16:08

Game options???

If you are referring to 'other' start up options then,

Random Events - on
Beginner max minerals - off
Galaxy Clumping - off

Ptolemy

BTW - thanks Iztok, you're elected as the impartial jury Smile







Though we often ask how and why, we must also do to get the answers to the questions.

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icon14.gif  Re: New Game - Reality Sucks Wed, 26 January 2005 13:52 Go to previous messageGo to next message
arminius is currently offline arminius

 
Civilian

Messages: 3
Registered: January 2005
Location: Dachau
Well ... Letīs go!!!

By the way who gets the racefiles?

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Re: New Game - Reality Sucks Wed, 26 January 2005 14:07 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1207
Registered: April 2003
Location: Slovenia, Europe
Hi!
Ptolemy wrote on Wed, 26 January 2005 19:04


BTW - thanks Iztok, you're elected as the impartial jury Smile

NP. I'm glad to help.
How the checking shouild be performed? Will you first receive the race and then send it to me and I ask player for PW, or players send race and PW to me and I send valid ones to you thereafter?
BR, Iztok

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Re: New Game - Reality Sucks Wed, 26 January 2005 14:23 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

All players should send me the password protected racefiles. I will zip them and send them to Iztok. I will then send everyone a mail informing them to send Iztok their password so he can check the files. When I receive the go ahead from Iztok, I will gen the game and send the files to Ron so he can set the game up on AH for us.

Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Thu, 27 January 2005 02:41 Go to previous messageGo to next message
iztok is currently offline iztok

 
Commander

Messages: 1207
Registered: April 2003
Location: Slovenia, Europe
Hi!
Ptolemy wrote on Wed, 26 January 2005 10:05

Well, I couldn't generate enough interest in a primitive game so, here's a new one.

Game Parameters
...

Heh, a nasty mixture you've made. No (reasonable) immunity for any race but HE. With this uni size IMO you should nerf the ITs more then JoaTs. With 1_in_25 hab they'll have quite an advantage just with its second planet. And if we add the ability to gate pop where others will be moving it for 2, 3 or even more turns... Confused
Anyway, send me those race files when you're ready.
BR, Iztok

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Re: New Game - Reality Sucks Thu, 27 January 2005 02:54 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Actually, IT won't have all that much of an advantage. I once played an IT in a game similar to this. With the slim hab range, liveable planets will be far enough away - even an IT will have to travel a few years to get to them until it gets a gate up.

Besides, I didn't nerf the JOAT much - just the NAS prohibition since JOAT has too many points available otherwise. It's just a reasonable handicapping.

Ptolemy
Emperor of a Thousand Suns




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Thu, 27 January 2005 04:32 Go to previous messageGo to next message
imkeshav is currently offline imkeshav

 
Master Chief Petty Officer

Messages: 111
Registered: November 2004
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For the max hab range, do you mean to say players can not have a better hab then 1 in 25?

keshav

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Re: New Game - Reality Sucks Thu, 27 January 2005 04:43 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Exactly. No player may have better than 1 in 25 planets as the hab range in the race wizard. 1 in 35 for CA and 1 in 12 for HE.

Ptolemy
Emperor of a Thousand Suns


[Updated on: Thu, 27 January 2005 04:44]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Thu, 27 January 2005 04:49 Go to previous messageGo to next message
imkeshav is currently offline imkeshav

 
Master Chief Petty Officer

Messages: 111
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I am not sure if I got you....

what i meant was can you have a hab like (1 in 5) or (1 in 24)?

I realize "better" can be taken both ways. I should have been more clear earlier.

Thanks
Keshav

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Re: New Game - Reality Sucks Thu, 27 January 2005 05:15 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

You can not have 1 in 5, you can not have 1 in 24. 1 in 25 is the target (or worse - like 1 in 46 - your choice).

Ptolemy
Emperor of a Thousand Suns




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Thu, 27 January 2005 07:48 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
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How many players so far?

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Re: New Game - Reality Sucks Thu, 27 January 2005 12:48 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
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So far we have 3 players.......... Hello everyone, we could use some more players......


Ptolemy




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Fri, 28 January 2005 02:25 Go to previous messageGo to next message
imkeshav is currently offline imkeshav

 
Master Chief Petty Officer

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I am interested.

But i have not played such hab settings before, so i have some questions

1.What was the aim behind such hab setting in the game
2.How is the game different from a normal game
3.What should i keep in mind when i design a race
4.Do econ PRTs have an advantage in this game


Thanks
keshav

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Re: New Game - Reality Sucks Fri, 28 January 2005 04:15 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

There are a number of objectives for using settings like ths:

1. It's something different than the norm
2. It makes the game dynamics different since nobody has very many planets and they are generally farther apart. Space travel generally takes some time. You need to 'think ahead' a little more.
3. Using these hab settings allows PRT's to compete more equally therefore, every PRT is viable.
4. With all the resource points gained by the hab setting, there are many more options available for race design.
5. Any given race hab range is quite unlikely to to be really useable by anyone else. Taking over planets takes on a whole new dimension.
6. With fewer planets, MM will be much less time consuming. Players will tend to stick around and not drop out (hopefully), unless almost dead of course Smile

PRT's I'd consider for someone less experienced would be IT - for obvious reasons. SS is likely to do well also - not having ships visible is going to be a large bonus. WM will do well if they can buy some minelayers somewhere. CA will be less viable and on more of an equal footing though it will have more points available. HE - this is an open question since HE doesn't have gates, however, it will have twice the available planets. SD will still work well but will have a large area to deal with. PP is actually viable and high speed mass drivers are able to truly come into play. IS will be playable as IS always is - even low reds can be used to hold minimum 50-55k populations. AR may be less viable in this game but is certainly playable.

Basically, all races will need to be HP's I'd expect. -f races would do very poorly since they have the same planet limits. Econ will be very important. I'd be looking to design a race with as many potential resources per planet as possible.

Ptolemy
Emperor of a Thousand Suns


[Updated on: Fri, 28 January 2005 04:17]





Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Fri, 28 January 2005 04:38 Go to previous messageGo to next message
imkeshav is currently offline imkeshav

 
Master Chief Petty Officer

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I am grateful for so much information provided. Things are more clear now thanks to you.

So when are you expecting the game to start?

keshav

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Re: New Game - Reality Sucks Fri, 28 January 2005 05:00 Go to previous messageGo to next message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Just a remark:

Ptolemy wrote on Fri, 28 January 2005 10:15

AR may be less viable in this game but is certainly playable.


Never heard of the famous Arvids with 1/21 hab? That's not far from 1/25, and they are very playable and quite strong... they also rely heavily on terraforming.

I think, in this game terraforming will play a very important role.
It's good that you restricted the CA to no TT. They'd be even stronger than usual.

If you'd start in march, I'd think of playing Smile

Andreas / wizard

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Re: New Game - Reality Sucks Fri, 28 January 2005 05:58 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

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I will start this game as soon as I have enough players - sorry Wizard, but I seriously expect that will be before March.

Currently, I have 3 players plus myself. With 5 or 6 more the game will start.

Ptolemy
Emperor of a Thousand Suns




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Fri, 28 January 2005 12:46 Go to previous messageGo to next message
Shadow Whist is currently offline Shadow Whist

 
Chief Warrant Officer 2

Messages: 167
Registered: August 2003
Location: Vancouver, WA
Alright, since the Primitive Paranoia flopped...

I will play this one...

Let me know when I need to submit my race, I will be testbedding for a while...


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Re: New Game - Reality Sucks Fri, 28 January 2005 15:11 Go to previous messageGo to next message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

You should submit your race fairly soon. I have not put a deadline for race submission, but, as soon as I have 10 race files I will start the game. Currently, I have 5 players (including me). You would be the 6th and another player has also expressed interest. Open slots will fill up quickly I think. I would recommend you try to get the race file in within the next couple days - you can always send a modified one before the game gens.

Ptolemy
Emperor of a Thousand Suns




Though we often ask how and why, we must also do to get the answers to the questions.

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Re: New Game - Reality Sucks Fri, 28 January 2005 17:28 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Actually, AR and PP should be quite powerful.

The only races that will be at any disadvantage will be WM and CA. WM is weak in any universe larger than a small, in my experience. WM simply does not have defenses capable of sustaining an assault. Also distance between planets will create problems for WM as well as HE, as they will need to rely on engines for their movement. You can only overgate a DN so many times.

The most powerful PRTs will be IS and IT w/ this design w/ both JoaT and CA being nerfed. (CA more than joat, but Joat has fewer advantages to begin with. the free pen scans *are* joat's bonus feature, IMO).

It *is* definitely good that SS,PP,and AR are given a chance in this game. SD will be average, IMO. No real benefits or disadvantages. Difficult to take full advantage of its mine laying abilities in a universe this large. The settigns of this game actually benefit AR rather nicely w/ exception of no immunities.



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: New Game - Reality Sucks Sat, 29 January 2005 03:45 Go to previous messageGo to next message
Coyote is currently offline Coyote

 
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SinicalIdealist wrote on Fri, 28 January 2005 14:28

SD will be average, IMO. No real benefits or disadvantages. Difficult to take full advantage of its mine laying abilities in a universe this large.


Yeah, the game setup seems to reduce MM. No need to make more for us all Smile

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Re: New Game - Reality Sucks Mon, 31 January 2005 00:06 Go to previous messageGo to previous message
imkeshav is currently offline imkeshav

 
Master Chief Petty Officer

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SinicalIdealist wrote on Fri, 28 January 2005 17:28

Actually, AR and PP should be quite powerful.

The only races that will be at any disadvantage will be WM and CA. WM is weak in any universe larger than a small, in my experience. WM simply does not have defenses capable of sustaining an assault. Also distance between planets will create problems for WM as well as HE, as they will need to rely on engines for their movement. You can only overgate a DN so many times.

The most powerful PRTs will be IS and IT w/ this design w/ both JoaT and CA being nerfed. (CA more than joat, but Joat has fewer advantages to begin with. the free pen scans *are* joat's bonus feature, IMO).




What do you think Ptolmey? What are your thoughts on these *weak races?

Also is the universe size fixed to "Large"

I want to book a slot also. Count me in!!


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