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Epoch of Darkness IV Fri, 27 August 2004 02:17 Go to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

The ashes of prior epochs, have again risen from an epoch of darkness to reach for the stars. Cultures have evolved anew, and against all odds, multiple extinctions, and after the effective consolidation of all galactic resources under a past consortium between a hyper-expansive race and an expert mine layer, a long lived civilization expanded persisted for hundreds of generations. However, all good things must come to an end, and so did this civilization. The chaos that ensued, plunged the galaxy into a pre-technological murk for millions of years. New species and sentients evolved from the splintered surviving cultures on far-flung worlds. These cultures had diverged vastly from their past beginnings. Some still head tenuous local contact with other members. All these factious groups of fledgling cultures had one thing in common. They all were struggling to rise from the epoch of darkness, to reign the galaxy again....

Game format:
Solo or Team Game*
Skill levels: Mixed. Advanced players encouraged to play solo.
Anyone not advanced or better, encouraged to play as a 2-player team.
Number of players: 16
Universe size: Medium Normal Distant. (May be smaller if fewer than 16 players.)

Considering: Non Accel BBS start.(edit)


Victory: Solo victory or 2-player team victory. Rest of players must surrender.

Searching for as many advanced players as possible. Host is playing.

PRTs forbidden: CA (edit)

Universe size is up for debate, but aiming for UNDER 20 planets/player on average at start to keep MM down.



*This game will effectively have multiple skill levels. Since few truly advanced+ players exist anymore, those who have intermediate may join the game as a team. Those joining as teams are encouraged to work together to build mutually supporting race designs. Solo players may not coordinate with any other player before the game.

During the game. Any mix of solo+solo players may work together. ***Only 1 team OR 1 Solo player may win*** If a team member is destroyed, one player may either win solo, or may join with another originally teamed player who no longer has a teammate (thus forming a new team). Solo players or teams may ally with any player or team as convenience suits them. However, since only one Solo or Team may win, the best intelligence will be necessary to make sure no one slips away with too much power.

On universe size. If 16 players join, the universe will be medium normal. The universe size may be smaller if fewer players join. Do not send a race file until you are confirmed in the game.

Email me to reserve a spot in your game. Indicate whether you have a teammate or are looking for one. Indicate your approximate skill level and a brief description. DO NOT SEND A RACE FILE YET!! I will approve players. Game is hosted on Autohost. Will try to find a willing 3rd party host. Lacking that, I will host. Disputes will be decided by a vote of players. Missing a turn will not be grounds for a regen. Game will start after Sept 7th.

Other messy details....
Cheats allowed: Split fleets (too hard to police) and Chaff (Don't consider it a cheat.)

All other cheats...if you think it could be seen as a cheat, don't do it. If you're caught and it looks like a cheat, game will be placed on hold, meeting of all advanced players. Host will then fire a hyperspacial message to #stars! on IRC where he along with other veteran experts will decide the fate of the player in a closed military tribunal-esque manner, violating all relevant civil liberties. If guilty, the turn will be regenned, everyone will have a chance to replay the turn. The guilty party will be let off the hook with a single warning. Second violations will result in ejection upon review of expert panel and vote of players. An appeal may be made. in this case, the guilty party may be let off with a regen (but s/he will not be allowed to play the turn). 3rd offense is mandatory ejection, followed by public mocking, and finally poetry by Vorgons. Twisted Evil

g.e.


[Updated on: Tue, 31 August 2004 01:06]




g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Fri, 27 August 2004 06:31 Go to previous messageGo to next message
Steve1

 
Officer Cadet 2nd Year

Messages: 240
Registered: January 2003
Location: Australia
You might have trouble getting enough players for this game, especially by Sept. 7th.
It's almost the same as "Back to Basics" (yes I know that's the game you missed out on). Shocked

I don't have any suggestions except to consider making it different in more ways. my 2 cents





[Updated on: Fri, 27 August 2004 06:32]

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Re: Epoch of Darkness IV Fri, 27 August 2004 10:13 Go to previous messageGo to next message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
SinicalIdealist wrote on Fri, 27 August 2004 01:17


PRTs forbidden: NONE **Considering banning CA, but not really decided.
g.e.


Hmmmm... I'd ban CA. Otherwise, every single "team" will take 1. No fun for a single player and boring galaxy mix. I'd rather force people to think of different unique combos.

-Matt

P.S. Fun game idea- Ban CA, but allow races to "Buy" OA's with Race points. 15 points per OA? (allow players to put points into Defences only) That could be interesting. You'd need CA admin race, tho.



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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Re: Epoch of Darkness IV Fri, 27 August 2004 10:23 Go to previous messageGo to next message
Steve is currently offline Steve

 
Officer Cadet 1st Year

Messages: 217
Registered: November 2002
Location: 40 deg N, 90 deg W
SinicalIdealist wrote on Fri, 27 August 2004 01:17


Email me to reserve a spot in your game. Indicate whether you have a teammate or are looking for one. Indicate your approximate skill level and a brief description. DO NOT SEND A RACE FILE YET!! I will approve players. Game is hosted on Autohost. Will try to find a willing 3rd party host. Lacking that, I will host. Disputes will be decided by a vote of players. Missing a turn will not be grounds for a regen. Game will start after Sept 7th.



How does one email you Question

I agree with Matt about CAs!



No trees were harmed in the making of this sig. However, many electrons were terribly inconvenienced

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Re: Epoch of Darkness IV Fri, 27 August 2004 11:45 Go to previous messageGo to next message
Steve1

 
Officer Cadet 2nd Year

Messages: 240
Registered: January 2003
Location: Australia
Quote:

P.S. Fun game idea- Ban CA, but allow races to "Buy" OA's with Race points. 15 points per OA? (allow players to put points into Defences only) That could be interesting. You'd need CA admin race, tho.


That sounds good, I'd take at least a couple. Cool

The only thing is that it gives IT a fairly decent advantage.
You could choose Energy, Prop and a couple of other tech's at +75% and tick "all +75% fields start at tech 3".
Immediately gating the OA's to the secondary IT world, under these circumstances, would give IT a unfair headstart IMO.
You could create a rule specifically for IT to not allow the use of OA's at the secondary world for some nominal period of time. Thumbs Up


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Re: Epoch of Darkness IV Fri, 27 August 2004 14:39 Go to previous messageGo to next message
Steve is currently offline Steve

 
Officer Cadet 1st Year

Messages: 217
Registered: November 2002
Location: 40 deg N, 90 deg W
Steve1 wrote on Fri, 27 August 2004 10:45

That sounds good, I'd take at least a couple. Cool

The only thing is that it gives IT a fairly decent advantage.
You could choose Energy, Prop and a couple of other tech's at +75% and tick "all +75% fields start at tech 3".
Immediately gating the OA's to the secondary IT world, under these circumstances, would give IT a unfair headstart IMO.
You could create a rule specifically for IT to not allow the use of OA's at the secondary world for some nominal period of time. Thumbs Up





The question is, how does the CA distribute the OAs? Fly through space with FM engines to be tracked and picked off by other players?



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Re: Epoch of Darkness IV Fri, 27 August 2004 15:09 Go to previous messageGo to next message
Steve1

 
Officer Cadet 2nd Year

Messages: 240
Registered: January 2003
Location: Australia
Quote:

The question is, how does the CA distribute the OAs? Fly through space with FM engines to be tracked and picked off by other players?


The galaxy would have to be set up with the CA overseer race sending OA's before the players had access, otherwise you could spend a whole heap of points for no benefit.
It would be fairest to ensure that each race had received it's allocated OA's at their homeworlds before allowing the players to see anything.

When setting up the galaxy, the (3rd party) host could set each HW to build Alchemy (very expensive and not much benefit to be gained) and could (if he wanted to) temporarily donate freighters to each race so that extra colonists could be dumped in outer space. Twisted Evil

Of course each player would have to hand their passwords over to the third party host.

It would only take a small amount of time to set this up, you'd just need to explain to Ron what you're doing so that he doesn't think there's some sort of cheating going on. Shocked

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Re: Epoch of Darkness IV Fri, 27 August 2004 15:47 Go to previous messageGo to next message
LEit is currently offline LEit

 
Lt. Commander

Messages: 879
Registered: April 2003
Location: CT
Steve wrote on Fri, 27 August 2004 14:39

The question is, how does the CA distribute the OAs? Fly through space with FM engines to be tracked and picked off by other players?

Cost 0 setup would work well for this, give everyone gates, and gate them in, you'd be done with the setup by 2402 or 2403.



- LEit

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Re: Epoch of Darkness IV Fri, 27 August 2004 15:52 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

In my experience, to get a decent crop of advanced-expert players, you need to wait almost 2 months. Starting before the 7th is problematic for me. Any time thereafter is not.

As for a CA admin race, I'm not really interested in taking up valuable opponent positions w/ an admin race. As far as game concepts go, simple is almost always better. I may be up for a remap if I can find a 3rd party to do the setup. Maybe I can twist xdude's arm into doing it for me. Smile


I had been wanting to try a universe remapped with 3 worlds in the center with victory conditions being to hold those 3 worlds (each would have to have a very different hab) for a total of 5 consecutive years to claim victory. (Sort of a retake on "reclaimation" run many years ago.)



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Sat, 28 August 2004 11:54 Go to previous messageGo to next message
Kang is currently offline Kang

 
Senior Chief Petty Officer

Messages: 87
Registered: April 2003
Well, this posting is too late for me by about a week. I will volunteer to host it for you if that is what you want.
Kang

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Re: Epoch of Darkness IV Sat, 28 August 2004 13:55 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Excellent. Thanks kang Surprised

I'll do the organization and player sorting (into recommending who should be on a team and trying to match players with those that would likely work best together). I'm basically out to create the most well balanced and competitive situation I can find.

Problem is, you'll probably be done with your next game by the time this gets started. Looks like all the really strong competitors just began new games recently. Maybe I can drag Asimov in from #stars! (since he seems to have taken up residence again).

g.e./Gakl



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Sat, 28 August 2004 19:08 Go to previous messageGo to next message
Steve is currently offline Steve

 
Officer Cadet 1st Year

Messages: 217
Registered: November 2002
Location: 40 deg N, 90 deg W
Sign me up as a solo.


No trees were harmed in the making of this sig. However, many electrons were terribly inconvenienced

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Re: Epoch of Darkness IV Sat, 28 August 2004 21:20 Go to previous messageGo to next message
Kang is currently offline Kang

 
Senior Chief Petty Officer

Messages: 87
Registered: April 2003
SinicalIdealist wrote on Sat, 28 August 2004 10:55


Problem is, you'll probably be done with your next game by the time this gets started. Looks like all the really strong competitors just began new games recently. Maybe I can drag Asimov in from #stars! (since he seems to have taken up residence again).
g.e./Gakl


Well, If it takes that long I'll be ready to go if there is still a spot. Razz

Kang

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Re: Epoch of Darkness IV Tue, 31 August 2004 22:49 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

FYI:

Updates:
Forbidden PRTs: CA

Considering: non-accel BBS start



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Tue, 31 August 2004 23:21 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Also status.

4 (or was it 5) players.

11-12 Open slots. Don't all jump up at once....



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Sat, 11 September 2004 19:18 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Player List

1) Kang (depending on when this game ends--advanced+)
2) Ptolemy (Will Smith) (advanced+?)
3) (kraft_dinner_220) (beginner)
4) denis fauconnier (beginner)
5) "Steve" (Solo- High Intermediate, advanced, or expert presumably
6) Me, myself, and I (expert)
7) "daddison" (beginner -- may have his own teammate)


Still seeking players!!
Join!
Just occurred to me that this might actually be Epoch of Darkness V or VI....

Also. If not enough intermediate+ players join, and we have too many beginners, it may be best to allow beginners to have a CA on their team and allow up to 3 player teams for those who have less than 4 games against aggressive human players.


[Updated on: Sat, 11 September 2004 21:59]




g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Thu, 16 September 2004 08:26 Go to previous messageGo to next message
nash is currently offline nash

 
Chief Petty Officer

Messages: 84
Registered: December 2003
Location: Sydney Australia
Have the rules and team sizes been finalised?

Based on email I am interested in playing...



Sentio aliquos togatos contra me conspirare.

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Re: Epoch of Darkness IV Thu, 16 September 2004 18:59 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Team sizes have not been finalizes. Most likely going w/ the original plan of 2-player teams for beginners and intermediates w/ beginners.

Advanced and experts play as solo.

Still hoping to have a higher percentage of advanced players. Intermediate and lower players encouraged to seek out articles on team play (or consult me in this forum for strategy advice).

Universe size is not decided. That is depending on number of players. I will not start w/ fewer than 12, however.

Goal is to have 15-20 planets/player on average.

Small-packed, Medium-sparse, or medium-normal are options.

I'm leaning toward the first 2 options, and rather against the 3rd.

g.e./Gakl on #stars!



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Wed, 22 September 2004 18:52 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Full Name --- Player #
g.e./Gakl--- 1 --- Advan. +
Robert Liang--- 2 --- Interm.
Whsmith --- 3 --- Advan. +?
kraft_Dinner_220 --- 4 --- Begin. -
Denis.Fauconnier --- 5 --- Begin. -
David Addison --- 6 --- Begin. Team 1
Bneilsen --- 7 --- Begin. - Team 1
Brett Nash --- 8 --- Interm. -
Vitaly Bashkatov --- 9 --- Interm. -
Yurko Kolodii --- 10 --- Begin.
Ingmar Krenz --- 11 --- Interm. -
Bchoitz/Kang --- 12 --- Advanced+ May not play
H_About --- 13 --- Interm. +

Recommended that Intermediates pair w/ "beginner -"

Intermediates really have the choice of whether to play on a team or play solo if you want a real challenge. Intermediate - and below should have a teammate.

Before the game starts, all teams should have a chance to coordinate their race design.

This is not the final list of players, I'm going to repost, hoping to get 16 players. Medium normal may be an option in this case. (I suggest medium/normal or small/packed.)

Unless I have a 3rd party host, I will be doing no HW rearranging.


[Updated on: Wed, 22 September 2004 18:58]




g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Wed, 22 September 2004 19:30 Go to previous messageGo to next message
Steve1

 
Officer Cadet 2nd Year

Messages: 240
Registered: January 2003
Location: Australia
Quote:

g.e./Gakl--- 1 --- Advan. +
Robert Liang--- 2 --- Interm.
Whsmith --- 3 --- Advan. +?
kraft_Dinner_220 --- 4 --- Begin. -
Denis.Fauconnier --- 5 --- Begin. -
David Addison --- 6 --- Begin. Team 1
Bneilsen --- 7 --- Begin. - Team 1
Brett Nash --- 8 --- Interm. -
Vitaly Bashkatov --- 9 --- Interm. -
Yurko Kolodii --- 10 --- Begin.
Ingmar Krenz --- 11 --- Interm. -
Bchoitz/Kang --- 12 --- Advanced+ May not play
H_About --- 13 --- Interm. +

JUst thought I'd mention that the player list in that colour against a white background would be fine, but against a black background is extraordinarily hard to read.

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Re: Epoch of Darkness IV Thu, 23 September 2004 10:06 Go to previous messageGo to next message
Steve is currently offline Steve

 
Officer Cadet 1st Year

Messages: 217
Registered: November 2002
Location: 40 deg N, 90 deg W
I was on the list on 9/11, but don't see myself on the last list.

I consider myself advanced (if there is such a thing).



No trees were harmed in the making of this sig. However, many electrons were terribly inconvenienced

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Re: Epoch of Darkness IV Thu, 23 September 2004 16:28 Go to previous messageGo to next message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

Please email to confirm position.


g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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Re: Epoch of Darkness IV Mon, 27 September 2004 10:38 Go to previous messageGo to next message
chaosknight is currently offline chaosknight

 
Petty Officer 2nd Class

Messages: 52
Registered: March 2004
Location: Minsk

hallo. i want to play. please email me if i can....


we will never die

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Re: Epoch of Darkness IV Thu, 04 November 2004 16:47 Go to previous messageGo to next message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

Hi, whats the status of this game?

Balloon

Ash

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Re: Epoch of Darkness IV Fri, 05 November 2004 04:47 Go to previous message
Ashlyn is currently offline Ashlyn

 
Lt. Commander

Messages: 834
Registered: November 2002
Location: Pueblo CO USA

Topic locked.

Balloon

Ash

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